ACTUAL values for pieces

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Avatar of NotNormLOL

Rook pawn = 0.7p

Regular Pawn = 1.4p

Knight = 4.5p

Bishop = 4.8p

Rook = 6.3p

Queen = 13p

King = 1-0p

Avatar of NotNormLOL

according to the position

Avatar of hudson_the_goat
That is wrong
Avatar of NotNormLOL
ninjahudson wrote:
That is wrong

Check the evaluation by removing a piece from black in analysis. Then subtract 0.5 and come back again

Avatar of hudson_the_goat
Bro that is just bad value
Avatar of NotNormLOL

"Thwat wis wwogng" yeah yeah, this forum is for those who are still confused with value misconceptions like why 3 minor pieces are better than two rooks or 2 minor pieces beat a rook and pawn

Avatar of CraigIreland
NotNormLOL wrote:
ninjahudson wrote:
That is wrong

Check the evaluation by removing a piece from black in analysis. Then subtract 0.5 and come back again

Your methodology doesn't work for two reasons. It doesn't consider the general case. Also, there's no good reason to subtract 0.5 from the position analysis scoring.

Avatar of CraigIreland
NotNormLOL wrote:

Rook pawn = 0.7p

Regular Pawn = 1.4p

Knight = 4.5p

Bishop = 4.8p

Rook = 6.3p

Queen = 13p

King = 1-0p

How can a regular pawn have a value other than 1 pawn?

How can you assign a value to the king?

Avatar of Ilampozhil25

because 1 point isnt 1 pawn for computers

so the entire concept of centipawns is now flawed given that its really centipoints and points become smaller and smaller as engines become better

anyway 

yeah black has more material right?

in endgames outside passers are strong, while for you all rook pawns are trash?

generalisations are stupid

Avatar of Ilampozhil25

now heres those values normalised for 1 pawn = 1 pawn

knight = 3.2

bishop = 3.4

rook = 4.5

queen = 9.3

so just give a slight buff to everything that isnt a rook

Avatar of BOWTOTHETOAST
NotNormLOL wrote:

Rook pawn = 0.7p

Regular Pawn = 1.4p

Knight = 4.5p

Bishop = 4.8p

Rook = 6.3p

Queen = 13p

King = 1-0p

Rook pawn is less valuable than normal pawngrin Hahahahahahahahahahahaha, Also king is valueless, he is 0 points of material.

Avatar of paper_llama
NEETHUDAS123 wrote:
NotNormLOL wrote:

Rook pawn = 0.7p

Regular Pawn = 1.4p

Knight = 4.5p

Bishop = 4.8p

Rook = 6.3p

Queen = 13p

King = 1-0p

Rook pawn is less valuable than normal pawn Hahahahahahahahahahahaha, Also king is valueless, he is 0 points of material.

King is better than a minor piece, but less than a rook.

Avatar of paper_llama
CraigIreland wrote:
NotNormLOL wrote:

Rook pawn = 0.7p

Regular Pawn = 1.4p

Knight = 4.5p

Bishop = 4.8p

Rook = 6.3p

Queen = 13p

King = 1-0p

How can a regular pawn have a value other than 1 pawn?

It's relative anyway, so you can pick any number you want for a pawn. What matters is the proportion.

How can you assign a value to the king?

Because trading is only one of the practical applications of the piece values. The values themselves come from something more like average mobility and can help you decide which piece is more important to activate first, or assign a defensive task.

Avatar of paper_llama
NotNormLOL wrote:
ninjahudson wrote:
That is wrong

Check the evaluation by removing a piece from black in analysis. Then subtract 0.5 and come back again

Oh, that's why your value for the rook is too low.

In the opening knights are worth a bit more, and rooks less. On average, each time a pawn comes off, rooks increase in value while the knights decrease.