@Fly-Eagles-Fly
I'll be white, since it's my baby, Time controls are not strict, if either of us is missing for 7 days or more without notice it's a default loss.
1. e4
@Fly-Eagles-Fly
I'll be white, since it's my baby, Time controls are not strict, if either of us is missing for 7 days or more without notice it's a default loss.
1. e4
Cat & Mouse
Mouse (b1 and i8)...
Moves like a rook, "scares" enemy pieces (except cat and mouse) on adjacent squares, rendering them powerless (cannot capture). Pieces next to the enemy mouse can move, but only to a vacant square. Pieces next to the enemy mouse (except cat) cannot deliver check. The mouse can only capture the enemy mouse, and only then if it's on an adjacent square (captures like a king). The mouse is not "scared" of the enemy mouse, therefore it is unaffected by being next to it.
Note the king and pawns cannot capture an enemy mouse. Other pieces can.
Cat (i1 and b8)...
Moves to a vacant square by jumping two squares in any direction, and captures like a king. The cat can capture any piece, and is not scared of the mouse. The cat cannot capture by jumping, and it cannot move to an adjacent vacant square.
Castling... same as normal, except king moves three in either direction. Also, the king cannot pass through check, but if an enemy piece that would otherwise stop castling is next to mouse, then the king can "pass" through this check, and even land on the square that is "controlled", since the control only exists when the mouse no longer cripples the piece. I hope that's clear.
Board setup -