Move by move is not enough. Cutting the variations short is a bad idea. The final goal of opening study is to learn :
- how will I get *all* my pieces out and complete development. You can't stop your lines until you have a full, clear idea of that (but it doesn't need to be move by move).
- what can the opponent do to annoy me meanwhile. There may be tricky problems that will be hard to solve at the board and opening study is there to solve problems, not to create more difficulties for oneself.
- what are the early middlegame goals. It's no good to get all your pieces out and have zero idea how to use them next. You will get stuck in a complex early middlegame you don't understand and again, your opening study will create more problems than it solves.
I understand it's quite hard to do at the beginning but without that you will just waste your time on openings, you would be better off looking at middlegames and endgames. And the approach is still valid at 1800 level, even 2000 level and a bit above (at ~2200, transpositions, typical structures in depth study and precise move-orders become necessary).
I am trying to establish some sort of opening repertoire using Chessable. Even if I set it to "Priority Only" there are 157 variations to memorize. I spend almost all my chess time trying to get it all down. I need (want) to spend some time on endgames and middle games.
One remedy I thought of is to limit the depth of of each variation to 6 or 8 moves. After all, at my level (1500s), I rarely get very far into a game before I am out of book.
Any advice from anyone?