Yes, @EndgameStudier, your confusion lies in your lack of understanding of chess. Chess isn't just a draw, it has a very wide draw margin. A player can be up two knights and still not have enough to force the win.
Take a look at the chess games of the best players. They all have individual games that are close to perfect, and that's with opponents trying to take them out of their preparation and into unknown territory. A 2800 will draw at least 1 in 50 games against a perfect opponent, especially if half of those games are with White.
Just to point out the obvious, which has probably been pointed out before in the previous 165 posts:
There is no such thing as a 4000 rating in chess, and there never will be. Chess has a wide draw margin and the best possible rating is probably somewhat below 3600. That is, a current 2800 player could draw at least one game out of fifty against God himself. Or, a perfect engine, whichever you're more likely to have faith in.
Many things that are "obvious" are false. This could easily be one of them.
The first serious attempt to build an AI to play chess achieved a 64% score against an engine which is the consequence of many decades of development. In achieving this score it didn't lose at all. What you are missing is the fact that what matters is the plus score it achieved, not that it managed to do so while avoiding even a single loss.
This does NOT imply that there can be no stronger chess player. What it strongly suggests is that for future matches between top players the trend will continue that the stronger player will not lose very much, if at all. This is NOT the same as saying that the stronger player will not WIN at all.
Surely this should be clear after multiple posts on the point?
I don't understand this point of no rating being higher than 4000 either. Chess engines are already 3500-3600 and they make TONS of mistakes, can't solve puzzles like the one I posted, and do lose sometimes. I could easily see the perfect chess player being rated 1,000,000 or higher.