@martinaxo
It looks like I was misinformed about where you guys stand on 2nd place. I have proposed increasing the difference in 2nd and 3rd to + or - 4-5 before in posts where I have expressed my disdain for the solo rating and you and Radon did not respond to that point specifically so I was mistaken in thinking that you were closer to me in agreement on that issue since you guys don't like solo rating system either. Having any place lose equally is just wrecks the game for me. I absolutely hate it.
As I have said I understand the rationale of not awarding points for 2nd. My motive in awarding points for 2nd is not "taking the easy way out" to gain points, but to have every point count in the endgame.
@GoldCoinCollector
That the second place wins points?, it is not a good option for me.
My proposal that was very well voted in the community was this and i will sincerely stand firm with my approach, and the current statistics confirm it:

My proposal, 2 options:
✅ Red: 23,5%
1st: +2 wins | +3 wins
2nd: 0 draw | 0 draw
3rd: -1 losses | -1.5 losses
4th: -1 losses | -1.5 losses
My argument thesis is:
1.- Decrease rating risk for high ratings. High scores (2900-3000) are so affected by losing, when they go down to play (2400-2500), due to lack of queues in their categories. which doesn't seem fair.
2.- This formula could solve the problem that exists with passive opposites. In this way, everyone would seek, not to be 3rd and not 4th either. being 2nd has no prize or punishment, therefore he will fight at all costs to be 1st.
3.- Making an alliance at the beginning of the game is something completely natural, given by the geometry of the chessboard.
4.- Play more offensive than passive.
5.- Games that are not eternal, and that are more dynamic and fluid, during a normal day.
6.- Minimal inflation.
7.- Allows to maintain the essence of FFA, with strategy, psychology, points, global material, position, etc. That in short, are components as important as the tactic itself.
8.- A rating system, which not only affects the 4th, the loss must be assumed by the 3 losers equally, or at least 2 players, which in this case would be the 3rd and 4th, since this would help us to avoid passive opposites in the 4 player stage.
Notes:
- Second place is not a prize.
- The third and fourth must be punished equally, since in this way we prevent any color from letting its opposite die easily. In this way we will ensure that they are always an ideal complement, in the 4-player stage.
- Second place must not lose points, but cannot gain points either, and third and fourth place must lose the same number of points.
My final decision regarding the final vote:
- The ranking system is directly related to the form or style of play that you must have.
- Most of the voters are quality people who represent for me the great mass of players.
- I expected that what we decide internally would be as close as possible to what our community prefers, above our own opinion, but it was not the case, which is unfortunate in my view of this situation. My expectation was totally contrary to my reality and my proposal was not successful internally. I guess I should know how to lose and just accept it.
However, I want to thank the developers for the option to incorporate the Poll tool in the lobby and allow new votes, this is already in operation and already has more than 100 votes, which far exceeds my first Poll, this initiative is greatly appreciates and makes it more democratic and transparent.
If you prefer a rating system SOLO, then the one that is active now, is perfect and does not require any changes, because it solved the problem of high ratings when playing in lower level queues and your loss in points is very minimal, compared to how it was before.
1st: 3 wins
2nd: -1 losses
3rd: -1 losses
4th: -1 losses
So this led me to make a new decision and that is that since I do not see a real option for a solution, I prefer to abstain from voting. I have always been very transparent in my opinion and thinking, especially when it comes to a very important matter like this. My decision is legitimately valid and it is important that you know it.
Anyware the option +3 -0.5 -0.5 -2 , It has high chances of winning, but it does not represent my way of seeing and understanding this game, that is why I did not participate in this last vote.
Regardless of the rating system that is chosen, I will compete in the same way, I have been able to be successful with both the previous system and the current one as well. Therefore we will keep the same enthusiasm to compete!
See you in the next battle!