お願いします. White numbers indicate move number. Blue numbers indicate material captured.
Event Chu - dax00 v evert823

There's a much better way of playing against my normal opening fare that nobody else has figured out yet. Only one person has come even remotely close. It seems that for any given player, they're convinced a move is good that actually sucks for some positional reason, play that same move over and over in the same position, and get duly crushed because of it (among other reasons). I like openings that force my opponent to demonstrate proper move order, prioritization, and a sense of timing. Something that absolutely does not allow laziness.
Slow, yet urgent.
This is a game of event chu shogi to be played between dax00 (sente) and @evert823 (gote). Event chu shogi is played like regular chu shogi (see rules here)...
Clarifications to normal rules:
... except for the following:
Events will be randomly chosen from over 70 events, each of which alters the rules of the game in some way. If an event is chosen that is incompatible with previously chosen events, a new event will be chosen to replace it. Each game will normally consist of 2 events, with a maximum of 3 events.