What actually makes a player better than another in chess?

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TheGreatOogieBoogie

1.Study

2.Talent

3.The drive to better onesself at the game. 

TheGreatOogieBoogie
GIex wrote:

At every level of playing strength there is something specific that makes the difference. Chess skills tend to develop not always simultaneously but rather in steps one after another and then from the first theme (but at a higher level) on again, and that is connected with both their comprehensiveness or ease to grasp and their effectiveness (how much they influence one's games).

A beginner will win more often because of a slightly better ability not to hang material. For him book opening knowledge has no significance whatsoever because any advantage gained in the opening is negligible to the effect of a subsequent mistake. A master will, quite contrary, win more often because of that same better opening preparation possible and also independent on the exact proportion of his calculation acuteness to that of his opponent - because at that level mistakes are reduced a great deal anyway and aren't so decisive, while there's much more sustainability of middlegame play quality so that the opening variation (and preparation therefor) matters. Also more obvious deficiencies of one's game are easier to notice and change, hence their correction is usually preferred to devoting time to more intricate matters, and it subsequently improves one's play to a better state than his opponents' and makes one a better player.

The same can be said about any two tangibly different levels of playing strength. Moreover one tends to benefit more from having well-rounded abilities according to his overall performance quality than from one outstanding skill at the expense of others. So there's no single answer, or rather the answer depends on the player - on his general playing strength and on his particular skills.

Agree mostly, but reaching master level can be quite hard but can still be outplayed because they make a series of mini-mistakes that aren't even worthy of a ?! mark individually.  For example a 2300 converts a superior initiative into a positional weakness because the opponent is forced to defend making concessions.  The opponent lacks the initiative and made concessions to avert mate or material loss, but with best play would still draw a tough game, but makes suboptimal moves, loses a pawn, and the winner wins a tough technical rook and pawn ending. 

I like the picture by the way, Topalov had an amazing performance at San Luis 2005. 

Fenris_Venti

I just play people in the 2000s to get better. Helps me when I stagnate in skill.

ipcress12

There's also a lot of psychology involved. Some for playing your opponent, but mostly for mobilizing your resources to make the most of what you've got -- both in training and in OTB play.

bigbird419

Has more pieces on the board

SachinSharma789

Its just the thinking which makes the difference..!!

Rogue_King
TheGreatOogieBoogie wrote:

1.Study

2.Talent

3.The drive to better onesself at the game. 

1. consistent study

2. drive/motivation

3. fitness and health

4. talent

for high level results atleast

Rogue_King

As far as what separates strong from weak.

1) patterns seen (this includes tactical patterns as well as positional ones)

2) understand how to plan and ways to make their positions better

3) much much better at evaluating positions, including the current position and what they see at the end of their calculation

4) have far more endgame patterns in their longterm memory

5) Much better at minimal defense (using only what is necessary to defend and evaluating their opponents attack at a high level) as well as spotting defensive resources

6) Better at knowing when they can be patient and improve their position before taking action, and when action must be taken immediately.

7) A strong ability to understand their opponents moves and see what the opponents plans and ideas are.

 

The list goes on Smile

ipcress12

Botvinnik, the partiarch of Soviet chess education, considered the capacity for hard work a talent in itself, one not shared by all otherwise gifted chess players.

TheGreatOogieBoogie

The principle of economy is an intuitive one since no one wants to devote unnecessary power towards defense.  Why huddle abunch of pieces on the kingside when a simple Ng3 keeps everything under control and the other pieces can be used to generate counterplay elsewhere? 

 

 Evaluating attacks though is a good skill to have, sometimes a player can get into trouble by overestimating an attack while deep calculation would determine that a certain attack will be a complete dud at the end of the forcing variations.  When doing so one may think, "Wow, this is awkward, not only are all my target squares secured against attack now, I'm in trouble myself!  I knew this was positionally dubious, but thought I'd still have an initiative to make up for it..."

Such is part of the tragic comedy of chess. 

 

Sabrina444

Extreme thanks all of you for spending time to share your enlightening thoughts on a useful topic.

jammufox

so sabrina when should we all expect you to suumarise all the thoughtful explanations put out here..

Sabrina444

Orange juice

Robert_New_Alekhine
Sqod wrote:

I believe the biggest contributors to chess skill are:

(1) Visualization ability. Players need to be able to visualize lines out to 7-9 moves to play at expert level or beyond, in my experience and through my analysis. Beginners are often unaware of how far they need to look ahead, or cannot do so.

(2) Chunks. Psychological studies show that better players have learned more patterns than weaker players. Such patterns include things like typical pawn formations, typical mating positions, and so on.

(3) Memorized book lines. Many masters simply "outbook" their opponents, and thereby need to rely only on memory to detect when their opponent has erred, and how to take advantage of it.

(4) Other chess knowledge. For example, knowing where to place pieces properly in a given opening, how to win a certain type of rook-pawn ending, common attacks, etc.

So in general it comes down to only two things, in my opinion: (1) two types of memory (subconscious through much experience, conscious via memorization) and (2) visualization skill.

And add to that: Positional play

DrCheckevertim
Sabrina444 wrote:

Orange juice

Very nice summary.

jammufox
DrCheckevertim wrote:
Sabrina444 wrote:

Orange juice

Very nice summary.

yes sir, orange was too nice to be summerised -so made the juice

jammufox

For an average chess enthusiast (not meant for chess pros)when it comes to be a chess player better than another, i feel the following:-

 

1) A good mind and the ability to put that to work-- learning from the mistakes done  

2) A better opponent-who can force you to do mistakes-

3) A lesser oponent--on whom you can force your moves.

Rickett2222
Sabrina444 wrote:

Orange juice

And I thought that you would say orange chess pie as there is such as sweet content and for a bit bitter content then a citrus chess pie might be appropriate.

In any event it is a pie because all of the ingredients or suggestions are mixed in a number of posts.

Rickett2222

Many of the great players have been known for their outstanding memorization of chess lines and thousands of games played.

Recent ones are: Kasparov, Carlsen, Fischer and many other.

Sabrina444
Rickett2222 wrote:

Many of the great players have been known for their outstanding memorization of chess lines and thousands of games played.

Recent ones are: Kasparov, Carlsen, Fischer and many other.

Sorry Rickett2222 but Fischer was enemy of memorization and this led him to dangerous disease also.