Thanks for summarising the 1st 25 principles - hope to see the next version of the principles
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I would love to discuss the 200+ principles mentioned in this book. Maybe we will want a fun time talking about them, who knows
The Board
Principle 1: If you control more than half of the squares on the board, you have an advantage.
Principle 2: A knight on the rim is grim.
Principle 3: Place your pawns on the opposite color square as your bishop.
The Pieces
Principle 5: Leave the pawns alone, except for center pawns and passed pawns.
Principle 4: The path from a1 to a8 is the same length as the path from a1 to h8.
Principle 6: In order to get the most from your knights, give them strong support points.
Principle 7: To be at their best, bishops require open diagonals and attackable weaknesses.
Principle 8: Rooks require open files and ranks in order to reach their full potential.
Principle 9: Don’t bring the queen out too early
Development
Principle 10: Connect your rooks as soon as you can.
Principle 11: Develop a new piece with each move in the opening.
Principle 12: Don’t move the same piece twice in the opening if you can help it.
Principle 13: Develop knights before bishops.
The Center
Principle 14: A wing attack is best met by a counterattack in the center.
Principle 15: Before beginning a wing attack, make sure your center is secure.
Principle 16: Centralize your pieces to make them powerful.
Principle 17: When choosing between two pawn captures, it’s generally better to capture toward the center.
Principle 18: Play to control the center, whether Classically or in the hypermodern style.
King Safety
Principle 19: Castle early and often
Principle 20: Do not move pawns in front of your castled king.
Principle 21: Pay particular attention to the f2- and f7-squares.
Principle 22: A queen and a rook will always checkmate a naked king
Principle 23: Do not pin your opponent’s f3- or f6-knight to his queen with your bishop until after he’s castled.
Principle 24: Never a mate with a knight on f8