1.The pawn becomes more vulnerable as it is pushed farther up the board
2.A pawn is needed to defend a key square, and by advancing it further, control over the square is lost
3.The pawn blocks lines or squares needed for pieces
4.There is no longer a safe place for the king to hide
5.The pawn can become a hook to open lines
When deciding to advance a pawn beyond the fourth rank, you must decide if it is safe. The first part of this decision-making process is to ask if any other pawns can protect it.
The second point of deciding if a pawn advance is safe, is to check how many of the opponent’s pieces are in position to attack the pawn.
When deciding how far to push a pawn, be sure to consider the assortment of pieces, and if the pawn can become a target long-term, even when it is safe short-term.
Winning plans in the endgame will predominantly involve promoting a pawn. But be cautious not to push your prime contender too far, as your king often will need to step in front of it to assist in clearing a path to the 8th rank.
If you can queen a pawn without putting your king in front of the pawn, do it!
Before advancing a pawn, one should always consider what the best square for each of the pieces is. Be cautious of closing lines or filling squares needed for your pieces. Don’t restrain your own forces without good reason.
If a pawn push deprives one of your pieces of a key open line or a critical square, you can go ahead and do it anyway if the pawn will be able to move ahead again shortly, if it fights for lines or squares for other pieces that are more important, or if you can find an alternative happy home for the piece you have just limited.
In an open or semi-open position, always be careful about pushing the pawns in front of your king beyond the third rank.
When deciding to advance a pawn beyond the fourth rank, you must decide if it is safe. The first part of this decision-making process is to ask if any other pawns can protect it.
The second point of deciding if a pawn advance is safe, is to check how many of the opponent’s pieces are in position to attack the pawn.
When deciding to force an opponent’s pawn forward to make it a weakness, consider if his pawns can protect it.
If no pawns can protect their advanced colleague, consider if your pieces can attack it.
1. The pawn becomes more vulnerable as it is pushed farther up the board
2. A pawn is needed to defend a key square, and by advancing it further, control over the square is lost
3. The pawn blocks lines or squares needed for pieces
4. There is no longer a safe place for the king to hide
5. The pawn can become a hook to open lines
When deciding to advance a pawn beyond the fourth rank, you must decide if it is safe. The first part of this decision-making process is to ask if any other pawns can protect it.
The second point of deciding if a pawn advance is safe, is to check how many of the opponent’s pieces are in position to attack the pawn.
When deciding how far to push a pawn, be sure to consider the assortment of pieces, and if the pawn can become a target long-term, even when it is safe short-term.
Winning plans in the endgame will predominantly involve promoting a pawn. But be cautious not to push your prime contender too far, as your king often will need to step in front of it to assist in clearing a path to the 8th rank.
If you can queen a pawn without putting your king in front of the pawn, do it!
Before advancing a pawn, one should always consider what the best square for each of the pieces is. Be cautious of closing lines or filling squares needed for your pieces. Don’t restrain your own forces without good reason.
If a pawn push deprives one of your pieces of a key open line or a critical square, you can go ahead and do it anyway if the pawn will be able to move ahead again shortly, if it fights for lines or squares for other pieces that are more important, or if you can find an alternative happy home for the piece you have just limited.
In an open or semi-open position, always be careful about pushing the pawns in front of your king beyond the third rank.
When deciding to advance a pawn beyond the fourth rank, you must decide if it is safe. The first part of this decision-making process is to ask if any other pawns can protect it.
The second point of deciding if a pawn advance is safe, is to check how many of the opponent’s pieces are in position to attack the pawn.
When deciding to force an opponent’s pawn forward to make it a weakness, consider if his pawns can protect it.
If no pawns can protect their advanced colleague, consider if your pieces can attack it.