1. Yes
2. There is rate limiting
3. There is an interactive API but I think it may only be available to developers of e-boatd that have an agreement with the site.
1. Yes
2. There is rate limiting
3. There is an interactive API but I think it may only be available to developers of e-boatd that have an agreement with the site.
"There is an interactive API but I think it may only be available to developers of e-boatd that have an agreement with the site"
That aroused my interest but not familiar with 'e-boards' - is that limited to the use of physical chess boards that communicate moves with the site in real time?
Found this....
What is an e chess board?Electronic DGT chess boards are accurate and fast chess move input devices. The boards register all moves and record the games. They are used for live game transmission, training, online play, computer play and game analysis.
AND they cost around 6-7 hundred bucks. BUT, they are beautiful and if you can afford to have an ot OTB board that talks with chess.com, it is a beaut!
Interactive playing devices are a step in the right direction but I think many (non-staff) developers are looking forward to the day when they can be more plugged-in to the site and update all kinds of content automatically.
For example, I'd really like to be able to send automatic messages to those admins in my leagues who are late in sending their match challenges. Having to do that manually involves more time and effort than I'm sometimes able to give.
1. Yes
2. There is rate limiting
3. There is an interactive API but I think it may only be available to developers of e-boatd that have an agreement with the site.
Thank you everyone! 😊
I guessed that - thanks! - but my question was regarding how fast I get a response from the API.
The response time for each request is generally quick. Usually less then a second.
If you send requests sequentially you shouldn't expect any delay except in times of server disruption.
Hello there everyone!
I've only recently found the Chess.com API, and I'm planning to do some work with it, but before I do, I'd just like to double check a few things, because while I have worked with APIs before, well, things are often different from here to there.
1. Is the whole API accessable without a token or access key of some sort?
2. What would the average wait time be for a response from the server / how fast is the API?
3. I've heard of other chess websites' ("lie"+"chess") APIs having features to actually play games and actually use the website through the API. Will these ever come to Chess.com's one?
Thank you everyone in advance!
fancyfinn9