My first showcase

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KnightShifter

This is the first game I have posted here  so I hope you guys enjoy it! I've never annotated a game so if you have any tips let me know. Also... how do you do variations? I think I did fine in the notes but it would be helpful to know.

 

 

He resigned by the way. I forgot to put that in the game :P

~EDIT~ (For your viewing pleasure!) 17.g4 Bxf3 18.Bxf3 Qh4 19.Rc1 Qxh2+ 20. Kf1 Nhxg3+ 21.fxg3 Nxe3+ 22.Ke1 Bxg3+ and mate in one.

Let me know if anyone sees anything I missed! It would be strange if I didn't miss something obvious Wink.

shuttlechess92

20. f3 Qh1+ 21. Kf2 Qxf1#

 

you refuted 8.Qxb7? quite well.

perhaps instead of 15. ... Ba8 , 15... Ne4 looks interesting.

 

nice game though, and helpful annotations. keep posting!

=P shuttle

KnightShifter

Haha! I've looked at this game for far too long apparently D=. I don't know why I didn't see the mate in 2. Thanks for the comment! I'm glad you liked the annotations... I wasn't sure how helpful they'd be.

mtredding

I wonder why your opponent didn't do 3.e3... because 3.Qa4+ just allowed you to develop a knight.

KnightShifter
mtredding wrote:

I wonder why your opponent didn't do 3.e3... because 3.Qa4+ just allowed you to develop a knight.


Yeah, I mentioned that in the annotations. I'm pretty sure Qa4+ is an inferior variation.

woodencardboard

Thanks, I really enjoyed the game. I think people play Qa4+ because they don't know how to play the Queen's Gambit as an actually gambit, and want to play it safe by winning the pawn, gaurenteed. Ironically, it's a worse variation.

I'm curious as to what variation you were talking about with the pawn fork. 17. g4 Bxf3 18. Bxf3 Qh6 is what I'm seeing, but I was really hoping you'd put the line in the text.

KnightShifter

17.g4 Bxf3 18.Bxf3 Qh4 19.Rc1 Qxh2+ 20. Kf1 Nhxg3+ 21.fxg3 Nxe3+ 22.Ke1 Bxg3+ and mate in one. I will update it with this! Thank you for the comments everyone!

Tyzer

3.Qa4+ is indeed a poor version of the Queen's Gambit Accepted. Usual moves are 3.e3 (good for a trap on weaker players) or 3.Nf3 (more often played at higher levels). Also 3.e4 can work, it may be slightly over-ambitious but is definitely playable.

 

Incidentally though, I'm pretty sure the QGA isn't a "true gambit" in that White usually wins back the pawn within a few moves unless Black wants to severely compromise his position (to an extent greater than can be compensated by the pawn). Especially if 3.e3 is played, in which case the pawn is immediately attacked and cannot be defended properly (3. ...b5? 4.a4 leads to significant loss of material and/or time on Black's part and 3. ...Be6? 4.Ne2 hinders Black's centre development badly), so the pawn can usually be recaptured immediately on the next move. I.e. there is no real risk of White losing the pawn at all, unlike "true gambits" where the pawn/piece is truly sacrificed in exchange for some other advantage.