50Mark vs BattleChessGN18
Functional Exchanged chess

My move:
1...Rb8c6
2...d7d5
3...Bc8f5
4...Qd8d6
5...O~O~O
6...e7e5
7...e5e4
8...Rg8f6
9...Rc6xb4
10...Qd6xb4
11...Qb4xb3
12...Bf8d6
13...g7g5
14...a7a6
My move:
1...Rb8c6
2...d7d5
3...Bc8f5
4...Qd8d6
5...O~O~O
6...e7e5
7...e5e4
8...Rg8f6
9...Rc6xb4
10...Qd6xb4
11...Qb4xb3
12...Bf8d6
13...g7g5
14...a7a6
But as I said, after a few games their minds will adjust and thus they will be back to their old tricks lickety-split.
How could they avoid three modes randomness (the current mode is determined by lottery).Even we are ready to apply asymmetric modes if that way is not enough.I thought it will be good if all the ways are be applied in random,so there is no chance to create favors.And what amount the total mode they would avoid.It depend the necessity in OTB game.
By the way,time in clock could be applied as a winning determinant so there is no draws.It is assuming memorization have been minimized by this variant.