25%
What accuracy % do you consider a “good” game?

My average accuracy is 75.29, but I think that’s because I play bullet games which bring down my accuracy because you have to play fast. Usually I get about 80% accuracy

If you played a 5 move game 100% accuracy is really easy. You must’ve played a really short game, and also your opponent had 64.7% accuracy

A good game isn't a matter of CAPS accuracy.
Certainly a game that's very one-sided can't be called a good game. A strong attack must encounter strong resistance and lead to a real battle, before I would class it as a good game.

@blueemu I agree. Someone would win very quickly if the game is one sided, and you wouldn’t make any mistakes unless your opponent played well. If they blunder every move, you won’t miss a single chance, and will get 100% accuracy.

@blueemu I agree. Someone would win very quickly if the game is one sided, and you wouldn’t make any mistakes unless your opponent played well. If they blunder every move, you won’t miss a single chance, and will get 100% accuracy.
Here's my idea of a good game... an irresistable force encountering an immovable object.
The immovable object won.
A Heroic Defense in the Sicilian Najdorf - Kids, don't try this at home! - Chess Forums - Chess.com

It all depends on your rating, if you are rated 600 you'd love to get 80% accuracy but if you're rated 2400 that would be considered a failure.

im at 350 and ive played a 92 accuracy game and a 91 accuracy game before https://www.chess.com/game/live/66079949175 the 92
https://www.chess.com/game/live/66148939757 the 91

Pity the fools who judge the quality of a game by the chess dot com engine % feature.
Suffice to say that chess dot com evaluates Anderssen's immortal game against Kieseritzky as patzer stuff: 77.8% for White and 63.6% for Black.
Wow interesting
I don't caps score is not a very useful stat. I could smash a noob and choose to capture all his pieces before goign for mate and get 50% caps with no chance of ever losing the game.

Yup. Computers simply don't recognize Human concepts in chess.
"Suppressing the opponent's counter-play" is one concept that computers NEVER seem to understand. When a Human player gets a winning material advantage, his first thought will be to deprive the opponent of any counter-play so that the advantage is secure and the opponent can't "muddy the water" with obscure complications. Computers don't even seem to recognize the concept of "counter-play".
Because they dont have to. And the better their processing power / evaluation algorithms, the less they will need to understand those concepts.
Those kind of concepts are just abstractions we humans create to deal with complexity beyond our understanding.

I will also say that computers like Stockfish don’t understand that the person who is down a rook but has a mating attack like 7 moves before mate is winning. Until the computer sees that your follow-up is actually deadly, I seriously imagine the computer doing this: Dude why did you play that? Now you’re down a rook, and you will lose so hard! You are a loser to not listen to a computer. Then the human does the follow up and the computer says this: Oh I’m actually stupid. I didn’t realize that was winning.
Any game I had fun playing.