Pretty impossible to implement
Variant idea split points for mate

than people will just hunt down resigned king and they will split points so they dont need to worry about other ppl taking away their points
than people will just hunt down resigned king and they will split points so they dont need to worry about other ppl taking away their points
One idea I have for a variant is one, in which if pieces from multiple players is participating in a checkmate, then all the players with pieces that are either checking the mated king or cutting off escape squares get points, however each player would get fewer points than if only their pieces were participating in the checkmate as the points would get split between the checkmating players.
For instance in this position, in this variant, if a normal checkmate was 20 points and yellow wasn’t also checking the red king nor cutting off reds escape squares then green and blue would each get 10 points for checkmating red because 20/2=10.
As another example in this position in the variant I’m proposing if a normal checkmate was worth 20 points then red, yellow, and green would each get 7 points for checkmating blue, because 7 is the closest whole number to 20/3
I’m thinking this variant could be called something like “Divvy Up,” or “Spoils of War,.”
I’m thinking this could be set up so that a player would still get points for checkmating another player for cutting off escape squares even if their piece wasn’t needed for the checkmate
For instance here even though green would still be in chekmate without the yellow rook, yellow would still get 7 points if a normal checkmate was worth 20 points because the rook would be cutting off the escape squares for green even though those escape squares would already be cut off.
I’m thinking this could also involve dividing up who gets what pieces if takeover is on, with each player involved in the checkmate getting some pieces from the checkmated side.