Chess.com Needs Your Input - Live Chess Games Adjourned?!

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Avatar of sterlinguini
mickshaw wrote:

i believe that using the "poker" sites way of dealing with a DC is the way forward in this. example in poker- im next to act in a game but my opponent DC's the timer goes red and adds around 90sec to the time. once he connects again the timer resumes at the time he DC'ed on. if he didnt return in the 90sec he'd be sat out.

in live chess it could work the same but with an added clock of 3-5 min.if opponent didnt re connect and resume the game in that time you would forfeit the game. As it says its "live" chess, you would want to re connect as you are playing live and could be winning. i think 5 min is enough in any game to re connect. my pc is terrible but i could re start my pc connect to internet and resume game in 5 min no problem. maybe more time period if your a premium member as your more likely to use the live format more than someone for free and play more games.


I would like to point out that the poker sites give you 90 seconds. . . even though there are sometimes thousands of dollars on the line.

A free chess game. . . no need to add more time.  This is still just for fun right?

Avatar of olivemyluv

 Also, another way 2 handle the resume, if both players are online, and a player is asked to resume, if they choose not 2, then it could be viewed the same as a resign and points added or taken accordingly. This way covering those who actually disconnect and really wanted to play.

Avatar of mickshaw
sterlinguini wrote:
mickshaw wrote:

i believe that using the "poker" sites way of dealing with a DC is the way forward in this. example in poker- im next to act in a game but my opponent DC's the timer goes red and adds around 90sec to the time. once he connects again the timer resumes at the time he DC'ed on. if he didnt return in the 90sec he'd be sat out.

in live chess it could work the same but with an added clock of 3-5 min.if opponent didnt re connect and resume the game in that time you would forfeit the game. As it says its "live" chess, you would want to re connect as you are playing live and could be winning. i think 5 min is enough in any game to re connect. my pc is terrible but i could re start my pc connect to internet and resume game in 5 min no problem. maybe more time period if your a premium member as your more likely to use the live format more than someone for free and play more games.


I would like to point out that the poker sites give you 90 seconds. . . even though there are sometimes thousands of dollars on the line.

A free chess game. . . no need to add more time.  This is still just for fun right?


i totally agree with you, it is for fun but in a poker game your sat out of that hand and automatically folded every hand there after until you re connect your not losing alot of chips only small and big blinds every round. theres alot of time still between hands being played also. in the chess side nothing is happening only a timer running down.you dont re connect you lose, you do re connect you carry on from your original timer and the DC timer stays at the time you reconnected.Simple. stops players abusing it by getting 3-5 min every DC every game. once DC timer hits zero you get more time depending on DC's to completed games ratio within DC clock. once again a very easy simple format.

Avatar of gumpty

i think the best setup would be as follows: If you get disconnected or disconnect during a game, the game is adjourned, you have x amount of time to resume it to a finish or you lose. Now, if once you have that one adjourned game, you disconnect again, you autolose that game. So, if you always come back and finish your interrupted game then you never lose by disconnection, but if you disconnect more than once (before finishing the first one) you lose. This will stop anyone intentionally disconnecting, because they would only get 1 adjournment before losing the game, and for an honest disconnection, you come straight back, finish game , no problems, you are given another chance and so on :-)

Avatar of undefined

I'd be happy with that.

Avatar of Puydtje

I say tree days.

But I have a question: in live chess both players have to be online. What happens in this situation: a player disconnect. After one day he comes back and he resume his game. But his opponent is not online. What happens??

Avatar of undefined

No you know what ... this is live chess ... this should be as close to 'real' chess as possible ... if you DC, you can come back, but your clock keeps running ... that's the only *accurate* way to do it.

Avatar of Merlin-Pendragon

Time limit of 5 or 10 minutes is agreeable.

Second d/c should be forfeit.

  I believe no time should be lost though for the sake of "beyond your control.

Once a game is started, every effort should be made to finish same game.

I also think a new game would be out of the question until adjourned game is solved.  If new game is started, result should be forfeit.

Avatar of bril13

u guys have got to sort out the disconnection problem, it costs us rating and its hard to get back, so the sooner thats done the sooner live chess is the best!!!

Avatar of Ray_Brooks
Merlin-Pendragon wrote:

Time limit of 5 or 10 minutes is agreeable.

Second d/c should be forfeit.

  I believe no time should be lost though for the sake of "beyond your control.

Once a game is started, every effort should be made to finish same game.

I also think a new game would be out of the question until adjourned game is solved.  If new game is started, result should be forfeit.


Sensible, clear-cut and achievable.

Avatar of NeverMoreChess

This whole "adjourned" business is completely useless and pretty silly.

I completely appreciate the effort that (probably) went into creating/implementing this feature, and I'm not trying to be rude or knock the admins... but this feature will be abused.

My vote is to remove it entirely.

Avatar of bondiggity

I think the idea of adjourning games is perfectly suitable if a server error occurs and both players are disconnected. However, most disconnects occur on one end, and that player should have a little cushion time to reconnect, and after that his clock goes down. That is the best solution IMO

Avatar of exigentsky

This is just a little OT. I noticed that on sites that have OPTIONAL takebacks or adjournment, those that refuse to give takebacks or adjourn are often badmouthed by the loser or others in the community. The same goes for those that claim time out wins. Sometimes it creates rifts and a less pleasant atmosphere. It's probably better if such things are handled by an automated system so that the players don't blame and accuse each other.

Lastly, systems with a time bank or a certain grace period for x number of games will probably be abused even more because people will see it as their earned right. Compare to the following situation from a psychological study. A nursery was trying to reduce the number of parents that picked up their kids late. As such, they insituted a fine that was larger than the normal fee. The result was many more parents leaving their kids longer. The parents no longer felt it was rude and no longer felt responsible. They were paying for it.

Avatar of Moutishake

i think the point 2 is not a good idea, likesforest

some internet connection are really... like mine: i am disconnected from internet every 2 hours :s

Furthermore, i had another idea: when a game restart after a disconnection, clocks shouldn't restart immediately. I could be a good idea too restart theclock 5 or 10 secondes after the restart of the game in order to remember where the game was, what we had planed etc etc

Avatar of CauseyT

On playchess.com when you are disconnected, you can immediately try to log back in and continue the game, but the play clocks still run.  If you don't log back in the player still on line has the option to "claim win on disconnect" or else abort the game.  This seems fair.  I would assume that if all players were disconnected due to a playchess.com server error, then all games in progress would be aborted, or least I think that is how it should be.

Avatar of izzypod

I think 10 minutes should be the max for a blitz game. It's not a tournament or for money. If anything, I think disconnect should be lose.

Avatar of excelguru
CauseyT wrote:

On playchess.com when you are disconnected, you can immediately try to log back in and continue the game, but the play clocks still run.  If you don't log back in the player still on line has the option to "claim win on disconnect" or else abort the game.  This seems fair.  I would assume that if all players were disconnected due to a playchess.com server error, then all games in progress would be aborted, or least I think that is how it should be.


I like this idea a lot. If the DC'd player does not return in [blank] minutes or if the DC'd player's clock runs out before he/she returns, then the remaining player will have the OPTION to either...

(a) claim a "win by disconnect" or
(b) claim an "abort by disconnect." (no rating change)

This provides the connected player with the option of "doing the right thing" if he/she knows full well that they had a lost position when their oppoent DC'd.

Claimed disconnect wins (CDW's) and claimed disconnect aborts (CDA's) could be logged and displayed in the player's stats. Stats like that could say a lot about a person.

Avatar of DavidForthoffer

On the topic of disconnects, sometimes I have been disconnected, because of a problem with my ISP. That usually gets resolved within a half hour, but sometimes takes hours, and once took two days (when the only fiber-optic internet cable to our area was accidentally cut).

I would be happy if my only chess loss came from the very rare two-day outage, but would appreciate the chance to recover from disconnects lasting less than a few hours.

Avatar of Elubas
excelguru wrote:

Hmmm... more brainstorming... if YOU get dc:

1. Your clock ticks while you're away. If you don't rc before your clock runs out, you lose.
2. Free members have 5 minutes to rc (that should be plenty).
3. Premium members have 8 minutes to rc (more than plenty).
4. If your opponent runs out of time, you still get the win even if you didn't rc in time to see it happen.
5. If you don't rc in the allotted time, you lose regardless of how much time is on your clock or your advantage in the game.

This scenario allows plenty of reconnect time for people who simply got disconnected by accident (the people we're trying to help here). It also tends to discourage the act of disconnecting for the purpose of studying the game with "free" time.

Sure, it will have it's occasional problems, but I think it's fair. It would also add another "perk" to promote paid memberships which help support the site.


that sounds fantastic. I can't find a flaw with that.

Avatar of RetGuvvie98
erik wrote:

 The second is game "adjournment". 

This is how it currently works:

You are playing a game. If your opponent disconnects (could be intentional or because of their internet connection or Chess.com's server's fault), then that game is auto-adjourned. Then if your opponent comes back online you will both see a yellow highlighted game in the SEEKS window and either of you can click on RESUME. If you don't finish the game before 7 days, then the game is "Adjudicated", meaning that the winner is judged to be a WIN, LOSS, DRAW, or ABORT (if too short). 

Question is, how SHOULD it work :) 

How long should people have to resume? What about playing while you have a pending game and that person is online? 

Please give us your thoughts! :)

Erik


I was playing white in a game and, when disconnected, clicked on reconnect  and it connected me - but when I clicked on the 'resume' button, it gave me a new game to start with my same opponent.  It gave me white in a new game.  As soon as that finished, he showed up with 'resume' posted next to his name, instead of accept, and I clicked on that and it started our first game where I had been disconnected.

not sure it was supposed to do that, but that is what happened.

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