Tremendous Chess

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Pokshtya

Consciousness is primary and it is it that forms reality by comprehending the visible and invisible spectrum of being.
As long as there is an Observer (Consciousness), there is also an object of observation that manifests its various properties at those frequencies of the universe, to which the Observer is especially sensitive.
From the moment I managed to tune in to the frequency of the System, which was later revealed as Epic Chess, I was amazed and delighted by its emergence, coupled with the super-additive effect of chess pieces that are many times superior to standard chess.

White to move and mate in 2

Götterdämmerung was the next perception of the radiation of the bizarre mysteries of the incomprehensible universe. Oh yes, this chess variant was incomparable, showing divine tones from all eight pipe divisions of a chess "organ".

White to move and mate in 4

And it seemed to me that in this music I comprehend eternity, until a supernova broke out ...

Tremendous Chess

...completing the evolution of the entire System, highlighting such a huge amount of quality and intensity of the chess conceptual model of existence that, blinded by the grandeur of what is happening, I was humbly imbued with awe.


Tremendous Chess 
In the literal sense, it is very great in amount, scale and intensity chess.
Tremendous Chess is a large chess variant that is played on a 16×16 chessboard with 112 pieces per players.
This chess variant on a really big board is played according to the rules of progressive chess, i.e. players, rather than just making one move per turn, play progressively longer series of moves. The game starts with White making one move, then Black makes two consecutive moves, White replies with three, Black makes four and so on.

Series are continuous and there are no restrictions on individual moves in a series except for the following:
- a check may only be given on the last move of a full series (for example, on move six, a check can only be given on the sixth move), while checkmate can be delivered on any move of the current series. If the only way to escape a check is to give check on the first move of the series, then the game is lost by the player in check by "progressive checkmate".
- if at any stage a player has no legal moves but is not in check, the game is a draw by progressive stalemate.

A check must be escaped from on the first move of a series—if this cannot be done, it is checkmate and the game is lost.

Note that Progressive Chess, like Orthodox Chess, has an algebraic notation. However, the numbering of moves is handled slightly differently. Rather than one White and one Black move being given under each move number (leading to notation in orthodox chess like 1.e4 e5 2.Nf3 Nc6 3.Bb5 a6), each turn by each player is given its own move number (leading to notation in progressive chess like 1.e4 2.e5 Nf6 3.Bc4 Qh5 Qxf7#). In this way, the move number is equal to the number of moves in a series available to a player on that turn.

Well, let's not waste precious time and immediately rush into battle...

1.Nce8



2. Nfxe8 Nxf6



3. Bexf6 Ngf9 Nxd1



4. Nfxd10 Ne8 Nxf6 Nxg4



5. Rxg4 Nde9 Nxd11 Nxe13 Nxg14+



6. Rgxg14 Nhi8 Nxj6 Nxh5 Nxi3 Nxh1

Knights, like knives through butter, pass through the orderly ranks of the enemy army, leaving gaps in the defense.


 

7. Kxh1 Bxj10 Bxk11 Bxj12 Bxi13 Bxh14 Bxf16



8. Qexf16 Ned8 Nxc6 Nxb4 Nxc2 Nxe1 Nxf3 Nxg1


 

9. Qxg1 Nkj9 Nxi11 Nxj13 Nxi15 Nxk16 Nxl14 Nxm16 Nxk15



10. Qlxk15 Bxc3 Bxb2 Bxc1 Bxd2 Bxe3 Bxf2 Bxg1 Bxh2 Bxf4



Black gloriously beat up White's defense and a mating attack is just around the corner. White does not yet notice the threat looming over him and continue to harvest on the Black half.



11. Ngxf4 Bf6 Bk7 Bxn10 Bxm11 Bxk13 Bxm13 Bxk15 Bxj16 Bxg13 Bxh12



White continues to ignore black's threats, plus he makes a couple of stupid moves, losing important tempos. Now looking at the position above, can you, as Black, checkmate White in a series of 12 moves? In fact, Black checkmates already on the 11th move.
The White King's position is vulnerable and Black delivers a coup de grâce.



12. Nge10 Nf8 Nxh7 Ni5 Nxj3 Bxb7 Bxd5 Bxe4 Rxg4 Rxg2 Rg1#



Its end. A curtain.


Impressive, isn't it?
Tremendous Chess is a challenge for any chess player, especially for those who are fond of Progressive chess or just want to try something new, get a "thrill". I know many masters and "experts" of chess are afraid of new variants of chess like hell. Partly because they are afraid of the unknown, partly because without their faithful "helpers" of chess engines, they become vulnerable to new challenges or trials.
What if we test such “experts”, or maybe even FIDE Masters, by asking them to solve the following problem:

Black checkmates White in a series of 12 moves.

Most likely, they will send you to hell. Because with all the obvious similarities between standard chess and what happens on the Tremendous Chess board, we have chess of a completely different order, where the effectiveness of each individual chess piece is enhanced by interaction with other pieces and a combination of factors inherent in Progressive chess. Before us is a system with many elements that are in relationships and connections with each other, which forms a certain integrity, unity, significantly different from regular chess, although it has a common ultimate goal with them - checkmating the opponent.

It is well known that Progressive Chess perfectly develops combinational vision, promotes the development of strategic thinking and long-term planning skills. And this is all on a standard 8x8 chessboard, with a standard game set. Now imagine what Tremendous Chess can contribute to and what unique talents such chess can awaken in you!

Pokshtya

A check is a fairly effective technique in progressive chess that allows you to deprive your opponent of the tempo.
However, even this method does not always help to avoid trouble.

White checkmates Black in 11 moves.

With his last move of the series, Black announced check, hoping to wait out the 11th wave of White's attack.
But, as we shall see later, this does not save Black from defeat.

Pokshtya

11. Rhxh3 Bf13 Ngi9 Bc11 Bxd12 Bxe13 Bxf14 Nxi11 Nh13 Ng15 Nxi14#

The Knight-Bishop duo, which allows you to declare a double check, is extremely strong in progressive chess and especially here in Tremendous Chess.
As we can see, just two such combat units are enough to defeat countless hordes of the enemy.

Pokshtya

Schematically it looks like this:

 

Pokshtya

The Question:

Can we play Tremendous Chess with alternating turns like in regular chess when White moves first, after which players alternate turns, moving one piece per turn?

Of course we can play like this! Those of you who have played with this initial setup (see below) will surely appreciate the beauty and mind-blowing complexity of the game.

Now, if we move to the expanse of a 16x16 board, we get a game complexity tree that neither the human brain nor the chess engine can calculate.

The game may not take as long as Taikyoku shogi, but it will also require some patience from you.

zone_chess

I like the 8x8 version - kind of.

The downside of these variants without pawn structure is that you can simply configure your pieces in your own half of the board without initiating any captures. You create a network where everything protects everything else, mainly using superfluous knights spread all over the home ranks. Then all captures by the opponent can be setup to result in a forward-moving recapture. This way, the non-capturing party automatically gains development and hence, tempo.

This becomes a game about who can configure pieces the best, the fastest - without getting the time-pressure component so present in traditional chess. Superniche.

Pokshtya
zone_chess wrote:

I like the 8x8 version - kind of.

The downside of these variants without pawn structure is that you can simply configure your pieces in your own half of the board without initiating any captures. You create a network where everything protects everything else, mainly using superfluous knights spread all over the home ranks. Then all captures by the opponent can be setup to result in a forward-moving recapture. This way, the non-capturing party automatically gains development and hence, tempo.

This becomes a game about who can configure pieces the best, the fastest - without getting the time-pressure component so present in traditional chess. Superniche.

Thank you! But you are wrong about the idea of building some kind of formations without initiating any captures. In progressive chess, this is simply not possible. If we are talking about Tremendous Chess. The same goes for the 8x8 variant I called "Twilight of the Gods" - "Götterdämmerung". Yes, it plays according to the rules of regular chess, but in this case you will not have time to create a kind of network where all the pieces protect each other, creating a kind of monolithic structure. Give it a try and play against the engine. You will see HOW the AI evaluates the position and what it does. Again the same goes for 16x16 without progressive chess rules. I don't think it's going to be a formation battle where captures take a backseat.

 

Pokshtya

Some examples from test games. Some tactics and strategy. Basic checkmate patterns. >>>

Tremendous Chess

flipbook

Pokshtya

It's time to test the idea in practice.

On January 10, the first experimental tournament will take place on the website abstractgames.ru

 

Pokshtya

Registration is open on the Tournaments page

Pokshtya

Very interesting checkmate pattern. Not from the current tournament, but still...

White delivers checkmate in 10 consecutive moves.

I think you will be surprised.

Pokshtya

First progressive checkmates from the current tournament:

Move №12 (Black) #

Here Black uses all 12 moves of his series to deliver a progressive checkmate.


Move №11 (White) #

And here White needs exactly 11 consecutive moves to deliver a progressive checkmate.


Solution

Move №12 (Black) #

12.Qf16-h14 Bj12xe7 Be7xg5 Bg5xh4 Bh4xg3 Qh14xh3 Rf14xg14 Bg3xf4 Bf4xd6 Bd6xc7 Bc7-g3 Qh3xh2#


Black's queen is inviolable, because after capturing it, White declares a check with the first move of his series, and according to the rules of progressive chess, this is prohibited.

Move №11 (White) #

11.Nj7-k9 Bi6xm10 Ri4xi11 Ri11xi12 Ri12xi13 Ri13xi14 Ri14xi15 Ri15xj15 Ri3-i15 Ri15xg15 Qi2-i15#

Same situation. White's queen is invulnerable.

Pokshtya

The next one from my practice game.

It took me about an hour to find a solution. 

I'm getting old guys :(

Move №11 (White) #

Obviously, a double check is the way to success, but which duo should you choose?

If you want to solve this problem, then do not scroll further.

Well, if you can't wait to see the solution, then here it is.

Oh no, wait, that's not a solution.

I don't know if anyone can find something better, but here's what I did:

 

Pokshtya

Another interesting puzzle.

The difficulty lies in the fact that it is not so easy to pick up the right pieces for the final attack right away. 

At first glance, it seems impossible to deliver checkmate in 11 consecutive moves, but...

Move №11 (White) #


 

Pokshtya

This position is from the regular correspondence tournament. How long will it take you to find the right solution?

Pokshtya

The solution is the following:

11.Ne7-f9 Nf9xg11 Ng11xh13 Bg6-h7 Bg5-e7 Rg4xg13 Rg13xg14 Rg14-g15 Be7xi11 Bi11xf14 Rg15-g16#

Pokshtya

TR-S-0002

Move №11 (White) #

 

Pokshtya

Bishop+Rook again, but with even more powerful support:

11.Bg5-k9 Rg3xg11 Rg11xg12 Rg12xg13 Rg13xg14 Rg14xg15 Rg15-i15 Rg2-g15 Bk9xf14 Rg15-h15#

 

Pokshtya

Almost 70 Tremendous Chess puzzles with solutions in pdf format:

https://file.fm/Pokshtya/f/nzkgbdkby

Ilampozhil25

"the pawns are undoubtably extremely important for any chess variant, for they are the soul of chess and their structure is like a terrain on the board" - me 2023