losers that stop playing when they see they are losing

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PierreDufour

why isnt there a tag that we could put on players that just stop playing and let their time go till the end when they see that they are losing. I'm pissed off, they make me lose my time and im sure a lot of people would like to know which players are gonna do that when they lose.

 

sorry for the language but its really a pain in the neck

tumblinhiker

i dont do that unless........someone has run there mouth and especally if they get cocky when they get the upperhand after theyve beenquite as a mouse when it was tight. or if i think someone is tryuing to distract me by chatting. it anyone does any of these things i make them pay the price by running the clock down and chatting with them....i say... u wanted to talk lets talk....

Dragec

There was a discussion about reputation points, but I don't think chess.com will opt for it (yet). Undecided

erik

punishment for this is coming soon. we track it now, but soon these kinds of abusers will be limited in their ability to accept game seeks, etc. 

TheGrobe

I was under the impression that a reputation system was something that chess.com was initially interested in exploring, however whenever it's raised in the forums there's such a backlash that I wonder if it will ever come to fruition.

Curiously, many of the opponents of this idea are long standing members who would no doubt be rated quite favourably under such a system.

In the mean time, you can simply use the block function.

SilverCrown

Yeah, I hate when people do that. It's like its the only way they could have revenge for losing.

Conflagration_Planet

People even do that with turn-based, as pathetic as that is.

Dragec

At turn based you can set up a conditional moves, so eventually game will play itself, and they will lose anyway. Cool

Conflagration_Planet
Dragec wrote:

At turn based you can set up a conditional moves, so eventually game will play itself, and they will lose anyway.


 I don't quite understand that conditional move thing.

Dragec

If someone is losing, they probably have only a couple of good moves left, their "freedom" is limited.

So if you have a winning sequence, then you can save it(when premium you can enter several variations), and the game will be on autopilot.

Whenever the stalling person finally play the move (usually at the last hour), your conditional move will be played immediately (providing that you correctly guessed his move), and it will again be his turn to play. Cool

Conflagration_Planet
Dragec wrote:

If someone is losing, they probably have only a couple of good moves left, their "freedom" is limited.

So if you have a winning sequence, then you can save it(when premium you can enter several variations), and the game will be on autopilot.

Whenever the stalling person finally play the move (usually at the last hour), your conditional move will be played immediately (providing that you correctly guessed his move), and it will again be his turn to play.


 That's interesting. Most of the time though, they never come back, and just lose on time.

WindowsEnthusiast

I made a thread on this once. Thanks erik.

Henster97

That's happening to me at the moment. I'm playing two games against an opponent, one of them is even but I have forced mate on the next move. They have moved in the even one but are deliberately not moving in the one which I have forced mate. I know they have been online today and still they don't move.

It's not the end of the world though because I will have won by tomorrow morning but it is quite annoying and it's not very good sportsmanship. 

dave_9990

 The point is some checkmate attacks can be escaped and converted to a win using the correct move sequence, and sometimes the correct move(s) do not appear logical for the first 20 seconds or more. For this reason I always think for a while when I am losing a 5 min game since it could be the difference between a win and a loss.

For the turn based games I think there should be an option for total game time, i.e. 1/2/3 month(s) at 3/5/14 days maximum per move depending on tournament settings.

DaveKat

:\ I dunno. I tend to give up when it's obvious I'm going to lose. I mean, if I am already in a really bad situation, it's unlikely to change. If I blunder that badly or they play that good, unless they make a really bad blunder (which is unlikely unless they're low on time in live), I'm probably not going to win/draw. I used to give up all the time when playing my dad because I could never beat him and it wasn't like I was learning anything. So yeah...that was long. XD Adios!!

dave_9990

Yeah quite right, but labelling could go wrong for some situations where either a) the game looks like a forced win and is not really a forced win, and b) the forced win looks dubious.

I have played games where I had to stop moving for some time, then after 2 mins or more in some cases the correct combination actually saved the game. Some positions can result in forced stalemate etc.

I usually resign a lost position, but recently I decided that a time delay before making the (apparent) final moves was the correct attitude.

SchofieldKid

I never do this in play, worse then online is in otb tourney's when you have something along the lines of two hours for forty moves, you start beating your opponent around move 35 they take it to 40 to get thhe time on there clock and then walk out

batgirl

     Not here but other places I find this at least once a day, sometime 3 or 4 times in a single day (for the record, I only play blitz).  I find it annoying not so much because they think they're wasting my time - I always have a book handy to read while waiting - but because it's so childish and silly.  If someone is going to lose, why not just resign and at least not lose respect too? 
     Now if the position is losing but not a clear loss, I can understand someone taking as much time as needed to try to find some clever idea or tactic, or even to analyze the position to see if it is, indeed, truly losing.

     In a similar vein, the other dishonorable method of dispatching a losing game, though probably not generally so annoying, is disconnecting rather than resigning.  Once or twice I've been on the losing end of a game and inadvertanly disconnected by the server - and even in those circumstances I was mortified that my opponent might think I disconnected on purpose.  I can't understand how people can do this regularly. If someone can't lose graciously and honorably, then why are they subjecting themselves to a competitve atmosphere where winning and losing are facts of life?

Cry_Wolf

I just block them. Problem Solved.

batgirl

No, Problem not Solved. It's not the same person(s).  I block anyone who does that, but still encounter such players at least once a day, and sometimes even far more often.