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Hacking clock at Chess.com

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Abbeybeagle-terrier

Multiple players over the past six months have hacked their own clock to add time . Some of them even taunt me about it when I call them out on the chat. I keep reporting them and blocking them but it keeps happening. It really ruins the experience when people cheat.

DiogenesDue
Abbeybeagle-terrier wrote:

Multiple players over the past six months have hacked their own clock to add time . Some of them even taunt me about it when I call them out on the chat. I keep reporting them and blocking them but it keeps happening. It really ruins the experience when people cheat.

They are just taunting you by pretending you are right to make you madder. Read up on confirmation bias and stop posting conspiracy theories.

DiamesIL

No conspiracy theory. Do you possess elementary knowledge about online hacking? This is a piece of cake for anyone with more advanced knowledge. It is a simple as refreshing a page.

DreamscapeHorizons

Can't hack the chess clocks, amirite yall?

DiogenesDue
Jackf3g4 wrote:

The hilarious thing is that other games show exploits and people involved in those games deign to actually recognize them. But here they just creep back to Angelina Jolie and "hacking" the secret orbiting base nonsense.

The whole "server clock is independent of client actions" is of course complete rubbish. It isn't that way in any online game. It isn't that way here. Basically it is an assumption of infallible programming. And a refusal to accept reality.

The bug reporting is ridiculous. At this time, this bug if reported would be out of scope of the current bug reporting process. People pointing out that bug process obviously didn't even take the time to read it. Same level of perception displayed in their infallible "server clock" nonsense and the rest really.

It's not hard to detect DGAF. It's just that having so much effort made cheap is disconcerting to experience.

There's way too many wannabe developers with Python 101 classes under their belt commenting here.

The server handles the clocks. *If* there's any bug, it would necessarily have to be in the lag correction "allowances" the server makes for lagging clients, but that would only affect the other player's clock...never yours. Not ever. Not in this universe or the next.

If there's a mechanism for individuals to adjust their time for streaming odds, etc. you will notice that the clocks are always adjusted *down*...so, Naroditsky can give time odds to some Botez sister. They seemingly can give away their own clock time...*not take more time* themselves or give time to their opponents. So there's no exploit possible there either unless the developers are completely incompetent, which would be easily demonstrated if true.

Now stop pretending to know stuff you haven't got a clue about, and stop speculating. Pony up some proof if you have the chops, or it's confirmation bias on your part. End of story.

DiogenesDue
DiamesIL wrote:

No conspiracy theory. Do you possess elementary knowledge about online hacking? This is a piece of cake for anyone with more advanced knowledge. It is a simple as refreshing a page.

I'm a retired software development manager. I managed 55 developers in San Jose, Pasadena, Phoenix, Dallas, and Atlanta...many who were just like the people posting here. Full of themselves, or full of crap, take your pick.

You can refresh your webpage a million times, and tinker with any XML or HTML you can find. It won't change the server's clock to affect another player. Heck you're more likely to find some way to change the clock history after the game is stored with some kind of SQL injection than changing the liver server clocks, and that is also not happening...unless you can prove something repeatable.

Do you have anything concrete to post?

DiamesIL

Your post is concrete enough.

agermanbeer

Regardless of what is or isn't hack-able, I will just say that I have also experienced the same suspicious all-too-timely disconnects as I see some people reporting here.

As a suggestion to those reading this who are feeling they experience these issues, ever since I made sure to never ever accept a chat request during play, I have never once experienced the same issues again (never had a dropped connection in the 6+ months since I stopped accepting chats, where before it was happening a few times each month). So maybe it isn't a hack, maybe it's some weird bug with the chat feature lagging out some peoples' browsers (I have a very old system), no sense to argue about it, but I strongly recommend those affected to try never chatting until the game is over.

(Side note, you can certainly see people are trying SOMEthing with the chat, whether it really has an effect or not, because sometimes I have accepted a chat request after the game was over and it was just a string of gibberish characters, so that's weird, but then again this is the internet happy.png)

DiamesIL

Thanx for the advice! It's great that you shared it. I have already blocked chat from non friends.

Fromacatspov
oregonpatzer wrote: 
Yer a wizard Harry"