I completely understood what you were saying. A better question would be, why would deadness apply to 75M? There is no reason whatsoever. Rules about how grasshoppers move etc are part of the basic rules of that game. The 75M is clearly not part of the basic rules. The tournament rules are not a similar extension as rules for fairy chess. Fairy chess could have tournament rules too and those tournament rules would not contain basic rules of the game.
We strongly disagree on this. Fairy chess variants are not separate games but just extensions of chess. You will not find rules on fairy games with grasshoppers as they are simply inherited from the orthodox game. There is no difference in the relationship of basic rules to 'chess with grasshoppers' and the relationship of basic rules to competition rules.
In fact this is the fundament of orthogonality. You can combine basic chess with competition chess and with grasshoppers and with lions and with "capture chess" and with "losing chess" and with retrograde logics and so on. The principal of orthogonal design requires that concepts are generic such that nobody can object to for instance "forced captures by lion", "retrograde logic in losing chess" on the basis that it wasn't specifically defined in the rules of that type or extension. If you read a problemist magazine you will often see a fat list of applicable rule sets in the stipulation of problems. Orthogonality and genericity are omnipresent.
Whether or not there is a reason for deadness to apply to 75M is in itself a valid question. Even with deadness as a generic concept, FIDE might not intend deadness to apply to 75M. However, before extending reason, first reason needs to be present. I can find no reason in the FIDE rules on deadness, claim draws and automatic draws whatsoever and we have discussed their weaknesses at length. So how are we to establish reason in all this? For instance when you find it 'unreasonable' to apply deadness to 75M why do you think it is 'reaonable' to apply deadness to stalemate? Because it is in the basic rule set? Do you thiink that's why FIDE put one in the basic set and the other one in the competition rules?
Actually I will argue the opposite in my formal system analysis for MARattigan. A vaild dead rule (useful or not) only works on a background of axiomatic draws like stalemate, 75M and 5REP. Without them, the axiomatic verdict disappears in thin air.
Note: I do not disagree with MARattigans universality approach but I acknowledge that some rules may have been intended to exclusively serve their own niches. I am pretty cynical about reading the minds of FIDE law makers. My estimate is that they haven't even considered 10% of the issues we are discussing here and wouldn't understand what the fuss is about. They make laws from bug lists. Let's fix what went wrong in the past decade and was reported to us. I know that for sure about the WFCC retrograde team as they acknowledged using this method.
I am not using my own set of rules to interpret rules. That is exactly what you are doing.
In interpreting 5.2.2 I use the rules that are in force for the game being played. If those rules are the rules contained in the Basic Rules and Competition Rules of the current FIDE handbook then I am not using my own set of rules. Those rules are specified by FIDE.
In my post #55 I am not advocating that 5.2.2 be interpreted in the ways stated. I say only that this would conform with what you have previously stated as your position. In answer to my post #40, viz.
The next question to agree is "If the following position occurs after 145 ply without pawn move or capture in a game where both FIDE Basic Rules and FIDE Competition Rules are in force, can the players play the sequence leading to checkmate that is shown?".
You answered (post #41):
Players can indeed play this sequence leading to checkmate (imagine setting up the position on a different board and only using basic rules of chess). However this continuation can't be part of the game, because tournament rules apply to the game.
I have taken that to mean that you would decide the truth or otherwise of the statement, "a position has arisen in which neither player can checkmate the opponent's king with any series of legal moves" (the requirement for a dead position), not with regard to the rules in force, but by a different set of rules. You chose Basic Rules but gave no reason for that choice.
My examples, instead of excising all the rules of articles 6 to 12, chose instead to assume Basic Rules were in force and excise just one rule in each case.
You are reading stuff that isn't there. I take the rules as literal as possible. You can't just add the 75M to the dead draw rule like you do. You need a valid reason to make that assumption.
If by "stuff that isn't there" you mean the 75 move rule, it is there, it's art.9.6.2 and it would be in effect in the game as described. I don't add anything to 5.2.2, I use the text exactly as it appears.
The only assumption that I think is reasonable is that players move alternatively while playing this series. If a series then leads to stalemate, then a player simply cannot make a legal move. So that sequence does not lead to checkmate. That should answer your last question.
I'm sorry I don't understand which series is referred to here, or which question. My last question was, "Do you believe the positions are dead or not?" and the text doesn't seem to apply. Perhaps you could clarify.
I think you are having trouble with reading rules one by one. Just try reading only 5.2.2 . word by word. You'll notice that a few basic concepts which are defined earlier are necessary like the concept of a 'move' and 'checkmate'. These concepts are explained in earlier articles. You can't choose what a move is or what checkmate is like you suggest.
I don't think I have any trouble reading the rules one by one, I just think (as do most people) the relevant ones should all be in force at once when the game is played.
I have to confess I don't recall suggesting that you can choose what a move is or what checkmate is. To which post(s) are you referring?
Also articles after article 5 are not used for the interpretation of 5.2.2.
Where does it say that? The FIDE handbook has never had a convention that the rules are logically in the order of appearance in the text. For example, in previous versions of the handbook the basic rules version of the repetition and 50 move rules referred forward to the competition rules version.
So you can't choose to add the 75M rule to the dead draw. The dead draw does not include the 75M rule.
I don't advocate adding the 75M rule to the dead position rule. I do advocate applying both rules if both rules are in force for the game.
You can't choose your own set of rules to interpret 5.2.2.
As I said earlier I don't. The examples in post #55 were based on your reply in #41 and don't represent my view of the situation. In a game the set of rules I would use would be fixed according to the type of game (Basic Rules only or both Basic Rules and Competition Rules, but either way defined by FIDE).
The rule itself explains which rules apply to the series of moves and this does not include the 75M rule. The universal convention is that if a rule depends on another rule, then that is explicitly mentioned in that rule.
Absolutely not. The rules in force for the game constitute what rules apply. I think your universal convention is a universal (all but everybody except one) convention.
Consider the following position:
Can White (to play) play 1.Nh3? According to
3.6
The knight may move to one of the squares nearest to that on which it stands but not on the same rank, file or diagonal.
he can. Art.3.6 makes no reference to art 3.9.2
No piece can be moved that will either expose the king of the same colour to check or leave that king in check
Neither should it. This is taken care of by the universal (all but one) convention that all the rules in force apply to situations arising in a game. That art.3.6 doesn't "include" 3.9.2 is not an error on FIDE's part.
The possible moves of the knight depend on rules 3.1 and 3.9.2 (and in some illegitimate positions 1.4.1), but that doesn't mean that the rule describing the knight's move should explicitly mention these rules.
By the way you don't have to make any assumptions about a series of moves being alternately by White and Black in interpreting 5.2.2. If you interpret it under the rules in force that would include
There may be many series of non alternating legal moves (in FIDE's defined sense) but the players can't play such a series under the rules in force. In particular neither player can checkmate his opponent's king with any such series (in my view).