A chess rule.

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jaaas
woton wrote:

The rule prohibits any move (not just king moves) that would put the king in check.  If you eliminate that rule, then the knight can take the king.

Yes, and as I mentioned, that's how it used to be a long time ago, and is practice to this day in OTB bullet chess.

klfay1
jaaas wrote:
klfay1 wrote:
jaaas wrote:

Read it again. It can move if it captures the opponent's king (thus ending the game immediately) by doing so. That's the whole point, and the two paragraphs explain it thoroughly.

You added that.  Si-Eric's original post states that white should be able to capture the bishop because of the pin.  There's nothing in that post about allowing a player to break a pin.  If that were the case, there would be no value to pinning a piece in the first place.

Which part of

 

It can move if it captures the opponent's KING (thus ending the game immediately) by doing so.


didn't you understand??

How did you know I'm intimidated by large fonts in multiple colors?

Go back and reread the OP  - then shut your hole.

LoveYouSoMuch

lol

Lou-for-you

Wow, nice conversation. It is very simple. Forget about pins etc.. The one that can grab the opponents king first has won. In this case if the king takes the knight, the queen takes the king and the game is over...

woton
klfay1 wrote:

 ... If that were the case, there would be no value to pinning a piece in the first place.

The only reason that an absolute pin exists is because the rule prohibits making a move that would put the king in check.  Without the rule, there is no absolute pin.

NeedAPony

In speed chess there is no requirement to announce check.  Thus, if your opponent misses the check you can capture her king and win immediately.  Simlarly if she makes a move that exposes her king (which would be illegal in OTB chess) you may also simply take her king and win.  That is the nature of speed chess.  However, that is not allowed on this site as the computer stops the move and also blocks moves that don't resolve a check.  This site does not permit the foolish errors of oversight that can happen in real life with physical boards & pieces and manual clocks.  So beware of relying on the chess engine to prevent you from losing a game due to such an error.  It can cost you in real life.

Si-Eric

Thanks Klfay1 and Prayerman46,you guys understood my very first post!!!

 

Foridejack

I would like to see a no resign rule. Must play til end. People's end games will improve so much

Si-Eric

Listen everyone,there is no way that that Knight is going to take anything off at that moment because it is absolutely pinned.....Do you understand???

Foridejack

Lol

Si-Eric

lol

woton
Si-Eric wrote:

Thanks Klfay1 and Prayerman46,you guys understood my very first post!!!

 

If you would post the wording of your proposed rule, it would help the rest of us to understand.  I propose the following:

The provision that a player may not make a move that would put their king in check is replaced with:  A player may move their king into check, but they may not move a piece that is pinned to the king.  With that wording, the king can take the bishop, but the knight cannot take the king.

I just assumed that you proposed eliminating the provision about making a move that places the king in check.

Si-Eric
Si-Eric wrote:

This is a chess rule that I think should be changed...Here's an example.

My new rule says that the king is able to take of the Bishop Because the white Knight is pinned to his King:

 

Listen everyone,I perfectly understand the rule that the Kings may not move onto "loaded" squares" (I understand!!) . But lets face it,the Knight is not threatening anything while it is absolutely pinned....So I think that the King should be able to capture the Bishop without any worries.  Smile. Use left and right arrows to navigate.

woton

Unfortunately your wording applies to a specific position.  A rule has to be general so that it applies in all situations.

Foridejack

You are free to play that way against your loved ones in your family. I am known for making up rules in Monopoly.

macer75

For your new rule to be valid, first the rule that you cannot move your King into check has to be discarded (I don't think I need to explain why). And without the check rule, the idea of checkmate, which is founded upon the idea that moving your king into check is illegal, is also invalid. Under these conditions, a game only ends with the capture of the King (as opposed to ending with checkmate, which no longer exists). Therefore, in the example OP has proposed, if the black King captures the white bishop, then the white knight captures the black King, ending the game. It does not matter that moving the white knight exposes the white King to check, since by making k x b a legal move, the assumption made is that the check rule is invalid, as I have just explained.

Bobbing4Fries

There are several great explainations here as to why this is NOT a mistake in the rules. Here is another way to look at it: This word "pinned". The only reason that the knight is pinned is because it is putting his king in danger of being taken by making a move. If he were to make a move which ended the game immediately, then he is not "pinned" because his move does not put his king in dnager. Savvy?

woton
Foridejack wrote:

You are free to play that way against your loved ones in your family. I am known for making up rules in Monopoly.

Better still.  Implement the rule at the local pub.  You will probably have to step outside to settle that one.

macer75
woton wrote:

@op

I don't understand your logic.  You want the Black king to be able to move to a position where it can be captured, but you don't want the White knight to be able to capture the king because that would put the White king in a position to be captured.  In other words, Black can put their king in check, but White cannot do the same thing?

Best explanation I have seen so far

Si-Eric
raymondpmaynard wrote:

There are several great explainations here as to why this is NOT a mistake in the rules. Here is another way to look at it: This word "pinned". The only reason that the knight is pinned is because it is putting his king in danger of being taken by making a move. If he were to make a move which ended the game immediately, then he is not "pinned" because his move does not put his king in dnager. Savvy?

The Knight can't do two things at the same time.