My compositions (critisize me as much as possible)

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Avatar of ajttja

please tell me all the places i went wrong, it only took me an hour to make it (i will post it in puzzle form once it has been solved):

Avatar of ajttja

this is another composition that i made (you probably noticed that i have already posted it in another forum but that won got turned into a troll forum)

Avatar of rooperi

What are we supposed to do?

Avatar of watcha

Who is to move in these positions?

Avatar of ajttja

white in both of them, um rooperi, maybe, hmm....

                                    SOLVE THEM????

Avatar of rooperi

ajtja, you asked for criticism, ok here goes.

Composing chess puzzles/studies is NOT a game without rules. In fact, the rules are pretty strict, if you would ever want to enter your compositions in competitions or get it pub;iushed in respectable chess columns.

One rule is; a position MUST have a stipulation. You clearly need to tell the solver what to do. Examples of stipulations are: Mate in 2, White to play and draw, White to play and win, selfmate in 2, reflexmate in 4, etc. You have to include this.

Without knowing what the objective is in your second puzzle, I notice obtrusive pieces, multple queens, same coloured bishops etc.

The only time promoted pieces are ok in a composition, is when the promotion is part of the solution

Avatar of ajttja

the second one is mate in six for white, the first one i am not sure, the critizism you gave me is great but i was mainly thinking of critizism of the first position as in "that isn't winning becouse..."

Avatar of ElKitch
rooperi wrote:

ajtja, you asked for criticism, ok here goes.

Composing chess puzzles/studies is NOT a game without rules. In fact, the rules are pretty strict, if you would ever want to enter your compositions in competitions or get it pub;iushed in respectable chess columns.

One rule is; a position MUST have a stipulation. You clearly need to tell the solver what to do. Examples of stipulations are: Mate in 2, White to play and draw, White to play and win, selfmate in 2, reflexmate in 4, etc. You have to include this.

Without knowing what the objective is in your second puzzle, I notice obtrusive pieces, multple queens, same coloured bishops etc.

The only time promoted pieces are ok in a composition, is when the promotion is part of the solution

I like it when a puzzle doesnt say mate in 2. Because then I know what to look for and in a game I dont know what to look for either. I do want to know who has to move though.

Avatar of ajttja

both are white to move

Avatar of Scottrf

The second has 2 dark squared bishops for black without promotions. It's also ugly as hell.

Avatar of ajttja

I like hellish positions and has anyone solved them yet?

Avatar of Scottrf

second, qxg6 looks good.

Avatar of rooperi
ElKitch wrote:
rooperi wrote:

ajtja, you asked for criticism, ok here goes.

Composing chess puzzles/studies is NOT a game without rules. In fact, the rules are pretty strict, if you would ever want to enter your compositions in competitions or get it pub;iushed in respectable chess columns.

One rule is; a position MUST have a stipulation. You clearly need to tell the solver what to do. Examples of stipulations are: Mate in 2, White to play and draw, White to play and win, selfmate in 2, reflexmate in 4, etc. You have to include this.

Without knowing what the objective is in your second puzzle, I notice obtrusive pieces, multple queens, same coloured bishops etc.

The only time promoted pieces are ok in a composition, is when the promotion is part of the solution

I like it when a puzzle doesnt say mate in 2. Because then I know what to look for and in a game I dont know what to look for either. I do want to know who has to move though.

You shouldn't confuse chess compositions with chess. It is a seperate discipline using the rules of chess. I agree, in a realitic position, probably from a game, it's good to not even know who's better.

But in compositions, the author often wants to demonstrate some idea or theme, and only one solution works. That's why you often have great material imbalance, and various ways to win in a compostion, but only one way which meets the stipulation.

Theme's in puzzles  often have nothing to do with chess per se, but part of an extensive composer's jargon, and some themes are really hard to achieve.

Eg, there's a theme called starflights. The black king is on e2 (the centre of the star) d1, f1, d3, f3 are the points of the stars. If the king escapes to any of these squares, there is a seperate and different mate for each square.

Mate in 2

Avatar of pelly13

Puzzle 2 : 1.Qxg6 (threating 2.Qxf7+#) then 1. .. hxg6 (1. .. fxg6 2.Rf8+#) 2.h7+ Kxg7 (only move) 3.h8Q+# solved.

Avatar of ajttja

then Rf5 for black after Qxg6, what then?

Avatar of Scottrf

Qxf5. EDIT: then qe8.

Make it a legal position and I'll put some effort in.

Avatar of pelly13
ajttja schreef:

then Rf5 for black after Qxg6, what then?

Try giving move numbers , like if 1 then 2

Avatar of ajttja

1. Qxg6(this is correct) - Rf6 2. Qxf5 (by scottrf)- Qe8 3.??

Avatar of ajttja

if you want a legal position scottrf then do the first one.

Avatar of watcha

What if 1. Qxg6 Ba7+ ?