especially in endgame a lot of players make a move as soon as you make yours. if you hit the clock he will hit it back because it made his move before you can hit the clock.It is very messy. and as a result your opponent doesn't use a second on his clock.
Is this legal though? I do this sometimes so I want to know
I was playing my sister once, and since I was much stronger I started with 20 sec (no delay) but I soon saw her clock was not ticking down! Turns out she was hitting the clock... And then making her move!
http://www.chess.com/members/view/Geurt if this is Guert, then explian how this person can help. He's played all most 0 games and seems very inactive.
This was raised after Krush-Zatonskih, and it seems that you can start moving your piece before the opponent presses the clock but can't complete the move.
@Lazychessplayer, even though it isn't legal I doubt you will find a tournament leader not allowing this. imagine all the claims of not having the possibility to complete moves.are we limiting it to blitz games?in longer games if people forget to hit the clock are we allowed to make a move or should we silently wait for the opponent to complete their move.
You are allowed in blitz to move in response to the opponent's move, it is just not possible to monitor every move in every game without instant replay officials at every board, and that's laughable.
The one thing that cannot be skirted is your right to stop your clock. Even if the opponent has moved before you can do it, he must allow you to do it.
Why would you move when your opponent hasn't punched the clock!? I learned that OTB; sit quietly and let their time keep running...
In blitz it is quite common for a player getting short of time to move as soon as his opponent has released his own piece. This is now legal under FIDE & USCF rules for blitz tournaments and playoffs, but both require that a player MUST be allowed to stop his own clock after every move.
The reason for this is that on older analog clocks the responding player would bang out his reply and hold his own button down so the first player couldn't stop his own clock - that practice is now illegal.
FIDE blitz time control is 3 minutes with a 2 second delay. The two second delay makes it possible to enforce the clock rule.
Here are two links that should help:
A ‘blitz’ game’ is one where all the moves must be made in a fixed time of less than 15 minutes for each player; or the allotted time + 60 times any increment is less than 15 minutes.
Where there is adequate supervision of play, (one arbiter for one game) the Competition Rules and Appendix A.2 shall apply.
Where supervision is inadequate the following shall apply:
Most arbiters will give a warning the first time it happens. If a player moves on his opponent's time a second time, the player may forfeit the game. That rule is the same as in rapid-play.
I understand the reasoning, I just maintain that I'd be ready but I wouldn't do anything until they punched the clock. I've watched too many opponents FORGET to punch the clock and I'll just wait them out and let it run.
I think we are talking about different things.
When you are running low on time in a blitz game and you can move instantly, you use no time at all if your opponent is prevented from hitting his clock by your hand getting there first, which is why the rule requires that a player is always allowed to stop his clock to complete his move.
This occurs in all GM blitz events and in tiebreak playoffs for OTB tournaments.