@4421
"Your calculations and logic is over simplified."
++ I use simple, high school math.
However, try to come up with another plausible error distribution under any of the 3 hypotheses: chess is a draw / white win / black win that explains:
127 draws, 6 white wins, 3 black wins
Number of games with 0 errors = ...
Number of games with 1 error = ...
Number of games with 2 errors = ...
Number of games with 3 errors = ...
You can use whatever simple or complicated logic and calculations you want.
Just give the numbers.
I predict you cannot find any plausible distribution under hypotheses white wins or black wins.
I also predict you cannot find any plausible distribution under hypothesis draw that differs substantially from the 126 with 0 error, 9 with 1 error, 1 with 2 errors I found.
The amount of wins, losses and draws over x amount of games isn't possibly enough data to determine whether a win can be forced or whether chess is a draw. This is a waste of time.
@4491
"That is the crux of the question: is there any way for white (or black) to force a win from the starting position, or will the result be a draw if both sides play perfectly on every move?"
++ No, that is the crux of the question of another thread with even more posts.
So that thread is about ultra-weakly solving chess.
The answer is of course that chess is a draw with best play from both sides.
The crux of the question here is if chess will or can be solved and how long that takes.
As chess is a finite game it can be solved.
Strongly solving chess i.e. a 32-men table base needs 10^44 legal positions, too much for now.
Weakly solving chess i.e. demonstrating how black can draw against all reasonable white moves can be done with 10^17 sensible, reachable, relevant positions, doable in 5 years.
However hiring 3 (ICCF) (grand)masters and renting 3 cloud engines for 5 years costs $3 million.