The Bug Thread

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RatingCrisis

As you can see, only the squares where the royal pieces should go have pieces on them (and the kings too, for king safety.) I don't know if this bug has existed before or not

gg7654

@spacebar, I found a bug regarding deadwall: https://www.chess.com/4-player-chess?g=9490047.

gg7654

RatingCrisis
gg7654 wrote:

@spacebar, I found a bug regarding deadwall: https://www.chess.com/4-player-chess?g=9490047.

already reported this bug, see GS's post at the top of page 28 (last page)

diduseethatcomeing

 

hii there 

https://www.chess.com/clubs/forum/view/king-is-more-important-then-king-of-the-hill-koth-flaw

RatingCrisis

not a bug

diduseethatcomeing
RatingCrisis wrote:

its not bug !!! . its misunderstanding in concept of rules or no one focus that carefully. i also realize that later.  keep in mind the checkmate system does not allow king to enter in the koth if any piece is guarding that area . that show king is more important then KOTH

same way in Cap the king  your will able enter the king any time but  game get over on his  next turn so that if any piece can capture that king allow him to capture his teammate can save him tho if team mode .  keep in mind king is more important then KOTH

samuelysfung

Keep in mind that this is bug thread

diduseethatcomeing
samuelysfung wrote:

Keep in mind that this is bug thread

yep but these  is more important then bug. title of link should be clearly its self  not bug more like flaw. 

RatingCrisis
diduseethatcomeing wrote:
RatingCrisis wrote:

its not bug !!! . its misunderstanding in concept of rules or no one focus that carefully. i also realize that later.  keep in mind the checkmate system does not allow king to enter in the koth if any piece is guarding that area . that show king is more important then KOTH

same way in Cap the king  your will able enter the king any time but  game get over on his  next turn so that if any piece can capture that king allow him to capture his teammate can save him tho if team mode .  keep in mind king is more important then KOTH

There is a reason this is allowed, unlike other features. Don't you think the bug fixers would have fixed this by now if this were a bug? 

I agree with your point that, by the standard rules of king captures, a king should not be allowed to enter KoTH if a piece is there guarding it. However, the reason why CTKoTH is still allowed is because it adds a layer of gameplay: you must now be more careful when kings enter the hill. In this gamemode, getting into the hill is prioritized over the safety of the king as a whole. So, instead of putting pieces inside the hill, place them around it so that, before the royal piece can get in, your pieces will fend it off and capture it if necessary.

diduseethatcomeing
concernedtrap123 wrote:
diduseethatcomeing wrote:
samuelysfung wrote:

Keep in mind that this is bug thread

yep but these  is more important then bug. title of link should be clearly its self  not bug more like flaw. 

um can you tell me how a king entering the middle in koth ctk is a bug? There's a reason ctk is different from standard. You have to capture the king before they capture yours, or in this case, get to the middle. Since this is capture the king king of the hill, they got to the middle before oyu captured their king, so it's not a bug lol

 

problem is IN KOTH not just CTK !!!. there is no reason to keep flaw in the system. i believe they applied KOTH assuming just like 2 player which is ok for before but after playing we know its not right should fix it .  everything required a  waiting turn to give equal chances to all player not giving them equal chances is just unfair  and  2 case which prove where first come first serve is failing  which should not happen . hence its proving  its not perfect system and is bug/flaw!!

case 1 these would be checkmate way before but now they losing a cap the king position / won game 
[StartFen4 "R-0,0,0,0-0,0,0,0-0,0,0,0-0,0,0,0-0-14/14/14/14/bR,5,rK,7/14/14/11,gK,2/14/11,bK,1,yK/14/14/14/14"]

[Variant "Teams"]
[RuleVariants "EnPassant KotH CaptureTheKing"]
[CurrentMove "5"]

1. Kg10-g9 .. Ra10-n10+ .. Kn5-n6 .. Kl7-l8
2. Kg9-g8

case 2

 these is for checkmate system.  you first checkmate still you lost  huh? mean there whole turn waiting for Green but not for red.

 
[StartFen4 "R-0,0,0,0-0,0,0,0-0,0,0,0-0,0,0,0-0-14/14/14/14/gR,5,rK,7/14/14/11,gK,2/14/11,bK,1,yK/14/14/14/14"]
[Variant "Teams"]
[RuleVariants "EnPassant KotH"]
[CurrentMove "0"]
 
1. Kg10-g9 .. Kl5-l4 .. Kn5-n6 .. Ra10-n10+
2. Kg9-g8
 
not focus on KOTH area lot of player getting confuse  on it . tried to explain differently hope u understand it.
samuelysfung

It needs to be emphasized that this is the BUG thread. As you said, this is a flaw rather than a bug. So be considerate and don’t spam irrelevant stuff here. happy.png

diduseethatcomeing
samuelysfung wrote:

It needs to be emphasized that this is the BUG thread. As you said, this is a flaw rather than a bug. So be considerate and don’t spam irrelevant stuff here.

its relevant bug and flaw both will fixed by admins . 99% of times its  Bug that why its bug thread. flaws are rare probably these is last flaw  on 4pc  considering that i think these topic deserve to be here  i will not on discuss it here but you can not ignore it . its need to fix. call bug if want to

others who want to discuss come here

https://www.chess.com/clubs/forum/view/king-is-more-important-then-king-of-the-hill-koth-flaw

RatingCrisis
diduseethatcomeing wrote:
samuelysfung wrote:

It needs to be emphasized that this is the BUG thread. As you said, this is a flaw rather than a bug. So be considerate and don’t spam irrelevant stuff here.

its relevant bug and flaw both will fixed by admins . 99% of times its  Bug that why its bug thread. flaws are rare probably these is last flaw  on 4pc  considering that i think these topic deserve to be here  i will not on discuss it here but you can not ignore it . its need to fix. call bug if want to

others who want to discuss come here

https://www.chess.com/clubs/forum/view/king-is-more-important-then-king-of-the-hill-koth-flaw

lol when is the last time someone actually fixed the bugs posted in this thread

diduseethatcomeing

urgent fix need.   a friend of mine call me. he got stucked in game for 10 days and heard that many more people trapped . well that intelligent troll actually but release him and other also thx  

https://www.chess.com/4-player-chess?g=9644212

diduseethatcomeing

@spacebar i send games list who are trapped in your chat box free them also thx

lugis

4 player chess ffa bug. watch at the end. why green (as autoplayer) stopped playing after mating red? it should continue playing against yellow (me), or i should get 20 points as only alive player is me.

https://www.chess.com/4-player-chess?g=9665854

ChessMasterGS
lugis wrote:

4 player chess ffa bug. watch at the end. why green (as autoplayer) stopped playing after mating red? it should continue playing against yellow (me), or i should get 20 points as only alive player is me.

https://www.chess.com/4-player-chess?g=9665854

You did get 20 points after my dead king mated red. (last player standing rules means that my king's points is now given to you)

You don't get points for your own king.

The game is over at that point, also nice job lmao you missed red's queen so many times that my brain cells were crying

RatingCrisis

does anyone remember a casual variants game where there so many stupidly funny glitches (i.e, a non-royal piece being checked and captured)? I recall someone (though I don't know who) posted this in some club, maybe this one, and it was really funny to go through the game, so if you find it, please DM me

RatingCrisis

you were like able to give check to the rook and capture a defended piece with the rook, then someone could capture your king (the royal piece) but you wouldn't lose

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