6...c5 is mainline
In kings indian defense why does computer tell me to move e5 when I will be down a pawn?
Hey thanks fizzyband. 2 questions
1. Yeah i checked you are correct, however can you explain why in the 4 pawn attack we go for c5 break instead of e5
2. Ok lets forget about the mainline and see my scenario, why does the computer still recommend me e5 in the 7th move at the current position?

I am not sure 6...c5 is considered main line nowadays. c5 goes for benoni and is not everyone's cup of tea.
Na6-e5 stuff is big line since about 20 years.
White is pawn up here but black has compensations.
Better development, good piece placement.
Now, black can play Nc5 or Qxd1 first with good play.
It can lead to a draw, for example :
U can wonder why Na6? Well, if black wants to play e5, he has to be ready to attack and then Na6 first to occupy c5.
However, modern theory considers e5 before Na6 is playable and can transpose but that's another story...

AFAIK in the four pawns, black has to attack the center as soon as possible, otherwise white will crush him with his pawn denying any possible counterplay (this happened to me twice as black on slow OTB tournamnent) in the same week! disheartening!)

Uhhhhh, Nxe4 looks good for black................
Not in the Four Pawns.
In the mainline, Nxe4 is the proper response if White snatches the e5 Pawn.

6...c5 is mainline
At least 20-30% of human main lines are crap by today's engines evaluations.

Hello everyone,
I will ask my question by showing an example
Now this is what happened in one of my games, in post match analysis computer tells me what I did was right and I should move e5 at the time I did, however I'm down a pawn now and I don't know how to regain it back? So why is this recommended by the engine? If computer is wrong how else should I have played the 4 pawn attack.
Another question I have in KID is when you choose to do c5 break instead of e5?
If you analyse further, you will see black get material back in the next 5 moves.

Black has fair compensation in the initial position, and currently 6...c5, 6...Na6 and 6...e5 are all quite fine for Black- choosing one is a matter of taste.
6...e5 is probably the cleanest equalizer, but rather not the right choice if Black is playing for the full point.
What is the purpose of a move like 6...Na6? I've been told that knights should not be placed on the edges of the board.

Black has fair compensation in the initial position, and currently 6...c5, 6...Na6 and 6...e5 are all quite fine for Black- choosing one is a matter of taste.
6...e5 is probably the cleanest equalizer, but rather not the right choice if Black is playing for the full point.
What is the purpose of a move like 6...Na6? I've been told that knights should not be placed on the edges of the board.
Na6 aims for the weak dark squares b4 and c5. Opening principles are not law.
"What is the purpose of a move like 6...Na6? I've been told that knights should not be placed on the edges of the board."
I don't believe theory suggests that you affix your knight to a6 with crazy glue.
Thanks for all the replies everyone.
@IM poucin: Thanks so much for this reply. Exactly what I was after, I think I will choose this opening because I don't want to be remembered of benoni again. Whole point I started learning KID was I was playing benoni and was stuck to come up with any attacking ideas. I think benoni is good if you already know KID and use that knowledge to be imaginative and create attacks. One question why did black go for a draw here, with king so far down the board, black should have played normally without sacrificing a knight and win was on the board, I don't understand why black went for that knight sacrifice without playing normally once king was in black territory.
not relevant to the op but to #14. i play the benoni via a nimzo move order, cutting out f4 lines, and i always thought the benoni doesn't really aim for an attack against the king. the main point is to create an imbalance in the pawn structure and try to advance your own majority, at least in the modern version. tactically it is very difficult, but at least the plan is clear. in the king's indian everything is murky, if white goes aggressive. and you don't really get to attack the king as often these days as white gets clever not castling until you show your hand first. he even starts his own attack sometimes and just leaves the king on e1. but of course i don't play the kid so what do i know.
Hello everyone,
I will ask my question by showing an example
Now this is what happened in one of my games, in post match analysis computer tells me what I did was right and I should move e5 at the time I did, however I'm down a pawn now and I don't know how to regain it back? So why is this recommended by the engine? If computer is wrong how else should I have played the 4 pawn attack.
Another question I have in KID is when you choose to do c5 break instead of e5?