Making opponents wait to long in rapid games

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PhillyDog1964

I received a message which kind of scared me during my 10 min. game play. It said that if I continue to abandon or make my opponents wait too long it could affect my account. It is not my fault. Sometimes my computer gives me the message " long running script ", and it temporarily makes me unable to play. I may need to check my internet connection or get a new laptop, but I would never intentionally make my opponents wait unnessasarily.

Ziryab

In a complicated ten minute game, I might think for six minutes on one move. This thinking time is not abandoning the game, nor "making my opponent wait." It is taking the time to consider the needs of the position and find a suitable plan.

PhillyDog1964

I would like to thank all of you for your comments. I'm learning more about chess.com and the internet everyday. I really appreciate your help and support. 

Ziryab
-kenpo- wrote:

usually if you think 6 minutes on one move in a 10 0 game you will lose on time. ten minutes is blitz, not rapid. especially for amateurs.

FIDE and strong professionals consider everything below 15 with no increment to be blitz. rapid is more along the lines of 25-30 minutes. 

Usually, indeed always, if I think for six minutes, I had more than six minutes remaining. Nonetheless, thanks for the sage advice.

Now back to the topic.

Ten minutes is long enough for a game to be rated by the USCF as a Quick (rapid) game. How a player paces his- or herself through these ten minutes is a decision he or she must make. There should be no expectation that every move be made in under half a minute, and most much more rapidly.

Ziryab
cookiemonster161140 wrote:

This is chess.com's "fairplay" policy. You're not allowed to use your own clock to go into a deep think in live chess if (in your estimation) the position warrants it. If the software bot (designed by a barely "C" class player I suspect) doesn't understand why you need more time to think, you get this warning.

Similar to the vacation abuse threads we see. Other people don't want you to use your vacation time. It's ok if they use theirs. But not you.

Really? I just played three 10 0 games to test your claim. In two of them, I thought for more than six minutes in a position that did not warrant it. I ran my clock under three minutes after having more than nine at the start of my move. In the second of these, my opponent then ran his clock down to less than thirty seconds and then tried to blitz me.

I received no warnings. 

TheGrobe

Seems likely that your opponent didn't intentionally run his clock down in that second game, but rather "turned his back on it" after getting tired of waiting and didn't realize it was his turn until it was almost too late. I suspect this is the kind of thing those who do this intentionally and abusively hope for. There's no way to police it, though, because as has been pointed out your time is your time and is yours to use as you see fit.

Ziryab
TheGrobe wrote:

Seems likely that your opponent didn't intentionally run his clock down in that second game, but rather "turned his back on it" after getting tired of waiting and didn't realize it was his turn until it was almost too late. I suspect this is the kind of thing those who do this intentionally and abusively hope for. There's no way to police it, though, because as has been pointed out your time is your time and is yours to use as you see fit.

I considered that a possibility, and almost gave up on waiting myself as his clock went under one minute. While watching numbers change, I had time to reflect on the practice.

A few times when I have gone into a deep think, my opponent has sent a message, such as, "hello". I reply with, "I'm thinking," leaving no fear that the game has been abandoned. Excessively long thinks are distracting to the opponent, but they are part of the game. I have had opponents think as long as 45 minutes in OTB games with game/120 time controls. I have thought for close to 30 minutes on more than one occasion. In person, though, it is possible to see the player sitting at the board and to verify that he or she is still among the living.