Two statistics Chess.com needs to implement

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Avatar of pullin

1) On each game review there should be a time log on every move. 

i.e move 1.  @  58 seconds

Move 2.        @  55.4 seconds

As in if you're playing a 1 minute game properly register when each move was made for your opponent and your own moves separately, so you can see how the game played out in relation to the clock management. 

 

2) !! Keep track of the Number of games that you have WON by checkmate, and keep track of the number of games you have LOST by checkmate. 

This is the equivalent to KO or knockouts in boxing.  

Some players may have won 90% of their games by time control, where-as some players play to checkmate, similarly on defense, some players will get checkmated a lot and sometimes will lose on time a lot. 

 Ratio of wins to checkmates  ratio of losses to checkmates (by loss)

This to me would prove players like Bobby Fischer and Kasparov who play to checkmate opponents. 

This to me is CRITICAL/ ESSENTIAL on  Blitz games, because to play a time-game with no means of winning the game renders the game pointless. 

 

3) Chess.com  PLEASE  update your game logs with a Houdini 3 or houdini 4 reference for game score evaluation  +/- . I don't even think it'd be necessary to suggest moves, but simply to evaluate the position after every move to see the evaluation move by move. 

If someone is playing within their own rating bracket, how can they hope to improve if they're not playing against higher rated opponents in rated games without knowing if their moves are strong or not. 

This would at least disclose to them whether the opponent made a strong move, or if they themselves made a strong/ weak move in each game to see how the evaluation score changed. 

Avatar of AcidBadger

Why would it matter if you lose by checkmate or resignation? Or if you lose on time in a bullet game? A loss is a loss. 

Avatar of Pat_Zerr

I think you'd have to be really OCD to want to see the time of each move. 

Avatar of kevshao

Dude, just play standard games like 15|10. If you keep losing bullet on time, then you're bad at bullet. Try something else. 

Avatar of RQ92

People normalyl resign before checkmate anyway so the stat woulod be pointless

Avatar of Riftwalker88

It would be nice to see a feature like that, but like the person above me stated it would be fairly impossible to track when your opponents will simply resign. One stat could be to keep track of wins by time and wins by resign/checkmate. Resign/checkmate as its own column vs time wins.