Magic Combinations From my Games

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Earth64

 

Earth64

These are more than combinations.

Anonymous_Combinator

Good puzzles. Especially

Anonymous_Combinator

Especially 2

 

Anonymous_Combinator
 


 

Anonymous_Combinator

My combination. 

SilverByte

#85 has a pretty flawed end. There are way better lines for white to play against this attack of black. 14.Bxb7 is not a very good move , 16.Rf1 is also not the best move, and 17.Ke3 just moves the king into a mate in 1 when he can easily survive by interposing the bishop and playing the piece down(in this already worse line)

Earth64
Survol wrote:

My combination. 

Please don't post in 3d view .

Earth64
SilverByte wrote:

#85 has a pretty flawed end. There are way better lines for white to play against this attack of black. 14.Bxb7 is not a very good move , 16.Rf1 is also not the best move, and 17.Ke3 just moves the king into a mate in 1 when he can easily survive by interposing the bishop and playing the piece down(in this already worse line)

I also showed other variations.

Anonymous_Combinator

Good, i don't post a 3d. 

Anonymous_Combinator

Good, i don't post a 3d. 

Earth64

Should i post more ?

Earth64

I can post if you enjoy this combo.

Anonymous_Combinator

Yes, please. I like your combinations. 

Bon4nza
Earth64 wrote:
SilverByte wrote:

#85 has a pretty flawed end. There are way better lines for white to play against this attack of black. 14.Bxb7 is not a very good move , 16.Rf1 is also not the best move, and 17.Ke3 just moves the king into a mate in 1 when he can easily survive by interposing the bishop and playing the piece down(in this already worse line)

I also showed other variations.

Now earth did show variations on what would happen when playing certain moves, but not at 16. Rf1 and 17. Ke3. Perhaps earth can analyze the puzzle a bit and talk to silverbyte again. At the same time, though, I demand a detailed explanation from sliverbyte in which the reasoning behind the end being flawed is shown. Some suggestions for a better ending to the combination would suffice too. Maybe I could analyze the game myself, but if silverbyte does the favor of explaining then I would gladly express my gratitude if every point is valid. Sorry if I'm a bit unwilling to commit to this but I've already faced checkersbeatschess who was expressing a point similar to silverbyte's. I countered checkers with the fact that the beauty spectrum of chess is something that is commonly overlooked. I also countered checkers using the fact that the variations shown inside the puzzles of this forum aren't as efficient as one could expect. Rather, the variations consist of beauty.

SilverByte
PewPewPawn8 wrote:
Earth64 wrote:
SilverByte wrote:

#85 has a pretty flawed end. There are way better lines for white to play against this attack of black. 14.Bxb7 is not a very good move , 16.Rf1 is also not the best move, and 17.Ke3 just moves the king into a mate in 1 when he can easily survive by interposing the bishop and playing the piece down(in this already worse line)

I also showed other variations.

Now earth did show variations on what would happen when playing certain moves, but not at 16. Rf1 and 17. Ke3. Perhaps earth can analyze the puzzle a bit and talk to silverbyte again. At the same time, though, I demand a detailed explanation from sliverbyte in which the reasoning behind the end being flawed is shown. Some suggestions for a better ending to the combination would suffice too. Maybe I could analyze the game myself, but if silverbyte does the favor of explaining then I would gladly express my gratitude if every point is valid. Sorry if I'm a bit unwilling to commit to this but I've already faced checkersbeatschess who was expressing a point similar to silverbyte's. I countered checkers with the fact that the beauty spectrum of chess is something that is commonly overlooked. I also countered checkers using the fact that the variations shown inside the puzzles of this forum aren't as efficient as one could expect. Rather, the variations consist of beauty.

Fair enough. For reference, here is the diagram from 85# again.

To clarify, chess is a game of beauty and it is worth noting that certain variations are nice, but it's also a fighting game, and to just let your opponent make random moves in puzzles that offer no fighting chances but walk right into mate and loss of even more material is not what makes a good puzzle. The beauty of a good combination is that the opponent can't do anything about it, and not that he deliberately makes moves that worsen his position. 
So even though black has an advantage in all possible variations no matter what white does should not mean that white doesn't fight back and the fact that he has many options which are not considered, makes the end of this puzzle skewed.
 
Also as a P.S. I don't think the opinion I was expressing was similar to checkersbeatschess, but there were enough other reasons to not merit a thorough analysis of the things I was suggesting so I shall not hold it against you. Also sorry for the middle centering, I don't see how I can turn it off.
Bon4nza
[COMMENT DELETED]
Bon4nza

Oh wow... I really appreciate your efforts. I think my look on puzzles has changed. I like your explanation. You did as I said. You made your points clear and you also provided alternative moves for further clarification. This is what I call a good explanation. On puzzles like these, I must admit that I only follow the moves of the side I'm playing as and pay no attention to the other color. ( Not no attention at all, I do come up with responses to their moves but my deeper thoughts are focused only on my own. ) Now I've learned to be more careful. Actually, to put it more precisely, I've learned to have a more unbiased perception of these puzzles as well as a more unbiased opinion. I will look deeper into puzzles than I have before, and I think I can benefit more from good puzzles than I have before. All thanks to you. However, one thing I haven't considered is that these are (supposedly) positions from earth's games and this is showing how the game went. It's focusing on less variations than an analysis would provide, so there could be some inaccuracies to some extent. Nevertheless, you still managed to change my perception and you managed to prove your point with excellence. Thank you silverbyte. thumbup.png P.S: To save people the work, I'll analyze the games myself instead of giving the favor to to others, or at least try to grin.png . Anyway, I'm glad that you held nothing against me despite my previous misjudgement of your opinion (Sorry for that btw sad.png ) and the middle centering under the diagrams looks organised so no problem with that. happy.png

Earth64

silverbyte,
your point is funny and lame.

Earth64

Let me explain, why?