Caro-Kann thing

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AdmiralAsia

What yall think?

depush8
... the king is weakened, looks to me. Long castle seems in the cards but all development so far on king side. Advanced Caro is more to handle for black, IMHO.
LM_player
Kind of similar to a Reversed Dutch, but with White missing his e-pawn and Black without her c-pawn. White can develop his LSB without the hassle of moving e2-e3, saving a tempo. Black has an opportunity to place her knight on the e4-outpost, assuming White plays d2-d4 soon (guarding against a center pawn break such as e7-e5). White can attempt to discourage this with Bd3 after d4; or he can avoid playing d4 entirely; perhaps develop his DSB via b2-b3 and Bb2.

For Black, castling kingside is her more obvious option. I’d say it’s best to arrive to a castle via 4...g6, 5...Bg7, 6...Nf6, 7...O-O. Whereas Black will be quite safe, regardless of what happens.

Although the engine slightly prefers Black, I’d take White’s position, mainly because the absence of the e-pawn makes a sort of Reversed Dutch that is a tiny bit speedier, but that’s just my preference.
KnightChecked

It's playable, but it also gives Black a super easy game, as far as development goes.

3.e5 would be a better try for White. But after 3...Bf5, we're in an Advance setup, with White being one move slower, due to his f4 pawn move. (So, again, Black isn't really sweating over anything.)

JackRoach

It doesn't look terrible.