"The remainder of your comment is abacadabra to me. Do you state that the "series of legal moves" for death evaluations alternate between black and white or not?"
If it is postulated that the series of legal moves is a possible game continuation (the players can ...) then yes (by arts. 1.2 and 4). If it is not postulated that the series of moves is a possible game continuation then not only no, but the definitions of stalemate and checkmate do not work.
I pick up the issues point by point, otherwise the comments are too long.
The reply you give here is a court case reply. It serves to defend a client by creating maximum confusion. But the reply is fake. I pose a fully defined question about a fully defined and common situation in chess games. And your answer is "If........" (the rest is irrelevant) pretending that somebody should resolve this situation for you. Nobody will of course. If you knew the answer was somewhere in the rules, then you should have given it. By not doing so your actual statement is that you consider the situation undecidable - with the current rules in hand. Now that is a weird statement. The only thing article 5.2.2. aims to do is to provide a procedure to answer that question and you state that is does not. Not only in one instance but in probably every instance since no process survives your undecidibility. Which can only mean one thing. You didn't understand what FIDE tries to achieve with this article, not even the first decimal. If you al least understood it you could have identified the parts of the law which are imprecise or missing and suggest the required corrections to make the article workable - as you did in other cases. And then you could also answer my question unconditionally and unambiguously. So that is where we are. You can't figure out how chess works from an imperfect but not all too complex handbook. How did you ever get to understand a book of law?
Perhaps I phrased it badly. By "if it is postulated that the series of legal moves is a possible game continuation", I intended to mean, if the relevant rule (5.2.2 etc.) postulates it.
By saying "... neither player can checkmate the opponent’s king with any series of legal moves", my contention is that the 5.2.2 as it stands does postulate it, because it would naturally be taken to mean, "can checkmate by playing on under the rules in force". So the answer (to "does the series of moves ... alternate") would according to the current FIDE rules be simply "yes".
On the other hand if 5.2.2 were replaced by, "The game is drawn when a position has arisen in which no series of legal moves exists ending in checkmate", then the new rule would not postulate a possible game continuation, because a series of legal moves by itself is just a series of moves satisfying 3.1-3.9. No player is defined to have the move at any point except the start of the series and there is nothing that implies the series must alternate in colour. So if 5.2.2 were replaced as you propose, then according to the resulting set of rules, the answer would be "not necessarily".
I hope that clarifies.
@Arisktotle
"There is a modern day condition which shows that the content of article 4 must be irrelevant for issues such as legality or move series. It is the computer interface. Almost nothing remains of article 4 when the game is played with an infallible computer-interface. The issues we discussed however, are insensitive to a computer environment. Which means that nothing we do or evaluate in chess with regard to things as legality and move series can ever be dependent on article 4. "
Disagree here. Computer simulations of chess are not chess according to the FIDE laws. As you say, almost nothing of art. 4 is emulated (though they do enforce alternation of colours in the moves). I would say instead that the computer interface is irrelevant to a discussion of legality or move series according to the FIDE laws (either in the natural sense or the technical sense defined in the laws).
In fact, computer simulations of chess are chess in accordance with the FIDE laws. Not of any particular implementation but certainly for an abstract flawless computer interface which supports all the relevant FIDE laws. First of all this is true because FIDE has intensely engaged in disussions with the digital community on the integration with the OTB environment. That has resulted in the articles on 75M and 5R terminations which were inserted on the request of that community. The fact that FIDE has found it unnecessary to provide separate laws for playing under computer interfaces indicates the two are considered compatible on the parts where they overlap - most parts outside article 4. Which can only work when the non-overlapping parts operate as closed modules in their own environment - just as a library function in a computer program. Nobody cares how and where it is executed. It only connects to the program by the exchange of defined data objects.
I only mentioned the idealized computer as a logical reduction of the effects of article 4. If executing a move in a computer interface is a simple thing for a player then the OTB move must be an equally simple thing by result. The human stumbles and cheats are to be resolved inside article 4 and will not change the format of the outcomes.
Note that there is no externally relevant alternation of colour in article 4. The only relevant colour is the colour of the player on move since he is the one in control. In one move turn, only one player decides between the options given by the rules.