I just scroll thru moves while the engine is running. After doing your auto-annotate, you can go to Edit menu, "strip variations" to get rid of all the auto-generated variations if you don't want them.
There are several tutorial videos online that you may find helpful if you search for them. :)
Hello, scid users!
I have a laptop running OpenSUSE 13.1 Linux. I have been looking for a way to analyze my game using scid.
I like scid because it is an opensource project and is developing always around the world. And I know scid has tons of attractive features such as
- Tactics: Review game
- Tactics: Calculation of variations
- Tactics: Find best moves
However due to lack of Help descriptions and the internet sources, I am not able to use them. I spent whole days yesterday and today on how to use them, no luck.
The only way I am okay with analyzing my games are this, using Analysis Engine / Annotation.
Step 1: Open my game and run an analysis engine (Stockfish on my machine)
Step 2: Let the engine annotate my game, with following options {"For White(my coloer) moves only", Threshold = 0.5, Uncheck anything else}
Step 3: Move to the position at where those I find as blunders, and play against the engine. You can do this by {Play -> Serious game -> Check 'Coach is watching'}
Step 4: Don't look at the Notation window or so and simulate another line play against the engine
Step 5: After you are okay with the alternative lines, you could fully see the analysis results or anything you want.
Ideally speaking, I expect scid to mark only blunder symbols '?'/'??' to my moves as notation and let me think the alternative moves. But well, the current way is still okay.
Could you share your experiences?
Thanks!
Junji