This isn't the Levitsky. That's 1...d5 2.Bg5. That's playable precisely because you aren't forced to lose either a pawn or a tempo. This is just bad.
2.d5 2.e3 2.c3. Any of these will do. d5 or c3 obviously give you better chances to transpose back into Tromp or Pseudo-Tromp lines.
Hi,
So I used this attack in thousands of games, and develop and improve it to many different defenses.
I have an issue though, when player opens with pawn, horse and counter attack with Q. I lose pawn in the very beginning of the game.
Any advice.