Difference between puzzle rating and live chess

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brasileirosim

I think my problem with blitz is that I don’t think before every single move. I should take my time to make the moves, and if I will get in time troubles I should play longer games first.

brasileirosim

2700 is amazing! I think we begin to get better results when we learn to get the positions which we can use our tactics.  

lfPatriotGames
brasileirosim wrote:

Ok, in this 600 is the difference. I began to make tactics here again and went from 1300 to 1800, but I am still improving. I guess I can reach 1900 or even 2000 in a couple of days.

This topic came up before. Someone did a survey of a lot of chess.com players. I think it was thousands of people. The average difference was about 600. For me it's higher, about a thousand. And I don't think it takes into consideration the ones that aren't real, the ones over 3500 or so. 

brasileirosim
lfPatriotGames wrote:
brasileirosim wrote:

Ok, in this 600 is the difference. I began to make tactics here again and went from 1300 to 1800, but I am still improving. I guess I can reach 1900 or even 2000 in a couple of days.

This topic came up before. Someone did a survey of a lot of chess.com players. I think it was thousands of people. The average difference was about 600. For me it's higher, about a thousand. And I don't think it takes into consideration the ones that aren't real, the ones over 3500 or so. 

Interesting,  now we know, 600 in average. Thanks. 

Huginn_ok_Muninn

I noticed that if you solve the problem you always get 70% (or +5 points) regardless of the time elapsed after 100%. I think it's related to this, even if I don't know how much average difference there might be. Actually I have 300 difference.

brasileirosim

520 difference. 

KovenFan
Tyranny222 wrote:

I have a rating of 1478 in rapid and close to 2300 in puzzles

Same

Colin20G

They may differ a lot since it is not the same game.

lfPatriotGames
Huginn_ok_Muninn wrote:

I noticed that if you solve the problem you always get 70% (or +5 points) regardless of the time elapsed after 100%. I think it's related to this, even if I don't know how much average difference there might be. Actually I have 300 difference.

Sometimes I'll get a puzzle that I know there is no way I can solve in just a minute or two. Let alone the 12 seconds they say it should take. So I'll work through the entire thing, taking 6 or 7 minutes. Then and only then will I move. Maybe it's only 5 points, but at least I know I got it right. 

And still get it wrong. 

NilsIngemar

Puzzles are a fixed objective number.

 

Game rating is based on the player strength of the pool. 

technical_knockout

my puzzle rating is 3253, good enough for current #44 in the U.S.  most of the puzzles that i solve are rated around the 3000 range.

the difference between the ratings is that blitz & bullet train you to move fast without thinking too much, while puzzles train you to root out EVERY nuance of a given position, while constantly increasing your awareness of tactical motifs in both attack & defense.

learn a lesson from each puzzle you fail by understanding WHY the solution is superior to your best guess & it cannot fail to continually improve your playing strength.

chess is 200% tactics, as any computer program would attest.  🙂

brasileirosim
lfPatriotGames wrote:
Huginn_ok_Muninn wrote:

I noticed that if you solve the problem you always get 70% (or +5 points) regardless of the time elapsed after 100%. I think it's related to this, even if I don't know how much average difference there might be. Actually I have 300 difference.

Sometimes I'll get a puzzle that I know there is no way I can solve in just a minute or two. Let alone the 12 seconds they say it should take. So I'll work through the entire thing, taking 6 or 7 minutes. Then and only then will I move. Maybe it's only 5 points, but at least I know I got it right. 

And still get it wrong. 

😀

brasileirosim
technical_knockout wrote:

my puzzle rating is 3253, good enough for current #44 in the U.S.  most of the puzzles that i solve are rated around the 3000 range.

the difference between the ratings is that blitz & bullet train you to move fast without thinking too much, while puzzles train you to root out EVERY nuance of a given position, while constantly increasing your awareness of tactical motifs in both attack & defense.

learn a lesson from every puzzle you fail by understanding WHY the solution is superior to your best guess & it cannot fail to continually improve your playing strength.

chess is 200% tactics, as any computer program would attest.  🙂

Do you always take the time needed to solve the puzzles  so that you will be rather sure you found the right moves? 

technical_knockout

always & no, the puzzles don't repeat very often now that there are 10,000+ of them.

nTzT

It really depends at which rank you are... but they are more than just 300 higher IMO. I am 1900 rapid and 2300-2400 in puzzles atm

KenDust

Around 1100 Blitz and just reached 1900 in puzzles...

PunchboxNET
I’m like 650 in blitz and hovering just under 1000 puzzles. You are probably right
Deranged

I'm 2000 blitz/bullet/rapid and 2900 puzzle rating. And I think I'm capable of getting 3000+ puzzle rating tbh, I just need to spend several more hours training it.

brasileirosim
How much tactics do you do daily? You are very strong in bullet, but your rating is low compared to your puzzle rating, right?
MammalBrain

1585 puzzles rapid 1046.. I've playing for close to two  years... I'm learning from my son who  went  from Rapid:800-1500+ in a year. Trying to  think systematically. I know that  sounds obvious to those of you who are on a higher level, but maybe this could be called "learning how to learn". The calculating part is crunching the  numbers to prove or disprove a possible move. When I get  stuck on a puzzle I leave it - if only for a few seconds... it's a state of mind.... just  so that  I can move on from ideas that  didn't bear fruit....  the if I'm still stuck I review ideas which seemed promising, and didn't seem to look right... maybe I missed the new  reality of each stage of the sequence... I like the themed puzzles because they build on a specific tactic, and inversely like the assorted puzzles where I can't assume anything..