Functional Exchanged chess

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tulljack wrote:

But as I said, after a few games their minds will adjust and thus they will be back to their old tricks lickety-split.

How could they avoid three modes randomness (the current mode is determined by lottery).Even we are ready to apply asymmetric modes if that way is not enough.I thought it will be good if all the ways are be applied in random,so there is no chance to create favors.And what amount the total mode they would avoid.It depend the necessity in OTB game.

By the way,time in clock could be applied as a winning determinant so there is no draws.It is assuming memorization have been minimized by this variant.

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                   50Mark vs BattleChessGN18

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               50Mark vs BattleChessGN18

BattleChessGN18

My move:

1...Rb8c6

2...d7d5

3...Bc8f5

4...Qd8d6

5...O~O~O

6...e7e5

7...e5e4

8...Rg8f6

9...Rc6xb4

10...Qd6xb4

11...Qb4xb3

12...Bf8d6

13...g7g5

14...a7a6

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                  50Mark vs BattleChessGN18

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                50Mark vs BattleChessGN18

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While we await  @BattleChessGN18 to come back,we continue our game using chess engine as the opponent.

                       50Mark   vs    Engine

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                           50Mark   vs    Engine

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                          50Mark   vs    Engine

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                           50Mark   vs    Engine

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                            50Mark   vs    Engine

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                       50Mark   vs    Engine

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                       50Mark   vs    Engine