If you imagine a chess game where capturing pawns is illegal, you'll probably quickly realize that it's a boring draw because to break into the opponent's position you'd have to sacrifice pieces.
A pawn break is (more or less) a move that forces an eventual pawn trade. So the primary function of pawn breaks is to open lines (files, diagonals, even ranks) for your other pieces to use... but of course the opponent can use them too. So as a rule of thumb, you open lines only in an area (queenside, center, or kingside) where you're ahead (or at least not behind!) in space, pieces, or both.
As an easy example, the french advance variation
Often in such a structure white seeks play on the kingside because he has a space advantage there and black seeks play in the center or queenside.
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That's the basics. It's hard to talk about what you're having trouble with without an example game or position.
I've been playing chess for about two years and have a 1460 uscf rating and I play openings that usually lead to open games, but I have found that I struggle with closed positions. I have trouble knowing when to push pawns and how to break tension when there is some. Any tips?