1. The clock is part of the game. Its amazing how few understand this.
2. No exchanges, or pawn moves after 50 moves. You can claim a draw. This too is apparently not to well known.
3. At your level, you never resign.
1. The clock is part of the game. Its amazing how few understand this.
2. No exchanges, or pawn moves after 50 moves. You can claim a draw. This too is apparently not to well known.
3. At your level, you never resign.
In addition: it is amazingly hard for one side to keep on avoiding repetitions in a perpetual situation. Just steer towards similar positions and let your opponent figure out how to escape from the repetition draw. You might even win on the clock!
In addition: it is amazingly hard for one side to keep on avoiding repetitions in a perpetual situation. Just steer towards similar positions and let your opponent figure out how to escape from the repetition draw. You might even win on the clock!
A facility for avoiding repetition could even be a winning strategy in an endgame. I downloaded a new version of Rybka some time ago and tried it out with a KBNK position without an attached EGTB. The results were disappointing.
The fact that it forced a conversion to a dead position on move 49 is clearly the result of internal code designed to cope with the 50 move rule.
It struck me that the play may not be so stupid as it looks and I have a suspicion that if the 50 move rule code were removed it would possibly mate given an extra 50 moves or so. It has three things going for it. Firstly it's tactically good. Secondly it's restricting the king to the edge of the board, especially a corner, and thirdly, while it's winning it's avoiding any repeats.
In order to avoid repeats it would soon need to force me out of the corner (probably in the direction of a8 to better avoid repeats in the direction we came from). Then it would probably force me towards the a8 corner and mate efficiently when it came within 12 moves or so.
I can't check the theory out. But it could be that if it's sufficiently good at avoiding repeating positions, that could eventually force it into mating (but avoiding the repeats for long enough might be more difficult than the mate in most cases).
What to do in a situation where you are in position of a perpetual check but without a forced repetition of moves and your opponent refuses to accept a draw because you are lower on time so he can wait till time runs out? Is there a limit to the number of moves on chess.com? Because otherwise this is just an [removed -- VP] move by your opponent not to accept a draw.