Estragon, according to Hooper and Whyld, a gambit is "an opening in which one player offers up material, usually a pawn, sometimes a piece or more, in the expectation of gaining a positional advantage." In the Queen's Gambit, obviously the pawn can be recovered immediately, so I don't think it really matters if it is a sham sacrifice or not.
SuperGMs like Kasparov, Morozevich, Shirov and Michael Adams base their repertoires largely on gambits, and they seem to do well enough.
This is primarily a warning against players basing too much of their game on surprising or confusing their opponents in the opening. If you are always trying to gain an edge by playing unusual openings and attempting to trap opponents who aren't versed in them, then that will almost certainly hinder your long-term development as a player.
It sounds a little bit like you are arguing that players should not be creative, nor favour sharp play. Some prominent SuperGMs have based their whole careers around unusual openings that attempt to trap their opponents: Bent Larsen, Duncan Suttles or more recently Alexander Morozevich and Alexei Shirov.
I agree that you should probably not play openings where the refutations are well known or easy to guess, but there is certainly nothing wrong with preparing new unusual moves that may catch your opponent offguard. Players who can produce novelties of that sort on a regular basis are perhaps some of the most effective.