The next version of variants&4-Player Chess can be tested at https://www.chess.com/variants-test/
Please help us test, report bugs, and give feedback.
The Gothic Chess co-ordinates are still wrong.
The next version of variants&4-Player Chess can be tested at https://www.chess.com/variants-test/
Please help us test, report bugs, and give feedback.
The Gothic Chess co-ordinates are still wrong.
I can suggest other websites for those who are interested:
adding to your list:
https://greenchess.net
https://vchess.club/#/variants
but the userbase is too small; the second has a bot, but the quality of it is questionable; in "Dark" (Fog of War) you'll always win unless he finds your king by accident.
Castling 'queenside' in Capablanca Chess is not implemented correctly when you use the 'Queenside Castling' option:
1. e7-f7 .. j8-h8
2. Bd6-e7 .. Qk8-i8
3. Ed5-f6 .. Bk9-i7
4. Nd4-f5 .. Hk10-j8
5. O-O-O .. Nk11-i10
6. Hd10-f9 .. O-O-O

It should be the exact same as Gothic Chess (king moves 3 squares), and please use transparent walls.
4PC does not support custom castling, but variants (where 4PC is moving soon) does, can be tested on
https://www.chess.com/variants-test
For example Gothic Chess uses this feature, specifying castling destinations in the FEN4:
[StartFen4 "R-0,1,0,1-1,1,1,1-1,1,1,1-0,0,0,0-0-{'pawnBaseRank':5,'wb':true,'dim':'10x8','castling': ({'Kk':'k4','Kq':'e4','kRk':'j4','qRq':'f4'},{},{'Kk':'k11','Kq':'e11','kRk':'j11','qRq':'f11'},{})}-x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,yR,yN,yB,yQ,yE,yK,yH,yB,yN,yR,x,x/x,x,yP,yP,yP,yP,yP,yP,yP,yP,yP,yP,x,x/x,x,10,x,x/x,x,10,x,x/x,x,10,x,x/x,x,10,x,x/x,x,rP,rP,rP,rP,rP,rP,rP,rP,rP,rP,x,x/x,x,rR,rN,rB,rQ,rE,rK,rH,rB,rN,rR,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x/x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
It also happens on variants-test. I tested it on variants-test, sorry for not mentioning that
(it should be as simple as changing the NCP)
It also happens on variants-test. I tested it on variants-test, sorry for not mentioning that
(it should be as simple as changing the NCP)
Well yes but that's because it hasn't been set up that way. It's not a bug however because it's just a matter of setting up that game again using the new options (which a CGA will do at some point..)
https://www.chess.com/variants/atomic/game/22656959/49/3
I went to play an atomic match. Im black. Almost winning. White plays gxh6+, allowing me to win on next move (i posted the position before white plays the move as position doesnt support atomic). White wins. Pgn says gxh6+#.
/variants bug
Bug: In Chaturaji, say I can claim win once it's my turn, but it's still my last opponent's turn, so I press the resign button. It lets me exit the game and it's still the opponent's turn. I come back and there's pretty much a "claim win premove".
Expected Outcome: If such a method of claim win exists, the button should display "claim win" instead of resign.
Don't play on mobile. Not optimized and isn't a priority either.
"Bitz" is on desktop too
Atomic giveaway:
When a move removes every piece (and pawns) for both sides, the game usually ends with a draw. It was a draw for some reason in this game:
https://www.chess.com/variants/atomic-giveaway/game/24582824/53/3
In 'Edit Position' it says 'Click or drag top drop pieces on the board' please fix the typo.
thanks