what is CHESS???

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DiogenesDue
lfPatriotGames wrote:

I'm sure some people might consider playing a game art, just like some people think it's a sport. That would make playing Monopoly and Scrabble and tic tac toe art also. Art isn't defined as narrowly as sport. But I think most people agree there aren't as many rules for art. Art can be "wrong". For some people, the more "wrong" it is the more right it is. All that matters is that that someone likes the way it looks, no matter if it follows the rules or not. Chess is a game of rules. All the time you see people tell other people they did it wrong. 

For chess to be art the person playing would have to have a reason, good or bad, for playing outside the rules, for doing it the way they think is best, regardless of the outcome so long as it looks good.  I think it would be like solving the math problem two plus two. It's just numbers that have to be done a certain way. Art would be two plus two equals five, no matter what anyone else thinks.

They do have a reason...aesthetics.

This is just another analogy that doesn't work, because chess is not 2+2.  When a player chooses between 3 different mates in 1, and picks the pawn check, or the promotion to a knight for the "prettier" mate, what would you call that?  When a player chooses to eschew the "trade down to a pawn up endgame" in order to play out a more complicated game, what would you call that?  Why are moves referred to in so many opening books as "beautiful" or "ugly"?  When a commentator says "it's not a pretty continuation, but it's good enough for the win", what do they mean?

You still seem to suffer from this "one thing equals all things" mindset.  For the umpteenth time: different games are different games.  They have different characteristics.  Games can be more or less "artistic".   In terms of aesthetic opportunities, Chess > Scrabble > Monopoly > Tic Tac Toe.  When somebody decides to place the word "sphinx" with "X" on a double letter score for 26 points rather than taking the low hanging fruit of "ox" on a triple word score for 27 points, why would they make that choice (we'll assume it is nowhere close to end of the game for the nitpickers)?    

lfPatriotGames
btickler wrote:
lfPatriotGames wrote:

I'm sure some people might consider playing a game art, just like some people think it's a sport. That would make playing Monopoly and Scrabble and tic tac toe art also. Art isn't defined as narrowly as sport. But I think most people agree there aren't as many rules for art. Art can be "wrong". For some people, the more "wrong" it is the more right it is. All that matters is that that someone likes the way it looks, no matter if it follows the rules or not. Chess is a game of rules. All the time you see people tell other people they did it wrong. 

For chess to be art the person playing would have to have a reason, good or bad, for playing outside the rules, for doing it the way they think is best, regardless of the outcome so long as it looks good.  I think it would be like solving the math problem two plus two. It's just numbers that have to be done a certain way. Art would be two plus two equals five, no matter what anyone else thinks.

They do have a reason...aesthetics.

This is just another analogy that doesn't work, because chess is not 2+2.  When a player chooses between 3 different mates in 1, and picks the pawn check, or the promotion to a knight for the "prettier" mate, what would you call that?  When a player chooses to eschew the "trade down to a pawn up endgame" in order to play out a more complicated game, what would you call that?  Why are moves referred to in so many opening books as "beautiful" or "ugly"?  When a commentator says "it's not a pretty continuation, but it's good enough for the win", what do they mean?

You still seem to suffer from this "one thing equals all things" mindset.  For the umpteenth time: different games are different games.  They have different characteristics.  Games can be more or less "artistic".   In terms of aesthetic opportunities, Chess > Scrabble > Monopoly > Tic Tac Toe.  When somebody decides to place the word "sphinx" with "X" on a double letter score for 26 points rather than taking the low hanging fruit of "ox" on a triple word score for 27 points, why would they make that choice (we'll assume it is nowhere close to end of the game for the nitpickers)?    

Chess is a game of right and wrong. Rules and regulations.  Right moves lead to better results. Wrong moves lead to worse results. There is no right or wrong with art. Art is about aesthetics. Chess is only aesthetic when it's done "right". Computers play chess because chess can be reduced to simple right or wrong decisions. A painter or a sculptor doesn't care if it's right or wrong. All that matters is that it looks good. 

When two people play chess and the first 15 moves have been repeated many thousands of times before, that's not art. Nothing is being created. It's not unique. If playing chess is art, then playing tic tac toe is art. For the same reasons. The player would have to think he is doing something unique and creative that's beautiful. Chess sets are art. Playing chess is not. 

autobunny

Anderssen's games while aesthetic did not please computers nor modern masters.  Objectively wrong moves may encourage wrong moves from the opponents.  So from the perspective of 1 person, they're not necessarily bad. 

ScorpionPlays

ok then

 

autobunny
EternityGrade wrote:

ok then

OK then what? 

DiogenesDue
lfPatriotGames wrote:
 

Chess is a game of right and wrong. Rules and regulations.  Right moves lead to better results. Wrong moves lead to worse results. There is no right or wrong with art. Art is about aesthetics. Chess is only aesthetic when it's done "right". Computers play chess because chess can be reduced to simple right or wrong decisions. A painter or a sculptor doesn't care if it's right or wrong. All that matters is that it looks good. 

When two people play chess and the first 15 moves have been repeated many thousands of times before, that's not art. Nothing is being created. It's not unique. If playing chess is art, then playing tic tac toe is art. For the same reasons. The player would have to think he is doing something unique and creative that's beautiful. Chess sets are art. Playing chess is not. 

Art is often about aesthetics (but sometimes it's about the exact opposite).  Aesthetics is not about art any more than "blue" is about art.  These are two different concepts.  You are conflating things again.  When you read back through my posts, you will find that I never used the word art directly in conjunction with chess a single time.  I did talk about the 4 games you listed using the adjective "artistic" in quotes (for a reason, it was your point I was responding to)...and I did mention your simplistic definition of art without tying it to chess at all.  Even if I *did* say chess was artistic, that does not mean chess = art.  Funny how those adjectives work...you can apply any number of them to the same noun.  In any case, here you are, arguing your assumptions, again.  

I'm going to stop now, because it's pointless to try and explain these kind of distinctions to you...you're too literal.  The idea that chess could have artistic elements, be aesthetically pleasing, and *still* be a game at the same is just too much to handle.  This explains the 3rd grade definition of art you gave earlier...and it's a waste of time to discuss anything about aesthetics with someone laboring under those kind of constraints.

lfPatriotGames
btickler wrote:
lfPatriotGames wrote:
 

Chess is a game of right and wrong. Rules and regulations.  Right moves lead to better results. Wrong moves lead to worse results. There is no right or wrong with art. Art is about aesthetics. Chess is only aesthetic when it's done "right". Computers play chess because chess can be reduced to simple right or wrong decisions. A painter or a sculptor doesn't care if it's right or wrong. All that matters is that it looks good. 

When two people play chess and the first 15 moves have been repeated many thousands of times before, that's not art. Nothing is being created. It's not unique. If playing chess is art, then playing tic tac toe is art. For the same reasons. The player would have to think he is doing something unique and creative that's beautiful. Chess sets are art. Playing chess is not. 

Art is often about aesthetics (but sometimes it's about the exact opposite).  Aesthetics is not about art any more than "blue" is about art.  These are two different concepts.  You are conflating things again.  When you read back through my posts, you will find that I never used the word art directly in conjunction with chess a single time.  I did talk about the 4 games you listed using the adjective "artistic" in quotes (for a reason, it was your point I was responding to)...and I did mention your simplistic definition of art without tying it to chess at all.  Even if I *did* say chess was artistic, that does not mean chess = art.  Funny how those adjectives work...you can apply any number of them to the same noun.  In any case, here you are, arguing your assumptions, again.  

I'm going to stop now, because it's pointless to try and explain these kind of distinctions to you...you're too literal.  The idea that chess could have artistic elements, be aesthetically pleasing, and *still* be a game at the same is just too much to handle.  This explains the 3rd grade definition of art you gave earlier...and it's a waste of time to discuss anything about aesthetics with someone laboring under those kind of constraints.

Stopping is probably a good idea. I think you realize it's hard to rationalize playing chess is art, or artistic. 

There are performing arts, like dance, singing, or acting. So it makes sense some people might think moving chess pieces is art, like dance. I just think thats a huge stretch. Which is why you dont see people playing chess in museums. You see chess sets in museums though. And you dont see people playing chess in opera houses, dance studios, or art galleries. You might see a chess set in an art gallery though. 

I think ultimately art is whatever the viewer wants it to be, so if someone wants to look at two people or computers playing chess and call it art, no harm. I wouldn't though because there is no aesthetic appeal.

DiogenesDue
lfPatriotGames wrote:
 

Stopping is probably a good idea. I think you realize it's hard to rationalize playing chess is art, or artistic. 

There are performing arts, like dance, singing, or acting. So it makes sense some people might think moving chess pieces is art, like dance. I just think thats a huge stretch. Which is why you dont see people playing chess in museums. You see chess sets in museums though. And you dont see people playing chess in opera houses, dance studios, or art galleries. You might see a chess set in an art gallery though. 

I think ultimately art is whatever the viewer wants it to be, so if someone wants to look at two people or computers playing chess and call it art, no harm. I wouldn't though because there is no aesthetic appeal.

Yes, I know, you think a lot of things are a stretch...that's the point wink.png.

AllenVT

Chess is a two-player strategy board game played on a checkered board with 64 squares arranged in an 8×8 grid.[1] The game is played by millions of people worldwide. Chess is believed to be derived from the Indian game chaturanga sometime before the 7th century. Chaturanga is also the likely ancestor of the Eastern strategy games xiangqi (Chinese chess), janggi (Korean chess), and shogi (Japanese chess). Chess reached Europe by the 9th century, due to the Umayyad conquest of Hispania. The pieces assumed their current powers in Spain in the late 15th century; the modern rules were standardized in the 19th century.

Play involves no hidden information. Each player begins with 16 pieces: one king, one queen, two rooks, two knights, two bishops, and eight pawns. Each piece type moves differently, with the most powerful being the queen and the least powerful the pawn. The objective is to checkmate[note 1] the opponent's king by placing it under an inescapable threat of capture. To this end, a player's pieces are used to attack and capture the opponent's pieces, while supporting each other. During the game, play typically involves exchanging pieces for the opponent's similar pieces, and finding and engineering opportunities to trade advantageously or to get a better position. In addition to checkmate, a player wins the game if the opponent resigns, or, in a timed game, runs out of time. There are also several ways that a game can end in a draw.

The first generally recognized World Chess ChampionWilhelm Steinitz, claimed his title in 1886. Since 1948, the World Championship has been regulated by the Fédération Internationale des Échecs (FIDE), the game's international governing body. FIDE also awards life-time master titles to skilled players, the highest of which is Grandmaster (GM). Many national chess organizations have a title system of their own. FIDE also organizes the Women's World Championship, the World Junior Championship, the World Senior Championship, the Blitz and Rapid World Championships, and the Chess Olympiad, a popular competition among international teams. FIDE is a member of the International Olympic Committee, which can be considered recognition of chess as a sport.[3] Several national sporting bodies (e.g. the Spanish Consejo Superior de Deportes[4]) also recognize chess as a sport. Chess was included in the 2006 and 2010 Asian Games. There is also a Correspondence Chess World Championship and a World Computer Chess Championship. Online chess has opened amateur and professional competition to a wide and varied group of players.

Since the second half of the 20th century, chess engines have been programmed to play with increasing success, to the point where the strongest programs play at a higher level than the best human players. Since the 1990s, computer analysis has contributed significantly to chess theory, particularly in the endgame. The IBM computer Deep Blue was the first machine to overcome a reigning World Chess Champion in a match when it defeated Garry Kasparov in 1997. The rise of strong chess engines runnable on hand-held devices has led to increasing concern about cheating during tournaments.

There are many variants of chess that utilize different rules, pieces, or boards. One of these, Fischer Random Chess, has gained widespread popularity and official FIDE recognition.

AllenVT

if you want its history one person has to say go

THE_ONE_EYED_DEMON
Chess is a amazing 100 % strategy game that plays with 2 players
upallKnightman

I'm about to drop the mic (metaphorically) on this thread...

upallKnightman

In its symbolism chess is the most significant of all games. It has been called "the royal game"--the pastime of kings. Like the Tarot cards, the chessmen represent the elements of life and philosophy. The game was played in India and China long before its introduction into Europe. East Indian princes were wont to sit on the balconies of their palaces and play chess with living men standing upon a checkerboard pavement of black and white marble in the courtyard below. It is popularly believed that the Egyptian Pharaohs played chess, but an examination of their sculpture and illuminations has led to the conclusion that the Egyptian game was a form of draughts. In China, chessmen are often carved to represent warring dynasties, as the Manchu and the Ming. The chessboard consists of 64 squares alternately black and white and symbolizes the floor of the House of the Mysteries. Upon this field of existence or thought move a number of strangely carved figures, each according to fixed law. The white king is Ormuzd; the black king, Ahriman; and upon the plains of Cosmos the great war between Light and Darkness is fought through all the ages. Of the philosophical constitution of man, the kings represent the spirit; the queens the mind; the bishops the emotions; the knights the vitality; the castles, or rooks, the physical body. The pieces upon the kings' side are positive; those upon the queens' side, negative. The pawns are the sensory impulses and perceptive faculties--the eight parts of the soul. The white king and his suite symbolize the Self and its vehicles; the black king and his retinue, the not-self--the false Ego and its legion. The game of chess thus sets forth the eternal struggle of each part of man's compound nature against the shadow of itself. The nature of each of the chessmen is revealed by the way in which it moves; geometry is the key to their interpretation. For example: The castle (the body) moves on the square; the bishop (the emotions) moves on the slant; the king, being the spirit, cannot be captured, but loses the battle when so surrounded that it cannot escape. ~ Manly P. Hall

management123

hello senodh

hisokaxhunter

I feel bored reading boring question like this

ScorpionPlays

hiiiiiiiiiii

alksdjflkjs

Bruh chess is a trash game just saying

 

ScorpionPlays

may bewink.png

marlena13
cHEesS
management123

senodh corona oya peththata nedda?