Houdini 1.5 stockfish 4 Komodo 5 matched in bullet!

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CP6033

I have these engines on my computer, and thought it would be fun to match them in bullet. so far each has played each engine many time's but here is the score so far,

Houdini VS Komodo 10-0=0

Stockfish VS Komodo 10-0=0

Houdini VS stockfish 6-3=1

Since Komodo lost all 20 games i did not think it necicary to play more games with it, and now only have houdini and stockfish playing. have you guys tried this and what do you think of this idea?

EscherehcsE

Komodo 5 is single core, so if you were running the other two engines on multiple cores, that could explain a significant difference. Even so, I wouldn't expect Komodo to lose all 20 games. I would check to make sure all your settings between the engines were as equal as possible; same hash size, ponder off for all engines, etc. Then I'd rerun the test.

How many cores (or threads) did you have set for Houdini and Stockfish?

CP6033
harryz wrote:

Houdini is the strongest engine out there. Doesnt make a lot of sense to match it up, cuz its certainly going to win to against anyone except BorisBeastIvanov. I still think Stockfish is better than Komodo

really? Komodo won the most recent computer match against stockfish. Houdini VS stockfish in long games is a good match up though i think, at least with the versions i have.

CP6033

EscherehcsE i am not sure i just got my engines....i will take a look.

CP6033
pfren wrote:

Houdini is fine tuned for fast time controls, which is not the case for either Komodo or Stockfish.

I don't have Komodo, but on regular time controls the current nightly builds of Stockfish are MUCH stronger than Houdini 1.5.

which version of stockfish? i have stockfish 4. so not that strong.

CP6033
harryz wrote:

Boris was banned. And such a great troll!

really? that is funny!

CP6033

hmm ok 

Xilmi

Stockfish does not have auto-detection of your processor-anymore.

That means that your SF4 most likely has also played on only one core.

You have to go to it's setup-dialogue and manually configure the amount of threads.

To see how many threads you should configure, open the setup-dialogue of Houdini, which should have automatically detected the appropriate amount.

I have no clue why the stockfish-devs decided it was a good idea to take the auto-detection out, as it was still present in Stockfish 3.

The newest official release (not development-version) of Stockfish is "Stockfish DD" It's only about 2 weeks old and should be close enough to the recent development-builds.

EscherehcsE
Xilmi wrote:

Stockfish does not have auto-detection of your processor-anymore.

That means that your SF4 most likely has also played on only one core.

I'm not even sure that's the case. Stockfish (single core) is only about 40 rating points higher than Komodo. If they were both running on one core, it's very suspicious that Stockfish skunked Komodo ten-zip. It could happen, but very unlikely. (And there's always the possibility that Stockfish was running on only one core, but there was something else radically wrong with the Komodo setup other than the core issue.)