Take 2: Building foundation

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cbultz

Hey all, so I've been playing a few days now and feel like I am starting to get to grips with the basics of protecting pieces while improving my success rate when it comes to exchanging pieces, although I do seem to get a brain fade when it approaches "end game", this is becoming a typical opening for me.  I think my opponent (we are both around 300) left this game due to running out of time, but I think my start is getting there now, but not sure how to go on attack - I focused in this game in using my queen to pin a piece in front of the king (which actually won me a queen), but after that I was a bit unsure (unfortunately he quit so couldn't try). To begin with, I was moving pawns to push his knight back

nklristic

Hehe, I was analyzing it and did it but it seems that you have deleted that topic, while I was doing it. Wait for a few moments so I can do it again. grin.png
I'll give the short version. Both of you didn't really abide by opening principles. You played h6 and then g5 in the opening and weaken your kingside. You shouldn't do that as your king is not safe and you should develop your pieces and castle as soon as you can. After that you should attack (you could attack earlier if your opponent give you something for free for instance and it is safe to take). He played with his queen to early and blocked his bishop which cant really develop that way while the queen is there, and the worst thing he did. He played a king move completely random , and therefore he couldn't castle for the rest of the game. You both had many mistakes which is understandable. One of the things you did is 12. Bxb4, giving a bishop for 2 pawns. You had the initiative but he could have even defended his position which is of course difficult after his random king move and wasting time in the opening. 

You will get better as long as you play games and study chess. 

cbultz

sorry about that, I had messed up the game embed 

nklristic

I saw it and put it on the topic myself, but when I finished, to my surprise, the topic was gone. It was a bit funny. No problem. I have edited my previous post and didn't analyze it as the first time but I did point out more important things. 

cbultz

thanks a lot. Sorry about that though, I tried to delete the wrong embed and it deleted the whole post. I'll look more into opening principles and try to understand them a bit more. Ordered a book so will do some reading

nklristic

You're welcome, and don't worry, it's fine. happy.png

catmaster0
cbultz wrote:

Hey all, so I've been playing a few days now and feel like I am starting to get to grips with the basics of protecting pieces while improving my success rate when it comes to exchanging pieces, although I do seem to get a brain fade when it approaches "end game", this is becoming a typical opening for me.  I think my opponent (we are both around 300) left this game due to running out of time, but I think my start is getting there now, but not sure how to go on attack - I focused in this game in using my queen to pin a piece in front of the king (which actually won me a queen), but after that I was a bit unsure (unfortunately he quit so couldn't try). To begin with, I was moving pawns to push his knight back

There is a flip board option under theme. You can use it so the image is shown facing you even when playing black. 

Your opponent left because they were dead lost, this game was over. 

JamesColeman

Lol, you’re doing really well if you’ve really only been playing for a few days! At this point, I wouldn’t worry too much about subtleties, just continue to concentrate on board vision related things, blunderchecking, hanging material, this is gonna be your biggest challenge for some time to come. Good job so far!

cbultz

thank you for taking the time to analyse that catmaster, that's a lot more useful than I imagined. I see yeah, they could have took the knight, and from there is where I end up losing some games as my king gets pushed into a corner with pawns all over the place

Yep been playnig a few days, been fools mated in that time and left king exposed to rook checkmates out of blue due to pawns being all over the place. But felt as this was one where I felt like a bit more awareness of pieces working together I'd get better pointers out of it rather than chaos chess. I write code and you have to picture how that will run, so I think that definitely helps with picturing moves in Chess. It does seem to be a language of its own