I still struggle to gain ELO. 800 elo

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jg2648
Azuresretrogambit wrote:
jg2648 wrote:
Azuresretrogambit wrote:
jg2648 wrote:
Azuresretrogambit wrote:
Jahtreezy wrote:

I started improving when I did my puzzles differently. Instead of making a quick instinctual move, I sat with the puzzle for a couple minutes. I went through the checklist, first counting the material, then looking for any threats, then looking for checks, captures, and other tactics. The great thing about puzzles (which annoyed me at first) is that they don't tell you the type of puzzle, you just have to find the best move. Sometimes it's checkmate, sometimes taking a hanging piece, sometimes a good tactic. Once I worked on identifying the type of move I had to make in puzzles, it became more natural to think through the process in games.

1800 puzzle rating, still 600. i disagree. does not work for everyone.

Puzzles helps you develop pattern familiarity and hone a good thought process. If you aren’t using a systematic thought process with puzzles you aren’t getting the benefits it can provide and be helpful in your games. I just watched you play a 15 minute game. You played fast and gave away pieces and eventually lost. Opponent had 3 minutes left and you over 13. Slow down. Think before you blitz off moves.

if im confident in the move I'm going to make it. I've had as little time as 40 seconds and won and lost. So thats irrevelant.

If you aren’t going to slow down and find good moves then thats why you aren’t improving. It’s always relevant on how much time you take on your moves, as I demonstrated in the example game you recently played. You played fast, lost pieces, and the game. Continue to do that and you’ll continue to see the results you get now. Either way, the poster you responded to originally is correct and your rebuttal is baseless.

Then explain my consistency is 80 percent accuracy wins? I didn't guess those moves. I've done over 7000 puzzles. I've hit 2k rating before. Has not applied to me once in game.

I’ve already explained the purpose of puzzles and how it benefits players and why you aren’t seeing your rating going up from solving puzzles. There is more to chess play than puzzles, for one, having a thought process you consistently use before moving.

dangerousdu49
jg2648 wrote:

How much time you take on a move absolutely matters. Players play better in slower time controls than in faster ones because you have time to better understand positions, calculate lines, and blunder check. Are you seriously suggesting quality of play is unaffected by time? That’s absurd.

Alright! i play as slow as possible. i'm gonna still lose at the end.

jg2648
Azuresretrogambit wrote:
jg2648 wrote:
Azuresretrogambit wrote:
jg2648 wrote:
Azuresretrogambit wrote:
jg2648 wrote:
Azuresretrogambit wrote:
Jahtreezy wrote:

I started improving when I did my puzzles differently. Instead of making a quick instinctual move, I sat with the puzzle for a couple minutes. I went through the checklist, first counting the material, then looking for any threats, then looking for checks, captures, and other tactics. The great thing about puzzles (which annoyed me at first) is that they don't tell you the type of puzzle, you just have to find the best move. Sometimes it's checkmate, sometimes taking a hanging piece, sometimes a good tactic. Once I worked on identifying the type of move I had to make in puzzles, it became more natural to think through the process in games.

1800 puzzle rating, still 600. i disagree. does not work for everyone.

Puzzles helps you develop pattern familiarity and hone a good thought process. If you aren’t using a systematic thought process with puzzles you aren’t getting the benefits it can provide and be helpful in your games. I just watched you play a 15 minute game. You played fast and gave away pieces and eventually lost. Opponent had 3 minutes left and you over 13. Slow down. Think before you blitz off moves.

if im confident in the move I'm going to make it. I've had as little time as 40 seconds and won and lost. So thats irrevelant.

If you aren’t going to slow down and find good moves then thats why you aren’t improving. It’s always relevant on how much time you take on your moves, as I demonstrated in the example game you recently played. You played fast, lost pieces, and the game. Continue to do that and you’ll continue to see the results you get now. Either way, the poster you responded to originally is correct and your rebuttal is baseless.

Then explain my consistency is 80 percent accuracy wins? I didn't guess those moves. I've done over 7000 puzzles. I've hit 2k rating before. Has not applied to me once in game.

I’ve already explained the purpose of puzzles and how it benefits players and why you aren’t seeing your rating going up from solving puzzles. There is more to chess play than puzzles, for one, having a thought process you consistently use before moving.

or maybe i just don't benefit from puzzles because the positions in those puzzles almost never come up in an actual game, Also remembering patterns is not how my brain works. If i could remember patterns from puzzles I would of done so already.

I’ve already explained part of the benefit of solving puzzles is learning how to use a thought process to understand a position and find good moves. Unless you randomly pick moves in puzzles you are using some kind of thought process to solve them. You also know more patterns than you probably realize. You don’t necessarily remember an exact puzzle position, but you recall ideas from puzzles such as removing a guard, or how a discovered check works and patterns that trigger those ideas when they come up in your games.

jg2648
dangerousdu49 wrote:
jg2648 wrote:

How much time you take on a move absolutely matters. Players play better in slower time controls than in faster ones because you have time to better understand positions, calculate lines, and blunder check. Are you seriously suggesting quality of play is unaffected by time? That’s absurd.

Alright! i play as slow as possible. i'm gonna still lose at the end.

You have a defeatist attitude so I wouldn’t even bother playing with that mind set. Go enjoy yourself with something else. I didn’t say you’d win, I said your quality of play would be better. If your quality of play is better then you have a higher chance of winning but if your opponent still outplays you and you lose you’ll have still played a better game than you otherwise would have had playing fast. The point is to work on using your knowledge and having a thought process that helps you reduce your errors and more consistently find good moves. You need time to development that and over time can utilize that much more effectively and more quickly.

dangerousdu49

cause it doesn't help at all to play longer game. i've got defeatist attitude, that's true cause there is no example, ytb video explain nothing about this fact.

jg2648
dangerousdu49 wrote:

cause it doesn't help at all to play longer game. i've got defeatist attitude, that's true cause there is no example, ytb video explain nothing about this fact.

There are countless chess references to learn more information about chess principles, concepts, patterns, and thought processes. It reads like you need to spend time learning more about principles and chess concepts and then go back to working on puzzles and playing games. Do you know and follow opening principles? Do you look at each piece on the board and ask if it’s safe or not?

dangerousdu49

how many times people told me this? idk. a bunch of time, how many times i do this, too much. did i know openings? only scotch

jg2648
dangerousdu49 wrote:

how many times people told me this? idk. a bunch of time, how many times i do this, too much. did i know openings? only scotch

I asked if you know opening principles, not specific openings/theory, opening principles are nonspecific and apply generally, regardless of what openings you play. Do you know and have you mastered those? Do you understand what each type of tactical motif is? Things like this.

dangerousdu49

I would say no. Cause I don't understand. I suppose you want say, develop piece early , castle, don't hang your pawn etc... Etc.. before to be aggressive or passive.

dangerousdu49

Same thing again and again

jg2648
dangerousdu49 wrote:

I would say no. Cause I don't understand. I suppose you want say, develop piece early , castle, don't hang your pawn etc... Etc.. before to be aggressive or passive.

Okay, well you need to understand and master those concepts if you want to see any improvement. If you aren't sure where or how to learn them feel free to reach out, no reason to feel frustrated over the game!