how strong is the chess player with the puzzle rating of 2000 on chess.com

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Terminator-T800

I think if you can get to 2000 puzzle rating that means you are a good average chess player. I got up to 2200 puzzle the other day which I am very proud of.  I even gave myself a pat on the back & told myself well done. happy.png 

Redsupergiant

I think it’s sadly virtually meaningless. With a few days (I had some time off work and I have a somewhat addictive personality so I spent a few days “full time” = 7+ hours per day of chess puzzles) and with a good deal of mental effort I got to 2000 rating on puzzles, yet if I play someone rated 700 it’s 50/50 if I win or lose. I am rated 7 hundred something on 10 minute games and 3-4 hundred on fast games - rubbish! Yet I can reliably do puzzles to hand around the 1700-2000 mark

Imho puzzles train you to be crafty and take advantage of a situation plus they train you to recognise a few very specific situation as easy mates. But they don’t help you with openings or “real” game situations. Unfortunately for me! 

Jimemy
Redsupergiant skrev:

I think it’s sadly virtually meaningless. With a few days (I had some time off work and I have a somewhat addictive personality so I spent a few days “full time” = 7+ hours per day of chess puzzles) and with a good deal of mental effort I got to 2000 rating on puzzles, yet if I play someone rated 700 it’s 50/50 if I win or lose. I am rated 7 hundred something on 10 minute games and 3-4 hundred on fast games - rubbish! Yet I can reliably do puzzles to hand around the 1700-2000 mark

Imho puzzles train you to be crafty and take advantage of a situation plus they train you to recognise a few very specific situation as easy mates. But they don’t help you with openings or “real” game situations. Unfortunately for me! 

 

But at the same time if you think 2-5min to solve a puzzle and in a normal game think for 2-10second before making a move you cant really expect your move to be as good. But i believe if you are 2000 in puzzle and if you start to think more before making a move you should be atleast 1200 in rapid. Remmeber it only takes one bad move to loose a game of chess. 

Pan_troglodites
From  post #02

41-Obrez wrote:

Puzzle ratings are a bad indicator of strength.

 

I agree!

Redsupergiant
Jimemy wrote:
Redsupergiant skrev:

I think it’s sadly virtually meaningless. With a few days (I had some time off work and I have a somewhat addictive personality so I spent a few days “full time” = 7+ hours per day of chess puzzles) and with a good deal of mental effort I got to 2000 rating on puzzles, yet if I play someone rated 700 it’s 50/50 if I win or lose. I am rated 7 hundred something on 10 minute games and 3-4 hundred on fast games - rubbish! Yet I can reliably do puzzles to hand around the 1700-2000 mark

Imho puzzles train you to be crafty and take advantage of a situation plus they train you to recognise a few very specific situation as easy mates. But they don’t help you with openings or “real” game situations. Unfortunately for me! 

 

But at the same time if you think 2-5min to solve a puzzle and in a normal game think for 2-10second before making a move you cant really expect your move to be as good. But i believe if you are 2000 in puzzle and if you start to think more before making a move you should be atleast 1200 in rapid. Remmeber it only takes one bad move to loose a game of chess. 

That’s a fair point, I certainly do not spend 2-5 mins when making a move in games and in retrospect am often quite careless esp early on in games. I actually find your comment quite encouraging as it hints that if I use my brain a bit more and play with a a bit more patience / stop being lazy and impulsive and play games like I play puzzles my rapid might improve… let’s see 

Ubik42
puzzles are one thing. You also need openings, endgames, and positional/strategic knowledge. Also lots of game experience hanging it all together.
Jimemy
Redsupergiant skrev:
Jimemy wrote:
Redsupergiant skrev:

I think it’s sadly virtually meaningless. With a few days (I had some time off work and I have a somewhat addictive personality so I spent a few days “full time” = 7+ hours per day of chess puzzles) and with a good deal of mental effort I got to 2000 rating on puzzles, yet if I play someone rated 700 it’s 50/50 if I win or lose. I am rated 7 hundred something on 10 minute games and 3-4 hundred on fast games - rubbish! Yet I can reliably do puzzles to hand around the 1700-2000 mark

Imho puzzles train you to be crafty and take advantage of a situation plus they train you to recognise a few very specific situation as easy mates. But they don’t help you with openings or “real” game situations. Unfortunately for me! 

 

But at the same time if you think 2-5min to solve a puzzle and in a normal game think for 2-10second before making a move you cant really expect your move to be as good. But i believe if you are 2000 in puzzle and if you start to think more before making a move you should be atleast 1200 in rapid. Remmeber it only takes one bad move to loose a game of chess. 

That’s a fair point, I certainly do not spend 2-5 mins when making a move in games and in retrospect am often quite careless esp early on in games. I actually find your comment quite encouraging as it hints that if I use my brain a bit more and play with a a bit more patience / stop being lazy and impulsive and play games like I play puzzles my rapid might improve… let’s see 

 

Yeah try to play some slower games with time increment. Like with +10 or +20 seconds per move and make sure to pause between each move to double check everything before moving. And also allways keep en eye and try to figure out your opponents moves and tactics. 

 

FearTheGardener
41-Obrez wrote:

at 2000 puzzle rating I'd estimate to be around 1500 and they'd have absolutely no clue about planning or positional play

Not me reading this with 1300 rapid and 2100 puzzle 

typicalpaul

Puzzles are like shoot around hoops practice, the game is different when you step into that court and people are coming at you at full speed, this isn't practice

Omnidoom

My total cowardice of games has me hiding in puzzles, but I will come out of hiding eventually, once my knowledge of openings improves. 

Jimemy
Omnidoom skrev:

My total cowardice of games has me hiding in puzzles, but I will come out of hiding eventually, once my knowledge of openings improves. 

You learn alot by playing. Every lost game is a chance to learn. Openings, you can learn the 3 moves in Ruy Lopez. It will take very short time to remeber the 3 moves. 

But normaly opening start with either e4 or d4. Out with the knights and bishops. I looked at your stats and you have 1800 in puzzle which means you can solve alot of chess problems. So I think you just need some practice in normal games. 

Omnidoom

Thanks, I've been playing for about a year now - since lockdowns started, and got murdered instantly - starting at a rating of 400 then I think hitting rock bottom in 3 games only!
I guess Im over the trauma now! Losing does suck - thanks for Lopez tip - 

 

dfgh123

There are two types of tactic ratings, the players who calculate the entire puzzle from start to finish before making the first move and then there is players who find the first forcing move.... play it and then play the puzzle move by move not really calculating. The second type is easier but it's probably useless training.

As soon as you make the first move they should be a countdown to make the next move..say 10 seconds per move or you fail the puzzle automatically.

GiggleNap

good at free throws does not mean good at basketball

Sisthematic

I'm stuck around 2600 puzzle rating and I feel like 2700~3000 puzzle rating is where you can start making progress with pattern recognition. I'm doing poorly against players because I spent too much time doing puzzles and I can't convert the puzzle knowledge into a real game advantage because the game demands more than what a puzzle is asking. The puzzles I've seen so far doesn't train players to improve a near equal position with quiet moves. It's usually taking advantage of imbalances. I think the higher rated puzzles do train that eventually. I'm just ironically still too low rated in puzzles.

busterlark

The weird thing I've noticed about my own games (in the 1700-2000 range) is that most of them are not decided by these big, fancy, multi-move tactical shots that puzzles in the higher range show. Almost none of my games are decided by a tactic that is more than 4 moves long. Of my ten most recent rapid games:

4 were decided by a 1-mover

1 was decided by a 5-mover

1 was decided by inaccurate defense

1 was decided by misevaluating an imbalanced endgame

1 was decided by strategic errors in the opening

2 were decided by strategic errors in rook endgames

 

Granted, this could be a misrepresentation -- it could be that in order to play these games, both sides needed to account for several-move tactics consistently. But just based off of what has decided my recent games? Solving puzzles has only been marginally useful.

sndeww
nikk6385 wrote:
how strong? 1. easy 2. better 3. medium 4. hard 5. very hard thank you!

Not

sndeww

@busterlark I also found it to be true. I quickly got up to around 2500-2600 puzzle rating at about 1800 rating, stayed there as I improved to 2300. IMO the tactics up to 2400 are the cap for online games- you won’t really find any of them in fast games unless you’re able to find the right move all the time.

After 2400 the puzzles are geared more toward long games.

Jimemy
busterlark skrev:

The weird thing I've noticed about my own games (in the 1700-2000 range) is that most of them are not decided by these big, fancy, multi-move tactical shots that puzzles in the higher range show. Almost none of my games are decided by a tactic that is more than 4 moves long. Of my ten most recent rapid games:

4 were decided by a 1-mover

1 was decided by a 5-mover

1 was decided by inaccurate defense

1 was decided by misevaluating an imbalanced endgame

1 was decided by strategic errors in the opening

2 were decided by strategic errors in rook endgames

 

Granted, this could be a misrepresentation -- it could be that in order to play these games, both sides needed to account for several-move tactics consistently. But just based off of what has decided my recent games? Solving puzzles has only been marginally useful.

Im lower rated by you but i see the same pattern. Simple tactics wins the game. I mostly play Blitz. And there its kinda not that I dont see the threats its just that I notice the tactics a few seconds to late. So I think doing easier puzzle but faster would help a lot with this. Just to get the pattern speed more then the puzzle ratings.

Chuck639

I was a 1200 rapid player @ 2000 puzzles rating.

Worked on my tactics and currently at 1400 with a 2500 puzzles rating. Generally a 1000 points more than you rapid rating is respectable from what I have seen.

With that said, I am working my chess games in other areas such as strategy and middle game planning to further progress.