flagging : Is it unethical or part of the game

Sort:
Bruse84
GabeMiami10 ha scritto:

223. Exactly some cultures can't accept a lost, even of they lose on time. In bullet its going to happen. I've had games where I'm up 20pts of material then lose on time and my opponent has 1 pawn. I've also had games, where my opponent was 20pts of material and I forcibly flag them. It's going to happen to me, it's going to happen to you.

Nobody is stating that it's cheating or that it does not happen. The discussion is about the "ethical" part.

Btw, US culture is exactly one of the first thatcannot accept to loose, sorry to say

uri65
Bruse84 wrote:
continuedkrombopulos22 ha scritto:
Bruse84 wrote:
continuedkrombopulos22 ha scritto:

Its just part of the game, if you don't like it then just play with a longer time??

That's the typical answer of a flagger. I add: a flagger who hasn't read my 3 (not 10000, just 3) contributions.

I want to play bullet. full stop. But I want to PLAY, which means do reasonable moves in a shorter time. I want to see who is able, between me and my opponentto, to do good with only few seconds . I don't wanna play to who moves faster but random. Again: I saw players do the same moves 8 times in a row, as preset, back and forth, back and forth, back and forth just to gain 10 seconds and winning on the clock. Is this chess? Is this speed chess? Spoiler: the anwer is "NO" to both the questions.

If in an (almost) balanced position, you win because of the time, it's fine. You do the same I do but quicker: it shows you really are a better player. Simple and fair.

What I cannot accept are the "players" who don't try either to play. And it's full of them. And all of them answer as you did: "choose a longer time"... No my friend, I should not be forced to change my championship because you think that playing bullet is only a matter of time, without considering the brain challange.

That just means that your opponents are better, they can make moves in a shorter time before you. When I get flagged, I don't complain. Also, a minute is way more than enough to checkmate your opponent, especially a flagger.

You must forgive me... I will NEVER consider better than me who moves random.

If you think so, I feel sorry for you because you don't understand the intimate meaning of chess and in this case will be useless to discuss, as a "flagger", you will always pretend that winning by flagging has the same value, and as a "player" I will always consider fair a victory by checkmate or by time as long as it is not from a clear loosing position (e.g M1/M2 or under of 5 points in the bar rate)

If somebody consistently beats you by making random moves then he is definitely better than you in this time control. To make it more more clear let me put it differently - you are a weaker player than him because you are unable to punish his inferior moves within the rules.

nklristic
Bruse84 wrote:
GabeMiami10 ha scritto:

223. Exactly some cultures can't accept a lost, even of they lose on time. In bullet its going to happen. I've had games where I'm up 20pts of material then lose on time and my opponent has 1 pawn. I've also had games, where my opponent was 20pts of material and I forcibly flag them. It's going to happen to me, it's going to happen to you.

Nobody is stating that it's cheating or that it does not happen. The discussion is about the "ethical" part.

I am saying this as someone who generally plays 60|0 games where the clock is still a factor, but is less of a factor than most other time controls (especially those that you are mostly playing). Flagging is part of the game, and completely fair. I don't like it when it happens, but it is what it is. If it happens to me - my fault.

With respect, you played 3 000 bullet games. Such games are almost never won by chess skill. Bullet is something where time is pretty much always the deciding factor.

Plus, you played a lot of 5|0 games, I see 12 000 blitz games, even if some have the increment, that is speed chess, where time is still a very big factor.
I mean it is in the names - speed chess, blitz, bullet - so it is kind of revealing that playing fast is very important.

Bruse84
uri65 ha scritto:
Bruse84 wrote:
continuedkrombopulos22 ha scritto:
Bruse84 wrote:
continuedkrombopulos22 ha scritto:

Its just part of the game, if you don't like it then just play with a longer time??

That's the typical answer of a flagger. I add: a flagger who hasn't read my 3 (not 10000, just 3) contributions.

I want to play bullet. full stop. But I want to PLAY, which means do reasonable moves in a shorter time. I want to see who is able, between me and my opponentto, to do good with only few seconds . I don't wanna play to who moves faster but random. Again: I saw players do the same moves 8 times in a row, as preset, back and forth, back and forth, back and forth just to gain 10 seconds and winning on the clock. Is this chess? Is this speed chess? Spoiler: the anwer is "NO" to both the questions.

If in an (almost) balanced position, you win because of the time, it's fine. You do the same I do but quicker: it shows you really are a better player. Simple and fair.

What I cannot accept are the "players" who don't try either to play. And it's full of them. And all of them answer as you did: "choose a longer time"... No my friend, I should not be forced to change my championship because you think that playing bullet is only a matter of time, without considering the brain challange.

That just means that your opponents are better, they can make moves in a shorter time before you. When I get flagged, I don't complain. Also, a minute is way more than enough to checkmate your opponent, especially a flagger.

You must forgive me... I will NEVER consider better than me who moves random.

If you think so, I feel sorry for you because you don't understand the intimate meaning of chess and in this case will be useless to discuss, as a "flagger", you will always pretend that winning by flagging has the same value, and as a "player" I will always consider fair a victory by checkmate or by time as long as it is not from a clear loosing position (e.g M1/M2 or under of 5 points in the bar rate)

If somebody consistently beats you by making random moves then he is definitely better than you in this time control. To make it more more clear let me put it differently - you are a weaker player than him because you are unable to punish his inferior moves within the rules.

what a poor vision...

Bruse84
nklristic ha scritto:
Bruse84 wrote:
GabeMiami10 ha scritto:

223. Exactly some cultures can't accept a lost, even of they lose on time. In bullet its going to happen. I've had games where I'm up 20pts of material then lose on time and my opponent has 1 pawn. I've also had games, where my opponent was 20pts of material and I forcibly flag them. It's going to happen to me, it's going to happen to you.

Nobody is stating that it's cheating or that it does not happen. The discussion is about the "ethical" part.

I am saying this as someone who generally plays 60|0 games where the clock is still a factor, but is less of a factor than most other time controls (especially those that you are mostly playing). Flagging is part of the game, and completely fair. I don't like it when it happens, but it is what it is. If it happens to me - my fault.

With respect, you played 3 000 bullet games. Such games are almost never won by chess skill. Bullet is something where time is pretty much always the deciding factor.

Plus, you played a lot of 5|0 games, I see 12 000 blitz games, even if some have the increment, that is speed chess, where time is still a very big factor.
I mean it is in the names - speed chess, blitz, bullet - so it is kind of revealing that playing fast is very important.

"Such games are almost never won by chess skill" the flagging manifesto is all in this statement. In addition, this statement is (partially) true only considering low level matches, and this is strictly the point: flagging is an attitude for bad players who compensate their lack of talent with a posing behaviour pretending speed can replace skills. And the worst thing is being proud of this!

Flagging happens, it's part of the rules (not of the game, be careful). Speed is part of the game (expecially in bullet and blitz), flagging is different: flagging is widthdawn from playing just to win on clock, which is different. If someone can't find the difference, there's nothing else to add, he/she's hopeless (and probably a 700/800 rate player)

uri65
Bruse84 wrote:
uri65 ha scritto:
Bruse84 wrote:
continuedkrombopulos22 ha scritto:
Bruse84 wrote:
continuedkrombopulos22 ha scritto:

Its just part of the game, if you don't like it then just play with a longer time??

That's the typical answer of a flagger. I add: a flagger who hasn't read my 3 (not 10000, just 3) contributions.

I want to play bullet. full stop. But I want to PLAY, which means do reasonable moves in a shorter time. I want to see who is able, between me and my opponentto, to do good with only few seconds . I don't wanna play to who moves faster but random. Again: I saw players do the same moves 8 times in a row, as preset, back and forth, back and forth, back and forth just to gain 10 seconds and winning on the clock. Is this chess? Is this speed chess? Spoiler: the anwer is "NO" to both the questions.

If in an (almost) balanced position, you win because of the time, it's fine. You do the same I do but quicker: it shows you really are a better player. Simple and fair.

What I cannot accept are the "players" who don't try either to play. And it's full of them. And all of them answer as you did: "choose a longer time"... No my friend, I should not be forced to change my championship because you think that playing bullet is only a matter of time, without considering the brain challange.

That just means that your opponents are better, they can make moves in a shorter time before you. When I get flagged, I don't complain. Also, a minute is way more than enough to checkmate your opponent, especially a flagger.

You must forgive me... I will NEVER consider better than me who moves random.

If you think so, I feel sorry for you because you don't understand the intimate meaning of chess and in this case will be useless to discuss, as a "flagger", you will always pretend that winning by flagging has the same value, and as a "player" I will always consider fair a victory by checkmate or by time as long as it is not from a clear loosing position (e.g M1/M2 or under of 5 points in the bar rate)

If somebody consistently beats you by making random moves then he is definitely better than you in this time control. To make it more more clear let me put it differently - you are a weaker player than him because you are unable to punish his inferior moves within the rules.

what a poor vision...

My vision is supported by chess rules. Those "random" move players who beat you regularly will have higher ratings, better tournament results etc.

nklristic
Speed is part of the game (expecially in bullet and blitz), flagging is different: flagging is widthdawn from playing just to win on clock, which is different. If someone can't find the difference, there's nothing else to add, he/she's hopeless (and probably a 700/800 rate player)

The chess game is always some sort of a compromise between a pure chess skill and time you have on your hand (unless it is some sort of a correspondence game). For games you play, time is a bigger factor than in longer games.

If I have a completely winning position and lose on time, it means my opponent had a better balance between chess skill and time usage and deserved to win. If that is not the case, why are we having different time controls at all.

We will not agree on this, so I will stop here.

GeoSachin08

https://www.chess.com/analysis/game/live/5401242879?tab=review

This was the game in question btw (September 5th 2020)

ElectricGuitarIsCool
I like flagging because use its easy to win and i would probably be like 600 at bullet if flagging would be banned
ElectricGuitarIsCool
But i just usually flag when im -20 or smth lmao
Bruse84
nklristic ha scritto:
Speed is part of the game (expecially in bullet and blitz), flagging is different: flagging is widthdawn from playing just to win on clock, which is different. If someone can't find the difference, there's nothing else to add, he/she's hopeless (and probably a 700/800 rate player)

The chess game is always some sort of a compromise between a pure chess skill and time you have on your hand (unless it is some sort of a correspondence game). For games you play, time is a bigger factor than in longer games.

If I have a completely winning position and lose on time, it means my opponent had a better balance between chess skill and time usage and deserved to win. If that is not the case, why are we having different time controls at all.

We will not agree on this, so I will stop here.

Agree that we can't agree...

How can you put at the same level a chess player and someone who think only to win despite any moral obligation?

BTW, I've just lost for 0.03s, from a position of 6.5 of advantage... are we sure it's a matter of beeing better? really really? is in the balance considerd also the connection lag (just an example of how much your way of thinking is fragile...)

c66enforcer

Unethical: not conforming to a high moral standard : morally wrong

So answer is yes, depending on position and the moves played in the end.

However, bullet esp 1 min game is not suitable for a lot of players and can degrade your chess skills. A reasonable game would be 5min+5se incre or 10min +5 s incr . If cheat trolls were removed those would be the best time controls. With current state of trolls on this site, I prefer 5 minutes.

note that 1 min games are also infested with the trolls as well so running to that ridiculous time control is more damaging to improving your chess.

nklristic
Bruse84 wrote:
nklristic ha scritto:
Speed is part of the game (expecially in bullet and blitz), flagging is different: flagging is widthdawn from playing just to win on clock, which is different. If someone can't find the difference, there's nothing else to add, he/she's hopeless (and probably a 700/800 rate player)

The chess game is always some sort of a compromise between a pure chess skill and time you have on your hand (unless it is some sort of a correspondence game). For games you play, time is a bigger factor than in longer games.

If I have a completely winning position and lose on time, it means my opponent had a better balance between chess skill and time usage and deserved to win. If that is not the case, why are we having different time controls at all.

We will not agree on this, so I will stop here.

Agree that we can't agree...

How can you put at the same level a chess player and someone who think only to win despite any moral obligation?

BTW, I've just lost for 0.03s, from a position of 6.5 of advantage... are we sure it's a matter of beeing better? really really? is in the balance considerd also the connection lag (just an example of how much your way of thinking is fragile...)

You mean... a game such as this one:

I am sure you've lost sleep over that one. After all, it is so morally wrong to win these type of games.

To quote you:
--------------------------------
(just an example of how much your way of thinking is fragile...)

-------------------------------

What you are doing is accepting the rules of the game, and then are dissatisfied when they don't go your way.

When you are so insistent, if you are so against flagging, why didn't you resign games such as these as well:

Completely lost for you, so it is really not nice of you to win this game.

Or how about this win of yours:

I guess when you win such games, it is morally correct to do so. happy.png

uri65
Bruse84 wrote:
nklristic ha scritto:
Speed is part of the game (expecially in bullet and blitz), flagging is different: flagging is widthdawn from playing just to win on clock, which is different. If someone can't find the difference, there's nothing else to add, he/she's hopeless (and probably a 700/800 rate player)

The chess game is always some sort of a compromise between a pure chess skill and time you have on your hand (unless it is some sort of a correspondence game). For games you play, time is a bigger factor than in longer games.

If I have a completely winning position and lose on time, it means my opponent had a better balance between chess skill and time usage and deserved to win. If that is not the case, why are we having different time controls at all.

We will not agree on this, so I will stop here.

Agree that we can't agree...

How can you put at the same level a chess player and someone who think only to win despite any moral obligation?

BTW, I've just lost for 0.03s, from a position of 6.5 of advantage... are we sure it's a matter of beeing better? really really? is in the balance considerd also the connection lag (just an example of how much your way of thinking is fragile...)

There is no moral obligation regarding what moves to play.

Maybe try to understand what's a consensus on flagging https://www.chess.com/terms/flagging-chess

Connection lag is a random factor that can go both ways. You agreed to play under existing rules, on existing platform with a full knowledge the the lag or disconnections can interfere with the result.

Anyway the result of just one game doesn't define who is better. But if somebody beats you consistently he is definitely better at this time control, no matter if the wins were achieved via checkmate of flagging.

PromisingPawns

It's such a topic that cannot have a straight answer. Both sides have their views and opinions, which is understandable. It's like asking whether the right wing or left wing ideology is correct. In my opinion, flagging is fine in any circumstances, be it online or offline. My opponent played too slow, that's not my fault 🤷 whine as much as you want but sorry, I am taking the points. Time management is an integral part of the game which cannot be neglected. While I may feel sad losing the won game, it is still according to the rules and thus ultimately I myself is the one responsible for that.

continuedkrombopulos22
PromisingPawns wrote:

It's such a topic that cannot have a straight answer. Both sides have their views and opinions, which is understandable. It's like asking whether the right wing or left wing ideology is correct. In my opinion, flagging is fine in any circumstances, be it online or offline. My opponent played too slow, that's not my fault 🤷 whine as much as you want but sorry, I am taking the points. Time management is an integral part of the game which cannot be neglected. While I may feel sad losing the won game, it is still according to the rules and thus ultimately I myself is the one responsible for that.

exactly, if you complain about flagging then blame the game, not the player. the players are just playing how the game is made. Don't like it? Change the game.

Bruse84
c66enforcer ha scritto:

Unethical: not conforming to a high moral standard : morally wrong

So answer is yes, depending on position and the moves played in the end.

However, bullet esp 1 min game is not suitable for a lot of players and can degrade your chess skills. A reasonable game would be 5min+5se incre or 10min +5 s incr . If cheat trolls were removed those would be the best time controls. With current state of trolls on this site, I prefer 5 minutes.

note that 1 min games are also infested with the trolls as well so running to that ridiculous time control is more damaging to improving your chess.

thanks for understanding my point.

Agree that it's full of trolls pretending they are player

Bruse84
nklristic ha scritto:
Bruse84 wrote:
nklristic ha scritto:
Speed is part of the game (expecially in bullet and blitz), flagging is different: flagging is widthdawn from playing just to win on clock, which is different. If someone can't find the difference, there's nothing else to add, he/she's hopeless (and probably a 700/800 rate player)

The chess game is always some sort of a compromise between a pure chess skill and time you have on your hand (unless it is some sort of a correspondence game). For games you play, time is a bigger factor than in longer games.

If I have a completely winning position and lose on time, it means my opponent had a better balance between chess skill and time usage and deserved to win. If that is not the case, why are we having different time controls at all.

We will not agree on this, so I will stop here.

Agree that we can't agree...

How can you put at the same level a chess player and someone who think only to win despite any moral obligation?

BTW, I've just lost for 0.03s, from a position of 6.5 of advantage... are we sure it's a matter of beeing better? really really? is in the balance considerd also the connection lag (just an example of how much your way of thinking is fragile...)

You mean... a game such as this one:

I am sure you've lost sleep over that one. After all, it is so morally wrong to win these type of games.

To quote you:
--------------------------------
(just an example of how much your way of thinking is fragile...)

-------------------------------

What you are doing is accepting the rules of the game, and then are dissatisfied when they don't go your way.

When you are so insistent, if you are so against flagging, why didn't you resign games such as these as well:

Completely lost for you, so it is really not nice of you to win this game.

Or how about this win of yours:

I guess when you win such games, it is morally correct to do so.

happy you have a long time to spend to look on all my matches...As you are there, can you please crosscheck how many are in one direction and how many not?

Same, please check also how many times I resigned when I blundered. That would be fair to do, not propose only a couple of matches where I flag (btw, usually I apologize in this case, for sure I'm not proud when happens).

Bruse84
PromisingPawns ha scritto:

It's such a topic that cannot have a straight answer. Both sides have their views and opinions, which is understandable. It's like asking whether the right wing or left wing ideology is correct. In my opinion, flagging is fine in any circumstances, be it online or offline. My opponent played too slow, that's not my fault 🤷 whine as much as you want but sorry, I am taking the points. Time management is an integral part of the game which cannot be neglected. While I may feel sad losing the won game, it is still according to the rules and thus ultimately I myself is the one responsible for that.

But, be careful: I'm not stating that "time management" is not part of the game.

What I contest, is when some "players" make it the only part... With moves that start to be random since the beginning because they have the only aim to win by clock.

I think this is far from the spirit of the game even if (I agree) fully on the rules. That's the reason why they are called "flagger" and not "cheater". But, as other understood, we are talking of fair-play, not of cheating.

for a further undestanding:

not cheating is the basic attitude for fair play, but fair play is not only following the rules, but also some moral obligation between players.

I think that "flaggers" have simply a low standard about "moral obligation", which is fine (I mean, we are talking of online chess, not of life/death of peace/war), but at least they should be consciuous of what they are doing.

We all should aim to the highest standard I think, not asking the others to reach the bog of mediocrity because we can't do better.

nklristic
Bruse84 wrote:
nklristic ha scritto:
Bruse84 wrote:
nklristic ha scritto:
Speed is part of the game (expecially in bullet and blitz), flagging is different: flagging is widthdawn from playing just to win on clock, which is different. If someone can't find the difference, there's nothing else to add, he/she's hopeless (and probably a 700/800 rate player)

The chess game is always some sort of a compromise between a pure chess skill and time you have on your hand (unless it is some sort of a correspondence game). For games you play, time is a bigger factor than in longer games.

If I have a completely winning position and lose on time, it means my opponent had a better balance between chess skill and time usage and deserved to win. If that is not the case, why are we having different time controls at all.

We will not agree on this, so I will stop here.

Agree that we can't agree...

How can you put at the same level a chess player and someone who think only to win despite any moral obligation?

BTW, I've just lost for 0.03s, from a position of 6.5 of advantage... are we sure it's a matter of beeing better? really really? is in the balance considerd also the connection lag (just an example of how much your way of thinking is fragile...)

You mean... a game such as this one:

I am sure you've lost sleep over that one. After all, it is so morally wrong to win these type of games.

To quote you:
--------------------------------
(just an example of how much your way of thinking is fragile...)

-------------------------------

What you are doing is accepting the rules of the game, and then are dissatisfied when they don't go your way.

When you are so insistent, if you are so against flagging, why didn't you resign games such as these as well:

Completely lost for you, so it is really not nice of you to win this game.

Or how about this win of yours:

I guess when you win such games, it is morally correct to do so.

happy you have a long time to spend to look on all my matches...

Not really. All it takes is just clicking on let's say your bullet rating, or blitz or rapid, doesn't matter which (then full stats, then completed games). Then you look at the right and list wins by timeout (you can list games by various other things as well). It is enough to hover over a few such games (and see the end position) to find such examples quickly.

All these are from the page 1 of bullet or blitz, and I didn't even went through the whole page, far from it.

No need to look how many you've lost, surely you've lost a fair share of such games, as you are playing speed chess, it would be illogical if you didn't. Safe to say, there are plenty of both. In any case, you are complaining about something you've been doing regularly yourself, which is diminishing the strength of your case.