Are ratings of players who do 10 minute games equivalent to players who play 15+10 games?

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Avatar of mpaetz

     The OP posited two players, each rated 1200 at their time controls, and asked which might be the stronger player. Ignoring the obvious answer that each would probably be stronger in their familiar environment, it is likely that the player who spends about twice as much time per move would have learned a little more about the game than the speed player.

Avatar of mpaetz
Optimissed wrote:
mpaetz wrote:

     The OP posited two players, each rated 1200 at their time controls, and asked which might be the stronger player. Ignoring the obvious answer that each would probably be stronger in their familiar environment, it is likely that the player who spends about twice as much time per move would have learned a little more about the game than the speed player.

At 1200, I think you'll be right. At 1800 or 2000, perhaps the  10/0 player may be the stronger. What do you think?

     Hard to tell. If the 1900-rated blitz player was a strong player who plays a few fast games for fun once in a while, then yes. If the blitz player learns a lot of opening traps to catch people off guard, has pre-moves for many of his openings to save time and has just concentrated on playing as quickly as possible, then no.

Avatar of daxypoo
optimissed brings ups a good point (#25)and i have a twist to add

what about 30 vs 15/10

i get better results in 15/10; in 30 min i start to “think” and play as i would otb and then...?

i end up flagging 1/2 the time barely out of opening- or really trying to calculate and then... flag- so, though, i dont get to complete games i do think better in 30 min but i have nothing to show for it

if i can getout of opening in 15/10 in a decent position then 15/10 is better than 30 min because the increment can really help in endgame

it also helps (from a standpoint of building a rudimentary opening tree) to have more games and get on from there

regardless, this thread has interesting points and i wish the 10 min 15/10 and 30 min could be sort of compartmentalized or organized differently

i would love something like a 25/25 or someone said 20/20 (30/30 would be my dream online time control that i could benefit from {45 min and up is too hard to play online for myself- too much irl interruptions- and basically impossible via the app})
Avatar of Chozo_Scion
francis20110 wrote:
dfgh123 wrote:

10 minute has the biggest pool of players of all time controls.

what is important is not the size of the pool but whether players in that pool are on average better or worse than in the other pool.

The size of the pool directly impacts, this, though.
Imagine you have two high schools, one with a graduating class of 50 and another with 500. The bigger school is more likely to have stronger players.
10+0 absolutely has the stronger players.