Move indicator on digital chess clocks

@schlechter_2020 I definitely have to agree with you that some of the ZMF-II clocks have very bright move indicator LEDs and may be distracting.
It doesn't seem the rules directly addresses your question of whether you can turn this light off, however at the very least you would need agreement from your opponent to turn it off. If your opponent disagrees and appeals to the TD, I'm pretty sure you would need to leave it on.
Of the different color or lights, it seems that blue or red is the least offensive, even though it's slightly brighter than the display, so maybe you can choose a clock with the blue or red indicator. You can try to cover that led with a frosted diffuser to reduce the pinpoint intensity (probably should be designed that way anyway). Good luck.

@schlechter_2020 Seeing as Desperate has been wrong on everything here so far, I advise you should get your opponents' approval prior to starting the game.
I reached out to ZMF and asked them the same question. They said the lights need to be enabled for tournament play. Unfortunately I haven't been able to see either clock in real life, but in some videos they did seem bright. Would like input too from anyone who knows about the Tap N Set button clock.
I read the USCF rules, and similarly there was no mention of a move indicator. For many clocks like Leaf or DGT it is of course unnecessary, because you can see the position of the button from a distance to see who is on move. But my question deals with clocks with sensors or buttons. So @RandomKingWalk you use the Fun II in USCF tournaments with the move indicator light disabled?

@schlechter_2020 Ok this guy apparently can't read either since nobody said there was a rule. I even said that your question wasn't directly addressed by the rules. But...just know that if your opponent objects to your chess clock not having some sort of visual move indicator (seems all chess clocks do) and calls for arbitration, you will very most likely be forced to turn that light on. The TD knows that if they overrule the objection, and somebody loses due to time, then that would be valid grounds to contest the results. (Just imagine someone who just can't accept a major loss, and that was the scenario)
That's why I say you will need your opponents' agreement before starting the game. If they agree, before the game starts, they cannot go back and protest later.