this is another composition that i made (you probably noticed that i have already posted it in another forum but that won got turned into a troll forum)
My compositions (critisize me as much as possible)

ajtja, you asked for criticism, ok here goes.
Composing chess puzzles/studies is NOT a game without rules. In fact, the rules are pretty strict, if you would ever want to enter your compositions in competitions or get it pub;iushed in respectable chess columns.
One rule is; a position MUST have a stipulation. You clearly need to tell the solver what to do. Examples of stipulations are: Mate in 2, White to play and draw, White to play and win, selfmate in 2, reflexmate in 4, etc. You have to include this.
Without knowing what the objective is in your second puzzle, I notice obtrusive pieces, multple queens, same coloured bishops etc.
The only time promoted pieces are ok in a composition, is when the promotion is part of the solution

the second one is mate in six for white, the first one i am not sure, the critizism you gave me is great but i was mainly thinking of critizism of the first position as in "that isn't winning becouse..."

ajtja, you asked for criticism, ok here goes.
Composing chess puzzles/studies is NOT a game without rules. In fact, the rules are pretty strict, if you would ever want to enter your compositions in competitions or get it pub;iushed in respectable chess columns.
One rule is; a position MUST have a stipulation. You clearly need to tell the solver what to do. Examples of stipulations are: Mate in 2, White to play and draw, White to play and win, selfmate in 2, reflexmate in 4, etc. You have to include this.
Without knowing what the objective is in your second puzzle, I notice obtrusive pieces, multple queens, same coloured bishops etc.
The only time promoted pieces are ok in a composition, is when the promotion is part of the solution
I like it when a puzzle doesnt say mate in 2. Because then I know what to look for and in a game I dont know what to look for either. I do want to know who has to move though.

ajtja, you asked for criticism, ok here goes.
Composing chess puzzles/studies is NOT a game without rules. In fact, the rules are pretty strict, if you would ever want to enter your compositions in competitions or get it pub;iushed in respectable chess columns.
One rule is; a position MUST have a stipulation. You clearly need to tell the solver what to do. Examples of stipulations are: Mate in 2, White to play and draw, White to play and win, selfmate in 2, reflexmate in 4, etc. You have to include this.
Without knowing what the objective is in your second puzzle, I notice obtrusive pieces, multple queens, same coloured bishops etc.
The only time promoted pieces are ok in a composition, is when the promotion is part of the solution
I like it when a puzzle doesnt say mate in 2. Because then I know what to look for and in a game I dont know what to look for either. I do want to know who has to move though.
You shouldn't confuse chess compositions with chess. It is a seperate discipline using the rules of chess. I agree, in a realitic position, probably from a game, it's good to not even know who's better.
But in compositions, the author often wants to demonstrate some idea or theme, and only one solution works. That's why you often have great material imbalance, and various ways to win in a compostion, but only one way which meets the stipulation.
Theme's in puzzles often have nothing to do with chess per se, but part of an extensive composer's jargon, and some themes are really hard to achieve.
Eg, there's a theme called starflights. The black king is on e2 (the centre of the star) d1, f1, d3, f3 are the points of the stars. If the king escapes to any of these squares, there is a seperate and different mate for each square.
Mate in 2

Puzzle 2 : 1.Qxg6 (threating 2.Qxf7+#) then 1. .. hxg6 (1. .. fxg6 2.Rf8+#) 2.h7+ Kxg7 (only move) 3.h8Q+# solved.
please tell me all the places i went wrong, it only took me an hour to make it (i will post it in puzzle form once it has been solved):