Its just part of the game, if you don't like it then just play with a longer time??
That's the typical answer of a flagger. I add: a flagger who hasn't read my 3 (not 10000, just 3) contributions.
I want to play bullet. full stop. But I want to PLAY, which means do reasonable moves in a shorter time. I want to see who is able, between me and my opponentto, to do good with only few seconds . I don't wanna play to who moves faster but random. Again: I saw players do the same moves 8 times in a row, as preset, back and forth, back and forth, back and forth just to gain 10 seconds and winning on the clock. Is this chess? Is this speed chess? Spoiler: the anwer is "NO" to both the questions.
If in an (almost) balanced position, you win because of the time, it's fine. You do the same I do but quicker: it shows you really are a better player. Simple and fair.
What I cannot accept are the "players" who don't try either to play. And it's full of them. And all of them answer as you did: "choose a longer time"... No my friend, I should not be forced to change my championship because you think that playing bullet is only a matter of time, without considering the brain challange.
That just means that your opponents are better, they can make moves in a shorter time before you. When I get flagged, I don't complain. Also, a minute is way more than enough to checkmate your opponent, especially a flagger.
You must forgive me... I will NEVER consider better than me who moves random.
If you think so, I feel sorry for you because you don't understand the intimate meaning of chess and in this case will be useless to discuss, as a "flagger", you will always pretend that winning by flagging has the same value, and as a "player" I will always consider fair a victory by checkmate or by time as long as it is not from a clear loosing position (e.g M1/M2 or under of 5 points in the bar rate)
If somebody consistently beats you by making random moves then he is definitely better than you in this time control. To make it more more clear let me put it differently - you are a weaker player than him because you are unable to punish his inferior moves within the rules.
223. Exactly some cultures can't accept a lost, even of they lose on time. In bullet its going to happen. I've had games where I'm up 20pts of material then lose on time and my opponent has 1 pawn. I've also had games, where my opponent was 20pts of material and I forcibly flag them. It's going to happen to me, it's going to happen to you.
Nobody is stating that it's cheating or that it does not happen. The discussion is about the "ethical" part.
Btw, US culture is exactly one of the first thatcannot accept to loose, sorry to say