There is always charm to positions with some part of the initial game array!
Dr. Fabel Strikes Again!
Btw, this version is a bit richer in content even if you remove Pg5 and Pg3 to restore the wide open space.
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Nice variation! Was this also by Fabel? Thank you for share.
I often make versions of compositions when I see some unexplored potential. Btw, I changed it a bit. Hard to decide which setting is best!
But probably this version is most pleasing to the eye! And most Fabelhaft .... though the key move breaks a composition rule.
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To the credit of Karl Fabel his original version shows a professional device known as dual avoidance - which is lost in my versions. After e.g. 2.Nf3? Kb1? in post #1 white has a choice of checkmates but black should of course defend with 2...b1=Q! Only 2.Ne2+! Kb1 prevents the kings escape but with the e2 square blocked only the checkmate 3.0-0# remains.
Note: dual avoidance is not something avoided by black or white, it is a clever piece of construction by the composition author to assure that white walks the narrow path carved out for him!
White to move and checkmate in 3 moves.
This gem by Dr. Karl Fabel is not particularly difficult, but certainly charming.