Thanks Williamfwm. It's actually impossible since the server decides what to send to the other user, not the client. Client -> server -> client. Filtered. Protected. There is nothing possible that the other player can send that would overwhelm the other user. Only moves, chat, and friend requests are sent. Those are rate limited or one-off messages. There is no way to interfere with another user's client.
Why, because you say so, or because you've actually tested to make certain???
Thanks Williamfwm. It's actually impossible since the server decides what to send to the other user, not the client. Client -> server -> client. Filtered. Protected. There is nothing possible that the other player can send that would overwhelm the other user. Only moves, chat, and friend requests are sent. Those are rate limited or one-off messages. There is no way to interfere with another user's client.