Apologies if this has been asked before or is an easily findable option but is there a way to play a game where both players can see the eval bar?
No, that's not an option.
Apologies if this has been asked before or is an easily findable option but is there a way to play a game where both players can see the eval bar?
No, that's not an option.
Apologies if this has been asked before or is an easily findable option but is there a way to play a game where both players can see the eval bar?
THIS SHOUD BE A THING
It would be borderline cheating, as you would an evaluation of the position... For example, you would know when to look for a tactical shot.
It would be borderline cheating, as you would an evaluation of the position... For example, you would know when to look for a tactical shot.
Yeah true but if both sides have it then it's on them. I was thinking as a novelty sort of game mode. I think it would be quite good for learning as it would be easier to pinpoint your mistakes and things you'd miss during the game. Personally I think it would help me sharpen up a bit for proper games.
you can enable evaluation bar with bots and sharpen up as much as you want
Bots don't play anything like players. At lower elo levels at least, they utterly shutdown any idea you may have, dominating the game, and then just balance that with very obvious blunders. It just prevents you from having any ideas of your own. It's not fun and stunts creativity.
This proposal would simply give two clueless players some clues, during their earlier stages of their chess journey.
you can enable evaluation bar with bots and sharpen up as much as you want
Bots don't play anything like players. At lower elo levels at least, they utterly shutdown any idea you may have, dominating the game, and then just balance that with very obvious blunders. It just prevents you from having any ideas of your own. It's not fun and stunts creativity.
This proposal would simply give two clueless players some clues, during their earlier stages of their chess journey.
Wouldn't an eval bar effectively do the same thing though? If an 'idea' is refutable the eval bar won't rate it highly.
Late to the discussion but I agree, it SHOULD be a game mode option...preferably a bullet exclusive because I do see the obvious draw backs of having one in higher time controls but if both players are willing I could see an argument for any time control. I'm sure most of this website's active users are children, but for us adults with full time jobs and a newfound chess addiction. An eval bar mode would be effective, not only for an unrated game mode or however they would handle it, but for reviewing/learning faster. Like the other day I played some +200 bullet games to brute force some experience (some 30% of my lifetime games) and going back to find the ones where I made horrific blunders and analyzing the position one by one would take hours that I simply don't have. It would be easier to note and review if I could see them falling apart in real time and just then remember or write down "okay against this player the eval bar swung rampantly...better go back and review it" or "we made a lot of mistakes here and here...why?". As is with the existing system... sure, it's adequate... You can wait the few seconds (about 10 in my case which is over 30 minutes of waiting in my example) and just count/click your blunders, if any...leading to my next point: a lot of the time the immediate post game review is just wrong. More accurately it heavily favors showing you what you did well rather than what you didn't. Like my games will show me some absurd stats I just don't believe given my low ELO like 23 best moves "x" great and "y" good. which sure adds to the dopamine rush of doing well or winning but often time won't show me a SINGLE blunder I may have made unless I click the link to the pop up review page at which point suddenly there are a couple blunders or misses it SUDDENLY thinks I should know about. Creating situations where unless I personally thought that a game got out of control fast, I would never know to review it unless I have a free day and am just reviewing every single loss I had over a given timeframe. Point being, yes, I see the obvious problems of having eval bar in broad strokes...but in low time controls or in specific rule sets the users are running with each other willingly I see no problems assuming you are pulling from players in your relative elo range from the rated version, so theoretically y'all should be "even" still given the same access to the tool, as your relative ability to spot tactics isn't improved by seeing the position change. But even without it, I assume others are like myself and can just kind of "feel" when the position is lost or winning but knowing helps for learning. Obviously, there are instances when the review bot just sees things that are practically impossible to find...but that's part of the point it doesn't change anything in most instance as finding the move that validates the evaluation bar is impractical or impossible even at the GM level which most of us are not remotely near lol. I would play SO much more if the review process was more streamlined because I'm purely interested in practice/ learning at this point. Hell, the only reason I started playing with real people like 2 months ago despite having an account for 5 years was that I accident I double clicked play and didn't realize it and got a real person rather than the bots I meant to be playing to see if my puzzle practice would translate. only to find that playing humans was faster at achieving this than bots...and using the eval bar with them is basically pointless. because they DO fluctuate between perfect chess and a 2 year old eating a controller. and the problem only gets worse when you play them with custom time controls. It should be a mode. anyone that thinks otherwise is thinking too small, make it unrated but still paired off of eval bar gone ELO and call it a day
Apologies if this has been asked before or is an easily findable option but is there a way to play a game where both players can see the eval bar?