rychessmaster1 is a strong player and can give you some good suggestions when he gets back. Some things I tell students at the chess school where I'm a volunteer coach are, don't play too fast, don't give your pieces away, don't ignore your opponent's moves, ask yourself what your opponent's most likely reply will be before making your move, don't touch anything on the board before deciding on your move, and remember your goals in the opening of controlling the center, developing your knights and bishops, and castling your king.
Q+A for beginners(and everyone else)
Also why does the rating system punish one so severely on losing the first few games?
It doesn't "punish" you.
When you join chess.com, you are assigned a rating arbitrarily. Let's say... an 800 rating. But who says you are really an 800 player? In real life, you might be a 550 player, or a 1550 player.
So in addition to assigning you an 800 rating, it also assigns you a very high RD (Rating Deviation variable). This ensures that the first few games you play will make huge changes in your rating... gaining lots of points if you win, or losing lots of points if you lose. As you play more games, your RD steadily shrinks and the number of points gained (with a victory) or lost (with a defeat) gets smaller and smaller.
The point is that your rating will rapidly rise or sink towards your true playing strength, after which it will more or less stabilize.
Nobody is being punished. You didn't EARN that 800 rating. Taking it away from you is not a punishment. It's a correction.
I have no training at all, have not taken any of the lessons here. I just know how the pieces move and very basic openings. Having played around 300 games my rating is stuck in 850s. What aspects of my game should work on first?
Tactics. Also, simple endgames.
There is an argument for studying the game in reverse order... studying endgames first, then middle-games, and openings last of all. This is because it's hard to play the middle-game properly if you don't know what a won endgame looks like; and it's hard to play the opening properly if you don't know what a favorable middle-game looks like.
But tactics will help you in all three phases of the game... opening, middle and endgame.
1. G: The Zaitsev is my personal preference, because it's the easiest to play and get a good position
But now that your opponents know that you want to play the Zaitsev, can't they easily stop you from getting to it?
When I play chess using a chess clock, which hand do I have to use to hit the clock button?
Left or right, whichever you want. You just have to play the move and press the clock with the same hand.
When I play chess using a chess clock, which hand do I have to use to hit the clock button?
Left or right, whichever you want. You just have to play the move and press the clock with the same hand.
Thank you a lot!
Who decides at which side the clock has to be placed?
Usually Black, unless Black hasn't arrived when the TD says "Start your clocks".
Ooh! I really have to get back to the chess club I think we were moving / hitting clock with different hands.
I will quote from your profile rychessmaster1, "I LOVE VARIENTS!!!!" - so you'll be glad to know that I just recently played my first live960 game and I have been having some real fun with this variant
Although I play it for simply the fun of it (I don't care about the 960 rating at all compared to some other categories
), I was curious how you go about an analysis if at all. Do you let the computer run its normal analysis after each game as if it was a classical game? Do you just use the "self-analysis" feature to scan for moments you felt there were tactical opportunities? Do you even analyze this "random" madness at all?
As a side note, I'm pretty sure others (and likely you too based on rating) have also noticed that these "random" games reach fairly normal looking positions after about move 15 or so, since by then most pieces should be developed and the game state takes on the form of a middlegame in appearance; do you perhaps only go over the game post-move 15?
Any insights would be greatly appreciated
Basically, I am wondering if there is a way to reap more benefits for your "normal chess" from this variant other than just tactical honing of ability.
Also why does the rating system punish one so severely on losing the first few games?