Variants Q&A

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Avatar of BigSplat2018
BigSplat2018 wrote:
JuditSztaray wrote:

Yes, Arenas are already available, though not as many as there used to be. I’m gathering more information on that.
Swiss format is currently being developed and will be offered soon.

I do not see any Crazyhouse Arenas in Variants. On the main server, there were four per day. Now, there are zero per day. That is a net loss of…(consults calculator) one hundred percent.

Wait. Looking around, I see:

So these "Crazy Fights" are Crazyhouse tournaments? One at 8 AM one day; another at 8 PM another day?

This does not look like a regular schedule. And I see nothing about the setup of these tournaments. Were they one-hour arenas? Or what?

In one of them, it seems there were five participants. One player won five games out of five; the others each won zero out of one.

Hard to understand the lack of participation in these tourneys, considering how well they were described and advertised!

(Suggestion: Schedule tournaments on a regular basis. Inform players about the schedule. Let us know what the conditions of contest are. I recognize that this is an amazing suggestion, which nobody could ever have thought of, because that is how practically every tournament everywhere is run.)

Avatar of Anonymous_M-01

#122 as all you given(and thethings i had see), those tournaments are nearly useless because nobody plays in the arenas and players gains nothing(for example,arena elos or even a virtual golden cup) playing the game than standard non-arena games. They gain real elos! Arenas for standard variants(eg. spell chess,crazyhouse,etc) should be minimized or even removed.

Instead, here are some possible changes: make the Golden Arena/Wof Arenas pinned in tournaments, and give diamonds for 1st in all tournaments(when they are already minimized due to less players play such arenas). Dont held arenas too often and make variants.world more flexible and beginner-friendly to let new players know about WoFs(then they play more games and try the game cc given when they are confused about one rule) and the secret to making variants(this may also leads to another solution that it increases players to play and create more custom variants).

perhaps it works, idrk

Avatar of BigSplat2018

By the BTW, the graphics in Variants are terrible. There's a lot of grey-on-black (e.g., players' names and ratings and Black pieces to drop in Crazyhouse). At times, it's a real struggle to see what's there. If there's a way to customize that color scheme, I hadn't found it. Even if so…why not design it so that the default is easy to see and make sense of?

Avatar of Anonymous_M-01

that's why you have the green board in 2p.

to customize, click the cog -> custom and find the color changing part. 2p and 4p are seperated.

Avatar of Kochira9

Will we ever have engine for analysis and bots to play against? At least for the main variants.

Avatar of wolyn

You have us wink

Avatar of Kochira9
wolyn escreveu:

You have us

But nobody wants to play XXL with me cry.

Avatar of BigSplat2018
Anonymous_M-01 wrote:

that's why you have the green board in 2p.

to customize, click the cog -> custom and find the color changing part. 2p and 4p are seperated.

Sorry, that doesn't help. 
When I click the Cog (there are two cogs—one for the main site, and the other in Variants; very confusing, but I clicked the Variants Cog), and click on Colors, I see no way to change the colors of pieces in the Drop Pool. No way to change the colors of players' names and ratings, either.

Again, the Default should be a much more readable color scheme. That's a fix that should be easy to code.

Avatar of Anonymous_M-01

this is an example of 2pc; 4pc is the same but you have to play/clicked on a 4pc game to change 4pc color theme.

Avatar of BigSplat2018
Anonymous_M-01 wrote:

this is an example of 2pc; 4pc is the same but you have to play/clicked on a 4pc game to change 4pc color theme.

Thanks.
Seems that the colors for the pieces and for the players' names and ratings are the same. That's strange. It means that, in order to make the Black players' names readable, I have to make the Black pieces some dark color other than black. I can deal with that.

Avatar of BigSplat2018

In Crazyhouse, the Piece Bank doesn't always show the correct number of pieces available. For instance:

Including the pieces off the board (available to drop), White has a Q, 2 Rs, 2 Bs, and 2 Ns. Black has the same. 
However, each player seems to have 7 pawns. (There's a little "2" next to one of the White Ns, butt no numbers next to any of the pawns.) One or both players must have at least one pawn available to drop, in the Bank. Butt looking at the diagram, it's impossible to say who has what!
In this position, it doesn't matter, because mate next. Butt often it's critical to know how many of each piece or pawn you have available.